General > Graveyard
Hackmaster 4e OOC
Malek Deneith:
^^^^ I assume that's Cure Light Wounds, yes? If so then you need to roll again, since healing does penetrate.
Oh and I'm going to be nice (this time) and assume Jace had enough foresight to remove the bolt from Micheal first.
(as for bleeding - I think magical healing auto-stops bleeding but I'm going to double check. Edit: Yeah, this seems to be the case, at least for non-critical caused bleeding)
raekuul:
Er, whoops. Cast the spell before removing the bolt. Although, isn't the spell mostly going to be stabilizing Michael at this point?
So, it's an additional 1d4 for penetration? Also, d20 roll just in case I need a dex check to remove the bolt before the wounds close around it.
1d4 = 1
1d20 = 16
Malek Deneith:
It's 1d4-1, as per normal penetration rules. So only 4 hp there (bringing him to 3 hp). But regardless he's up and conscious again.
I dedicate this to you, my players: http://www.penny-arcade.com/comic/2009/03/04
Oh and this also: http://www.penny-arcade.com/comic/2010/03/29
(Yeah, old comics are old, but the points made stand :P)
Malek Deneith:
So it seems SKRen calls for a rest (since he needs to grab 8 hours of sleep to regain his spells). If someone wants to say or do something before that this would be the time.
Also some comments:
- SK, your bonus spell can be of any kind, you just need to have at least two alteration spells memorized of the level to get it. Also your new spell setu leaves you with 0.5 slot unmemorized (lvl 1 spells take 0.5 slot each, remember?)
- On the subject of memorizing spells - if either of the spellcasters in the group wants to exchange some spells he has memorized, he'll need to free the slots prior to rest (i.e. in this example you're dropping read magic before rest, the slot gets refreshed after you get your sleep and then you get to memorize new stuff)
- Further on the subject - Jace has 1 slot free currently. If you want to memorize something in it, or perhaps do some more elaborate memorizations please say so ;)
S.K. Ren:
Well I assume since we have a not as mortally wounded party member, a rest would be in order. Also 3 slots +1 bonus spell = Seven 1st level Alteration spells or 6 1st level Alteration spells + 1 other spell. The bonus spell is a single spell, not a spell slot. Also It seems I need to use up Read Magic? Can do.
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