DRL > Bug Reports

Level name turns blue while still enemies around

(1/1)

Former Lurker:
Minor bug, I suspect it happened because I pulled a summon lever, and they don't increase the enemy count for the level.

Game Hunter:

--- Quote from: Former Lurker on March 10, 2012, 15:15 ---Minor bug, I suspect it happened because I pulled a summon lever, and they don't increase the enemy count for the level.

--- End quote ---
They will increase the enemy count for the level: if there's a bug, it's that the color for the floor name never changes from its blue status. (This is why you never see blue status on Nightmare! ever.) I'll see if there's a way to make the floor status more robust.

Klear:
I guess this is the reason for the people complaining that they killed everything and didn't get YAAM.

Former Lurker:

--- Quote from: Game Hunter on March 10, 2012, 15:23 ---They will increase the enemy count for the level: if there's a bug, it's that the color for the floor name never changes from its blue status. (This is why you never see blue status on Nightmare! ever.) I'll see if there's a way to make the floor status more robust.

--- End quote ---

Just for clarification, that sergeant wasn't spawned by pulling the lever. The level turned blue after I killed the enemies from the lever, even though they weren't the only ones left.

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