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Author Topic: Lots of Questions  (Read 3611 times)

Blade

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Lots of Questions
« on: December 15, 2006, 10:25 »

I collected some bugs(or not) and want to post them in one topic
1)When you start AoH challenge, if there are any monsters near your start poin, they are not standing still as usually at the beginning of level. Once, as soon as i spawned, i realized myself standing in circle of 3 demons with only 35hp left.

2)It's not a bug(maybe), but question. Can anybody tell me, on what parameters is depending time of monsters ressurecting on Nightmare! difficulty? I saw moments, when you just kill imp, and instantly it ressurects. And i saw moments, when one killed monster remained dead forever. Maybe set time of ressurection static, as in original DooM?

3)This question is a mix from preceding. On Nightmare!, right after monster is ressurected, it sometimes are not reacting to everything(as in the beginning of level), and sometimes starts active.
« Last Edit: December 15, 2006, 10:27 by Blade »
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DaEezT

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Re: Lots of Questions
« Reply #1 on: December 15, 2006, 10:32 »

3)This question is a mix from preceding. On Nightmare!, right after monster is ressurected, it sometimes are not reacting to everything(as in the beginning of level), and sometimes starts active.

I noticed a similar effect on monster resurrected by an AV.
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Malek Deneith

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Re: Lots of Questions
« Reply #2 on: December 15, 2006, 10:48 »

Quote
3)This question is a mix from preceding. On Nightmare!, right after monster is ressurected, it sometimes are not reacting to everything(as in the beginning of level), and sometimes starts active.
According to what I've heard from Kornel the more you stay on level the faster they ressurect.
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Blade

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Re: Lots of Questions
« Reply #3 on: December 15, 2006, 11:01 »

According to what I've heard from Kornel the more you stay on level the faster they ressurect.
Yes, i realized it. But even if you are staying for TOO LONG on the level, they are not ressurecting after same priod. Sometimes killed monster raises instantly, but after another death he can lay for very long(5 or 6 turns) time.
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Malek Deneith

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Re: Lots of Questions
« Reply #4 on: December 15, 2006, 11:09 »

Randomization - it's not like the have 100% chance to rise, so they can get a streak of "ulucky rolls".
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Blade

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Re: Lots of Questions
« Reply #5 on: December 15, 2006, 11:22 »

Maybe just make delay of ressurection to rise to one static value(3 turns, for example), and all monsters after certain time of player's existance on level, will rise after 3 turns?
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