General > Announcements
DoomRL 0.9.9.6 RELEASED!
IronBeer:
Excellent work, gentlemen! Sonic Clang's soundtrack is a nice touch, and the new sound effects are very good. The new graphical set should really help entice novice or greenhorn Roguelike-ers, and the set is very well done, if I may say so myself.
Holo:
The windows installer version does not list a quality, while the zipped version specifies that it is 'high quality'. Is the windows installer quality also 'high quality' or is it 'low quality'? Either way, it should probably be specified on the website, for better clarity :)
Kornel Kisielewicz:
Corrected, thank you!
Ander Hammer:
DoomRL just got about 50 layers of polish, and it shows. I was more eager to see what mechanics had changed, but after playing through a few games, what hits me hardest is the fact that now I see the familiar Doom faces when I play, rather than ASCII (may Gargulec and/or Malek cut out my tongue). Maybe there are some changes I'm unaware of that altered my experience, but I've been playing better than I did in the non-G version, and the super-shiny graphics, sounds and music all help me get more into the game.
Well done, DoomRL squad.
dtsund:
Really impressive work on the graphical release! I think this'll be one of the relatively few roguelikes I prefer playing with tiles.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version