DRL > Bug Reports
Level name turns blue while still enemies around
(1/1)
Former Lurker:
Minor bug, I suspect it happened because I pulled a summon lever, and they don't increase the enemy count for the level.
Game Hunter:
--- Quote from: Former Lurker on March 10, 2012, 15:15 ---Minor bug, I suspect it happened because I pulled a summon lever, and they don't increase the enemy count for the level.
--- End quote ---
They will increase the enemy count for the level: if there's a bug, it's that the color for the floor name never changes from its blue status. (This is why you never see blue status on Nightmare! ever.) I'll see if there's a way to make the floor status more robust.
Klear:
I guess this is the reason for the people complaining that they killed everything and didn't get YAAM.
Former Lurker:
--- Quote from: Game Hunter on March 10, 2012, 15:23 ---They will increase the enemy count for the level: if there's a bug, it's that the color for the floor name never changes from its blue status. (This is why you never see blue status on Nightmare! ever.) I'll see if there's a way to make the floor status more robust.
--- End quote ---
Just for clarification, that sergeant wasn't spawned by pulling the lever. The level turned blue after I killed the enemies from the lever, even though they weren't the only ones left.
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