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Author Topic: [Fixed][0.9.9.6G] Mouse-run ending early prevents "You see a ____ here" messages  (Read 2498 times)

shark20061

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If command for mouse running stops because a monster comes into the field of view, messages for items on the ground stop showing up until a mouse move (>= 2 spaces) is completed successfully (that is, without seeing a monster).
« Last Edit: April 20, 2012, 00:03 by tehtmi »
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Kornel Kisielewicz

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It's a feature. Using the mouse to run turns off item messages completely, so you don't get your message area spammed with several item descriptions when running over several piles of items.
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The DoomRLguy

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It's a feature. Using the mouse to run turns off item messages completely, so you don't get your message area spammed with several item descriptions when running over several piles of items.
I believe the issue is that if a mouse-run is interrupoted by a monster, NO form of movement will display "there is a ____ here" message afterwards. You have to successfully perform a mouserun to get them back again.
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tehtmi

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I believe the issue is that if a mouse-run is interrupoted by a monster, NO form of movement will display "there is a ____ here" message afterwards. You have to successfully perform a mouserun to get them back again.

This was indeed the case.  This is now fixed in the repository.
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