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Author Topic: Hackmaster 4e OOC  (Read 85704 times)

Malek Deneith

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Re: Checking for interest - Hackmaster 4e
« Reply #30 on: February 16, 2012, 02:25 »

Gold is +25 gp per BP left after skill selections. Buy equipment at character creation, no availability rolls required.
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Matt_S

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Re: Checking for interest - Hackmaster 4e
« Reply #31 on: February 16, 2012, 18:12 »

Completed character headed your way :)
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raekuul

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Re: Checking for interest - Hackmaster 4e
« Reply #32 on: February 17, 2012, 20:56 »

Oh yay. Not even one battle and I already have to make a claustrophobia check
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

Matt_S

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Re: Checking for interest - Hackmaster 4e
« Reply #33 on: February 17, 2012, 21:12 »

If anyone has any rope, we can tie you up and carry you in :)
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shark20061

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Re: Checking for interest - Hackmaster 4e
« Reply #34 on: February 17, 2012, 21:22 »

I do -- but I'm not going to waste it like that.  :)
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raekuul

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Re: Checking for interest - Hackmaster 4e
« Reply #35 on: February 17, 2012, 21:36 »

So basically sacrifice the token evil teammate in order to have a quick escape (never mind the fact that said token evil teammate is also the designated healer/buffer)

How'd we end up being the Linear Guild so quickly?
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Matt_S

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Re: Checking for interest - Hackmaster 4e
« Reply #36 on: February 17, 2012, 21:47 »

Said token evil teammate also might not make it inside the cave.  At least you can be of use if we sacrifice you.   Err, I mean, we'd never do that.
« Last Edit: February 17, 2012, 21:50 by Matt_S »
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shark20061

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Re: Checking for interest - Hackmaster 4e
« Reply #37 on: February 17, 2012, 22:03 »

How'd we end up being the Linear Guild so quickly?

At least we don't have a Thog expy...
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Malek Deneith

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Re: Hackmaster 4e OOC
« Reply #38 on: February 18, 2012, 11:13 »

Right, I was supposed to post some info on Time and Date.

The days are:
Sa'mar - monday
Tu'mar - tuesday
Quay'mar - wendsday
Run'mar - thursday
Ara'mar - friday
Gart'mar - saturday
Pin'mar - sunday

The months, in order, are:
Haar'kiev
Jevar'kiev
Nardur'kiev
Tomar'kiev
Blain'sa
Sirin'sa
Yurn'sa
Monz'tera
Barz'tera
Quay'tera
Tarn'tera
Adnar'kerz
Kras'kerz
Freta'kerz

As it can be deducted 'kiev seems to stand for spring, 'sa for spring, 'tera for autumn and 'kerz for winter. Each month is composed of four weeks (so 28 days) that lack a name (I'm going to be calling them first week, second week, third week and fourth week to differentiate). As mentioned in IC there are also two Flur'mar - these are considered "useless" days, days of bad omen etc. Usually only bare minimum is done on those days and kids born in them are often mercy-killed. One is attached to the end of Yurn'sa, other to the Freta'kerz.

As for the year, what little info I've so far found points at there being four ways of counting the years:
- Tre'Catrobium (T.R.) - this one is marked as "Imperial" on my time tracker and seems to be the most common calendar. The current year is 108 T.R.
- Croas (C.R.) - it's marked by Ragean and I've no idea what that is. I think I'm going to need to read my Garweeze Wurld gazeeteer in hope of finding any info. Current year is 2480 C.R.
- Fariadoran (F.R.) - original calendar, used by Elves and Scholars. Current year is 12082 F.R.
- Kroaghus (K.R.) - orkish calendar, set on year 867 K.R.

Oh and ther are three moons:
- Arlora - currently 1st quarter Waxing
- Bardra'kar - also 1st quarter Waxing
- Shadara - 2nd quarter Waning

That's all for now.
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Matt_S

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Re: Hackmaster 4e OOC
« Reply #39 on: February 18, 2012, 11:15 »

As Sam steps on the mat to check the door a trap door he didn't notice opens below him...

No, no, wait, that's not how it happened.

The thief gets to work and luckily for him there are no trap doors to fall in.
I actually lifted the mat because I figured it would either be trapped or have a key.  So I would have checked if the key wasn't there.  Yeah, I suppose there could have been a key and a trap, but it didn't seem likely - how would the proper people actually get in, then?

Now, marching order... We have two fighter-types, two clerics, and a thief (me, Sam), and we have a corridor two men wide.  Despite being equipped primarily with a crossbow, I think I should be in the front so I can have an open line of fire and also to check for traps easily.  The other front person should be Michael or Sho Lee (Le?) for asskicking purposes.  Second row should be one cleric and the other fighter-type, and our third second cleric should bring up the rear.  Although, Maoun can fly, so I don't know how that would affect things.

Edit: oh, and what about our pack animals? =/
« Last Edit: February 18, 2012, 11:18 by Matt_S »
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Malek Deneith

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Re: Hackmaster 4e OOC
« Reply #40 on: February 18, 2012, 11:31 »

Regarding the mat - I was just messing with ya ;P What's good being evil GM if you can't savor your players having their heartbeat stop from time to time.

Oh and to clear things up - you don't have two clerics. Maoun is AltEr Boy not AltAr boy :P

@Pack animals - you could probably tie them down to some tree, there are enough befor the tunnel entrance. Or you could take 'em with you. Or you could leave Jace to be eaten with them guard them.
« Last Edit: February 18, 2012, 11:32 by Malek Deneith »
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Matt_S

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Re: Hackmaster 4e OOC
« Reply #41 on: February 18, 2012, 11:48 »

Your Jedi mind tricks won't work on me, GM.

Oh and to clear things up - you don't have two clerics. Maoun is AltEr Boy not AltAr boy :P
*opens the player hand book*  Uhh, so which supplementary book is that in?

Edit: and how many pack animals do we have total?  I have one and Maoun has one; what others are there?

And wait a second:
Or you could leave Jace to be eaten with them guard them.
Isn't Jace a Kleptomaniac?  You're trying to trick me right now!
« Last Edit: February 18, 2012, 11:50 by Matt_S »
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Malek Deneith

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Re: Hackmaster 4e OOC
« Reply #42 on: February 18, 2012, 11:55 »

Quote
Edit: and how many pack animals do we have total?  I have one and Maoun has one; what others are there?

Michael has a third one

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Isn't Jace a Kleptomaniac?  You're trying to trick me right now!

Huh. Thanks, totally slipped my mind *scribble scribble*
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Matt_S

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Re: Hackmaster 4e OOC
« Reply #43 on: February 18, 2012, 12:03 »

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shark20061

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Re: Hackmaster 4e OOC
« Reply #44 on: February 18, 2012, 12:04 »

@Matt - I've already placed my character, but you're free to push my character to the front if you so choose...

Edit: and regarding my character name, it can be "Sho" or "Sho Lee" (offically it's two e's).  I've just been using Sho Lee the whole time, but if I get tired, I'll make it just Sho.
« Last Edit: February 18, 2012, 12:08 by shark20061 »
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