General > Graveyard
Hackmaster 4e IC - Quest for the Unknown
Matt_S:
Time for action! Samuel makes a good, quick thrust at one of the orcs.
Spoiler (click to show/hide)Initiative roll: -1, so at least the attack will go off before I get slaughtered.
Attack roll: 16, I think that'll be good for a hit.
Damage roll: 4, meh.
Motorheadbanger:
"Oh, what a shame" — said Michael, looking at his sword held by the disgusting creature. Next moment he was already striking the orc with the flail.
Spoiler (click to show/hide)I should be nominated for the worst roll in history.
shark20061:
Sho successfully deflects the incoming arrow, and follows up with what would have been a quick palm at one of the orcs.
Spoiler (click to show/hide)Open Hand at an Orc
Initiative, Attack, and Damage Roll
(1d10-2=5, 1d20+2=3, 1d4+3=5) EPIC FUMBLE!
Well, good game all! I think I'm officially screwed.
raekuul:
Jace bleeds helplessly
S.K. Ren:
The wizzing of the arrows only serves to annoy Maoun. With the Orcs engaged below, he turns his attention to the archers.
Spoiler (click to show/hide)Fly over to the Archers, 4' above them.
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