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Author Topic: [M|96%|Hell 4|YASD] - Going down swinging  (Read 1789 times)

Pricklyman

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[M|96%|Hell 4|YASD] - Going down swinging
« on: March 15, 2012, 00:29 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 Pricklyman, level 11 Cacodemon Sergeant Scout,
 was splayed by a hell knight on level 4 of Hell.
 He survived 90324 turns and scored 74861 points.
 He played for 1 hour, 41 minutes and 59 seconds.
 He didn't like it too rough.

 He killed 712 out of 735 hellspawn. (96%)
 He held his right to remain violent.

 He saved himself 4 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 10
  Levels completed : 8

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Hell Champion Medal
  Hell Armorer Badge

-- Graveyard -------------------------------------------------

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  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 51718/11
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 1)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 1)
    Shottyman        (Level 1)
    Shottyhead       (Level 1)

  Rel->Rel->SM->Fin->Jug->HR->MSh->Int->Int->Fin->WK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (67%)
    [b] [ Weapon     ]   tactical shotgun (8d3) [5/5]
    [c] [ Boots      ]   phaseshift boots [4/4] (84%)
    [d] [ Prepared   ]   BFG 9000 (10d8) [10/130] (B1)

-- Inventory -------------------------------------------------

    [a] elephant gun (12d3) [1/1]
    [b] double shotgun (9d3)x2 [2/2] (A1T1)
    [c] missile launcher (6d6) [1/4]
    [d] nuclear plasma rifle (1d7)x6 [31/31] (A1B1)
    [e] nuclear BFG 9000 (8d8) [1/40]
    [f] BFG 9000 (10d8) [10/130] (B1)
    [g] blue armor [2/2] (100%)
    [h] shotgun shell (x55)
    [i] small med-pack
    [j] small med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] homing phase device
    [p] envirosuit pack
    [q] agility mod pack

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    80 former humans
    54 former sergeants
    18 former captains
    79 imps
    61 demons
    254 lost souls
    49 cacodemons
    29 hell knights
    28 barons of hell
    23 arachnotrons
    2 former commandos
    18 pain elementals
    3 revenants
    1 mancubus
    7 arch-viles
    2 bruiser brothers
    1 shambler
    1 agony elemental
    1 Cyberdemon
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 4 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 4 he found the Arena Master's Staff!
  On level 4 he assembled a tactical boots!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a fireproof armor!
  He destroyed the evil within and reaped the rewards!
  He sounded the alarm on level 11!
  On level 11 he ventured into the Halls of Carnage.
  On level 13 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 15 he assembled a tactical shotgun!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  On level 18 he entered the Vaults.
  He cracked the Vaults and cleared them out!
  On level 20 he assembled a elephant gun!
  On level 20 he was foolish enough to enter the Mortuary!
  He nuked level 20!
  On level 20 he finally was splayed by a hell knight.

-- Messages --------------------------------------------------

 You reload the tactical shotgun.
 You use a phase device. You feel yanked in an non-existing direction! The imp
 dies. You dodge! You dodge! You are hit! The missile hits the former human.
 You are hit! You are hit! You dodge! The missile hits the cacodemon. You
 dodge! The missile hits the former sergeant. You dodge! You dodge! You dodge!
 The missile hits the cacodemon.
 Are you sure you want activate the thermonuclear bomb? [Y/n]
 You use a thermonuclear bomb. Warning! Explosion in 10 seconds! The demon
 hits you. The former human misses you. You dodge! The missile hits the demon.
 The former sergeant reloads his shotgun. You dodge! The missile hits the
 former human. The former human dies. The demon hits you. You are hit! You are
 hit! You dodge! The missile hits the demon. You dodge! The missile hits the
 demon. The missile hits the demon. You dodge! The missile hits the demon.
 You are hit! The demon dies. Warning! Explosion in 9 seconds! You are hit!
 The demon dies. You die!... Press <Enter>...
 You see : Pricklyman (wounded) | pool of blood | [ m ]ore

-- General ---------------------------------------------------

 110 brave souls have ventured into Phobos:
 105 of those were killed.
 1 didn't read the thermonuclear bomb manual.
 And 4 couldn't handle the stress and committed a stupid suicide.

--------------------------------------------------------------

After a reasonably successful run with Shottyhead (sparked by debate about the Scout class) this happened. I'll get back to it - but let me just comment on the run more generically first.

At first, I was really struggling to get to Anomaly without dying horribly. Eventually with the help of getting a Double Shotgun on level 2 and a Combat Shotgun on level 6 (pre-Wall) I was good to go. I managed to acquire Shottyhead inside the Armoury, which made the Shambler a really fun fight, just dodging around with my Combat Shotgun, switching to the Double when he got too close for comfort...

In the main levels, I really had to rely on the range of the Combat Shotgun, although even formers who picked up armour of any kind posed a threat. After Spider's Lair, I used my N. Plasma Rifle a lot as a backup - and to conserve shells which by this point - I was running out of.

My strategy for the big C? Simple really, 2 BFG's and about 100 spare cells. :P

It all started going downhill in The Vaults really. Running low on resources I thought I'd crack them and see what goodies I could find. I got a shell box which lasted me, but nothing special on the Exotic/Unique front.

Assembling the Elephant Gun was really an act of fun - although it helped conserve ammo for when I needed a punch, and didn't want to use two shells.

Now, back to the Mortuary. I unloaded one BFG round left and right, and then proceeded to carve right, with the BFG of course. I killed all the Arch-Viles - and wanted out. So, instead of using my homing phase, or just walking to the stairs like I was capable of, my brain said to use the phase device. This put me in the middle of about...30 enemies. I could have homing phased out, but looking at my resources, and my will to stop playing (I had to do other things) I just nuked the place. I don't really know why I'm posting a whole mortem - but I thought it was funny.

I'm going to keep trying with the Shottyhead build - it works well - but I need to stockpile more shells and a shell box even - to provide in the days where there are no sergeants.
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Klear

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Re: [M|96%|Hell 4|YASD] - Going down swinging
« Reply #1 on: March 15, 2012, 02:02 »

Yeah.. I love using nukes like this. Way to go!
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Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

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Dude... we need to change your forum handle from "Klear" to "Klear Nukem".
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