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Author Topic: [0996G Linux i386] Crash at startup  (Read 1984 times)

dullonion

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[0996G Linux i386] Crash at startup
« on: February 28, 2012, 22:39 »

The game crashes at startup sporadically, no idea how to reproduce.  error.log is attached.  I'm on arch linux and my system is up to date.
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Kornel Kisielewicz

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Re: [0996G Linux i386] Crash at startup
« Reply #1 on: February 29, 2012, 07:32 »

System spec's please, and check if other versions work (console with LQ, graphics with LQ).
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Kornel Kisielewicz

dullonion

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Re: [0996G Linux i386] Crash at startup
« Reply #2 on: February 29, 2012, 13:57 »

Here are my system specs.  I'm using an Acer Aspire One.

CPU~Single core Intel Atom CPU N450 (-HT-) clocked at 1662.958 Mhz Kernel~3.2.8-1-ARCH i686 Mem~994.1MB

sdl, sdl_image, and sdl_mixer are at 1.2.15-1, 1.2.12-2, and 1.2.12-1.

Console HQ segfaults at the start occasionally, but doesn't write anything to error.log.  Both console and tiles LQ work fine.  One thing I've noticed is that the HQ menu music doesn't load for console or tiles whenever they do start up, so maybe this is a problem with mp3 playback.
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Kornel Kisielewicz

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Re: [0996G Linux i386] Crash at startup
« Reply #3 on: February 29, 2012, 14:25 »

smpeg installed? SDL_image compiled with MP3 support? (afair on ARCH it doesn't come with MP3 support by default). Other than that you might want to try the OGG conversion (remember that you need ogg vobis for that) -- there's a thread here:

http://forum.chaosforge.org/index.php/topic,5254.0.html
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dullonion

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Re: [0996G Linux i386] Crash at startup
« Reply #4 on: February 29, 2012, 19:27 »

smpeg was installed.  Did you mean sdl_mixer?  I checked and that was exactly the case.  It isn't compiled with mp3 support.  Didn't feel like editing the pkgbuild, so I converted the mp3s to ogg and sound seems to be working properly.
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Kornel Kisielewicz

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Re: [0996G Linux i386] Crash at startup
« Reply #5 on: February 29, 2012, 20:29 »

Next version will probably have oggs by default, so there will be no problem anymore ;)
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