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Author Topic: Hackmaster 4e IC - Quest for the Unknown  (Read 70002 times)

Matt_S

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #30 on: February 18, 2012, 10:28 »

A look of curiosity crosses Sam's face momentarily.  "Mysterious writing and a large wooden door... But a door in a cave?  I'll check this out."  Sam approaches the door carefully...  But then his attention is drawn to the mat.  "First... I have to check something."  His attention focused on the mat, Sam goes to lift the mat.

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Malek Deneith

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #31 on: February 18, 2012, 10:38 »

Picking up the mat carefully Sam sees a piece of metal lying on the ground. Upon closer examination it turns out to be a brass key.
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Inquisition - saving your soul, one bolter shell at a time.
Spoiler: "Hackmaster Kills" (click to show/hide)

Matt_S

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #32 on: February 18, 2012, 10:44 »

Sam grabs the key and puts the mat back in its place.  "Aha! Now, to see if the door's safe..." He again focuses on the door, and checks it for traps.

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Malek Deneith

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #33 on: February 18, 2012, 10:55 »

As Sam steps on the mat to check the door a trap door he didn't notice opens below him...

No, no, wait, that's not how it happened.

The thief gets to work and luckily for him there are no trap doors to fall in. He also doesn't find any traps on the door, though he noticed that bits of the wood chipped of the frame, suggesting it was forced open before. Currently though it is locked again, but not for long - the key found fits and easily opens the door. Beyond it you can see a corridor extending into the darkness, a bit inwards you can barely make out outline of a pair of alcoves - one on each side - but farther than that it's too dark for you to see.

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« Last Edit: February 18, 2012, 10:58 by Malek Deneith »
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Inquisition - saving your soul, one bolter shell at a time.
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shark20061

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #34 on: February 18, 2012, 11:09 »

Sho Lee moves up toward the rest of the group.  Just because he's focused on himself doesn't mean he won't follow the rest of the group.

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Matt_S

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #35 on: February 18, 2012, 13:02 »

Sam looks at the corridor that stands before the party.  "Well, I suppose we ought to organize ourselves.  Michael, you should come to the front with me.  Maoun, can you stay in the back and watch our animals?"
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raekuul

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #36 on: February 18, 2012, 16:36 »

Jace falls into position, ready to have a dramatic panic attack at the worst possible moment.
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S.K. Ren

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #37 on: February 18, 2012, 16:59 »

    "Sorry but it's hard enough getting Emuleio to follow me around. Though I suppose if you tied the other one to him I could keep them together at least." Maoun's mind drifts back to when he first got Emuleio. Lots of biting and kicking and swearing...
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Matt_S

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #38 on: February 18, 2012, 19:46 »

Sam thinks for a moment.  "I don't have any rope.  Someone here have a rope?  Hmm... I guess we should be close to you for your tattoo thing, as well."  Looking over the situation once more, he comes up with a new plan: "Michael, you should be in the front, and Jace, you can hide behind him.  Sho Lee... I guess you can stay on the right in the middle, next to Jace.  I'll be behind Sho Lee, and Maoun, you can be behind Jace, and we'll have the animals in the back."
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raekuul

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #39 on: February 18, 2012, 20:02 »

"I have rope in my pack somewhere, only ten feet of it but it's still rope." Jace pulls out his pack and rummages around, thankful for the delay in entering the cave. After a segment's search, he extracts ten feet of rope.
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Matt_S

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #40 on: February 18, 2012, 20:20 »

"Good!  I think we can work with ten feet of rope."  Sam once again examines the situation, then continues speaking.  "So... we should at least be able to tie two animals together, if not all three.  Since Michael will be in front, his animal should be tied to another one..."
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S.K. Ren

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #41 on: February 18, 2012, 21:08 »

    "Yes, we should just be able to tie two animals side by side to the third..." Maoun's voice trailed as be pulled out his journal, quill and ink. It almost occurred too late that a proper map would be useful to have as they explored. After all, who knows how big this place is.
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(6:50:00 AM) Simon-v: How do you live in a world where Everything's Trying To Kill You?
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S.K. Ren

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #42 on: February 20, 2012, 05:08 »

    Having sketched a rough estimate of the cave entrance, Maoun turned back the party still figuring out how to tie their asses together. "Men? Take one end of the rope. Tie it to one of the mules. Then loop the cord through the back of Emuleio's saddle, then tie it to the other mule. We can adjust the length should we need more space later." Assuming his place on Emulio's back, he motioned impatiently for to the party to proceed.

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« Last Edit: February 20, 2012, 05:09 by S.K. Ren »
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(6:50:00 AM) Simon-v: How do you live in a world where Everything's Trying To Kill You?
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Malek Deneith

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #43 on: February 20, 2012, 06:04 »

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« Last Edit: February 20, 2012, 06:50 by Malek Deneith »
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Matt_S

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Re: Hackmaster 4e IC - Quest for the Unknown
« Reply #44 on: February 20, 2012, 09:38 »

Sam looks around to see if anyone is moving to tie the rope.  Nope.  "Uhh... Okay, I'm on it."  Sam grabs the rope that Jace offered up, and he gets to work.  First Sam ties the rope to his own mule, who is cooperative enough. "Good boy..."  Then he moves on to Emuleio and loops the rope through the saddle as instructed.  Now moving on to Michael's mule, Sam ties the rope again, hopefully locking the three mules together.

"Alright, we're ready to go."  With the task done, Sam assumes his position in the formation behind Sho Lee.

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