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Author Topic: [Fixed][0.9.9.6G] Storm Bolter Pistol Ammo Bug  (Read 2128 times)

Eb

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[Fixed][0.9.9.6G] Storm Bolter Pistol Ammo Bug
« on: March 02, 2012, 23:42 »

If you take the steps towards making a storm bolter pistol as such: (Bulk->Bulk->Tech) but have 10 ammo in your pistol before adding the tech pack, you end up with 10/9 ammo . Then, if you reload the pistol, you end up getting a clip of 265/10. Additionally, the 10mm ammo held in inventory becomes x65296!

Edit: The game crashed shortly afterwards.

EditX2: Or it didn't crash, seems to be an unrelated graphic bug with alt tabbing, alt tabbing back in and out a few times fixed it.
« Last Edit: March 28, 2012, 01:27 by tehtmi »
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AStranger

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Re: [0.9.9.6G] Storm Bolter Pistol Ammo Bug
« Reply #1 on: March 03, 2012, 06:04 »

Additionally, the 10mm ammo held in inventory becomes x65296!
Actually the stack is negative until you drop it. I gave the bug a whirl and noticed I couldn't reload my normal pistol with just the large stack of ammo. Although if you drop the stack it become positive, or maybe it's when you try to pick it back up. Needless to say, it doesn't seem like you get the full 65,000, but you do get a full inventory of bullets. With limited testing it seems as long as you don't go under 10 bullets in the bugged gun, reloading causes this problem. Once you drop the weapon to under 10 bullets (normal clip size) then the bug seems to go away. I'll probably mess with it a little more just to see how far it can be pushed.... After a bit more pushing it appears the stack only goes 65k negative if you reload from a stack that doesn't have enough bullets. Obviously this happens the first time because whichever stack of bullets it chooses to reload from is not going to have 255 bullets. Granted this is a bug, but I think it might just be the most powerful weapon in the game.
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tehtmi

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Re: [0.9.9.6G] Storm Bolter Pistol Ammo Bug
« Reply #2 on: March 28, 2012, 01:27 »

Fixed.  Excess ammo is lost upon assembly.

I may make the game more stable under the case of maximum ammo > ammo later.
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