Chaosforge Forum

  • April 19, 2024, 17:56
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [H|84%|11|YASD] Going for strongman gold...  (Read 1971 times)

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
[H|84%|11|YASD] Going for strongman gold...
« on: March 14, 2012, 03:56 »

I've decided to give another try (ok, dozens of tries) to getting strongman gold badge. I've already got strongman platinum, but this is certainly much harder.

This time I decided to go for malicious blades. Even though the beginning is tough without berserker, the sate game should be pretty standard, except I won't get to use longinus spear, but dual chainswords will do. After a few tries, I got a game where RNG decided to help me quite a lot - I found ballistic vest very early (melee resistance in so good) and mods to make a chainsword on level 6. I found that engeneer's tracking map ability is huge when planning to take out enemies. On some levels I've spent quite some time moving barrels to open new places where to giftdrop/ambush, and sometimes even setting traps so that the monsters can commit suicide (sometimes even successfully!)

Phase in the Anomaly moved me behind the bruisers, so I could simply leave without anyone noticing me, but I was running out of medpacks soon and was a little careless in the armory, so I went to the next level with about 25%. I emerged next to the stairs, but there was some good stuff not far and the only enemies I could see were lost souls, which I was able to easily dispatch without taking damage. I got too greedy, though, and suddenly found myself with even less health facing a pain elemental and a couple of lost souls that swarmed me. No problem, I thought, I have both shockwave and hellwave packs, I'll get some XP, go to the next level and hopefully find some way to get health back up. Unfortunately, I didn't notice that I'm standing not far from a barrel. Game over. Oh, and the level got nuked afterwards. Not that I care, at least I've taken the bastards with me =)

It's a shame. With some luck on the next level (or maybe on this one), I could probably reach MMb and provided I overcame the big C, have a good shot at getting the badge.

Edit: Forgot the mortem =)

--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 Klear, level 5 Hell Baron Lt. Colonel Technician,
 killed by a soldier on level 3 of the Deimos base.
 He survived 54494 turns and scored 33001 points.
 He played for 40 minutes and 56 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 249 out of 293 hellspawn. (84%)

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 2
  Levels completed : 0

-- Awards ----------------------------------------------------

  None

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................................................
  #.........>X...............................................
  #..........................................................
  #..........................................................
  #......................*...................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 9669/5
  ToHit Ranged +0  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +6

-- Traits ----------------------------------------------------

  Class : Technician

    Finesse          (Level 1)
    Hellrunner       (Level 2)
    Brute            (Level 2)

  Bru->Bru->HR->HR->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   ballistic vest [1/1] (40%)
    [b] [ Weapon     ]   chainsword (8d2)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   assault shotgun (7d3) [6/6]

-- Inventory -------------------------------------------------

    [a] shotgun (8d3) [1/1]
    [b] shotgun (8d3) [1/1]
    [c] green armor [1/1] (25%)
    [d] green armor [1/1] (43%)
    [e] green armor [1/1] (29%)
    [f] blue armor [2/2] (64%)
    [g] red armor [4/4] (54%)
    [h] combat knife (2d5)
    [i] combat knife (2d5)
    [j] shotgun shell (x49)
    [k] rocket (x8)
    [l] power cell (x45)
    [m] phase device
    [n] phase device
    [o] technical mod pack
    [p] technical mod pack
    [q] shockwave pack
    [r] Hellwave Pack
    [s] shell box (x100)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 25%   feet 0%   
    Melee      - internal 0%    torso 25%   feet 0%   
    Shrapnel   - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    54 former humans
    38 former sergeants
    11 former captains
    73 imps
    20 demons
    36 lost souls
    1 cacodemon
    5 hell knights
    3 barons of hell
    2 arachnotrons
    1 former commando
    4 pain elementals
    1 revenant

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he found the Hellwave Pack!
  On level 5 he stormed the Chained Court.
  On level 6 he assembled a chainsword!
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he assembled a tactical boots!
  On level 10 he entered Hell's Armory.
  He left the Armory without drawing too much attention.
  On level 11 he encountered an armed nuke!
  On level 11 he finally killed by a soldier.

-- Messages --------------------------------------------------

 You stop running.
 The lost soul hits you. The lost soul hits you.
 You hit the lost soul. The lost soul dies.
 There are stairs leading downward here.
 You hit the pain elemental. The pain elemental hits you.
 You hit the pain elemental. The pain elemental hits you.
 You hit the pain elemental. The pain elemental dies. The lost soul hits you.
 You hit the lost soul. The lost soul dies. The lost soul hits you. The lost
 soul hits you.
 You hit the lost soul. The lost soul dies. The lost soul hits you. The lost
 soul hits you. The lost soul hits you. The lost soul hits you.
 You hit the lost soul. The lost soul dies. The lost soul hits you. The lost
 soul hits you. The lost soul hits you.
 You use a shockwave pack. The barrel explodes! The barrel explodes! You
 die!... Press <Enter>...
 now.

-- General ---------------------------------------------------

 326 brave souls have ventured into Phobos:
 270 of those were killed.
 3 of those were killed by something unknown.
 9 didn't read the thermonuclear bomb manual.
 And 13 couldn't handle the stress and committed a stupid suicide.

 33 souls destroyed the Mastermind...
 6 sacrificed itself for the good of mankind.
 20 killed the bitch and survived.
 7 showed that it can outsmart hell itself.

--------------------------------------------------------------

Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

The DoomRLguy

  • First Sergeant
  • *
  • Offline Offline
  • Posts: 115
    • View Profile
Re: [H|84%|11|YASD] Going for strongman gold...
« Reply #1 on: March 14, 2012, 09:57 »

How exactly does allowing you to use knives make this any harder? In fact to get Platinum includes the requirement for Gold anyway....
Logged
Unexpectedness is always a surprise.
Arch-Vile Marshal
[26|26|25|16|8|1]
JH: Major [10|9|7|1|0]

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: [H|84%|11|YASD] Going for strongman gold...
« Reply #2 on: March 14, 2012, 11:03 »

Oh, sorry. I was thinking of 0.9.9.5 platinum strongman, which allowed you to play ITYTD while not allowing you to use any weapons.

Good thing it's been changed.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: [H|84%|11|YASD] Going for strongman gold...
« Reply #3 on: March 14, 2012, 11:29 »

Goddammit! Another attempt, this time I was blessed with ballistic shield. 95% melee damage reduction!

Next level begins, i see a demon disapear out of sight, so I shoot him with a shotgun to lure him to me and knife him, but there was an imp standing outside my vision in that direction and decided to snuff it. The run was ruined at that point =(
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".
Pages: [1]