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DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
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John Romero, level 10 Cacodemon Sergeant Marine,
defeated the Mastermind on level 8 of Hell.
He survived 67869 turns and scored 90384 points.
He played for 1 hour, 20 minutes and 40 seconds.
He didn't like it too rough.
He killed 544 out of 565 hellspawn. (96%)
He held his right to remain violent.
He was an Angel of Light Travel!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 4
Levels completed : 3
-- Awards ----------------------------------------------------
UAC Star (bronze cluster)
Hell Armorer Badge
Armorer Silver Badge
Lightfoot Bronze Badge
Lightfoot Silver Badge
Longinus Gold Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 81/80 Experience 43692/10
ToHit Ranged +0 ToHit Melee +4 ToDmg Ranged +0 ToDmg Melee +6
-- Traits ----------------------------------------------------
Class : Marine
Ironman (Level 2)
Tough as nails (Level 2)
Brute (Level 2)
Berserker (Level 1)
Badass (Level 2)
Vampyre (Level 1)
TaN->TaN->Bad->Bru->Bru->Ber->MVm->Bad->Iro->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4] (O)
[b] [ Weapon ] Longinus Spear (8d8)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] elephant gun (12d3) [0/1]
-- Inventory -------------------------------------------------
[a] shotgun shell (x5)
[b] large med-pack
[c] large med-pack
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 60% feet 60%
Fire - internal 60% torso 85% feet 60%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
74 former humans
48 former sergeants
21 former captains
84 imps
46 demons
196 lost souls
3 cacodemons
12 hell knights
14 barons of hell
11 arachnotrons
6 former commandos
14 pain elementals
4 revenants
1 mancubus
3 arch-viles
2 bruiser brothers
1 shambler
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
On level 8 he encountered the Phobos Anomaly.
On level 10 he entered Hell's Armory.
On level 10 he assembled a tactical boots!
He destroyed the evil within and reaped the rewards!
On level 13 he found the City of Skulls.
He wiped out the City of Skulls.
On level 16 he found the Tower of Babel!
Level 17 was a hard nut to crack!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Longinus Spear!
He then destroyed the Unholy Cathedral!
On level 18 he assembled a elephant gun!
Level 20 blasted him with unholy atmosphere!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You swap your weapons. The Spider Mastermind hits you.
You hit the Spider Mastermind. The Spider Mastermind hits you.
You use a large med-pack. You feel fully healed. The Spider Mastermind hits
you. The Spider Mastermind hits you.
You hit the Spider Mastermind. The Spider Mastermind hits you.
You hit the Spider Mastermind. The Spider Mastermind hits you.
You hit the Spider Mastermind. You feel like a killing machine! You're going
berserk! The Spider Mastermind hits you. You need to taste blood!
You use a large med-pack. You feel fully healed. The Spider Mastermind hits
you. You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
taste blood!
You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now.
blood!
-- General ---------------------------------------------------
51 brave souls have ventured into Phobos:
49 of those were killed.
1 didn't read the thermonuclear bomb manual.
1 souls destroyed the Mastermind...
1 killed the bitch and survived.
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Started out thinking "let's go shotgun."
A little while later "uh oh, no ammo."
Followed by "hehe, chainsaw."
Followed further by "hahahahahahahaaaaaaa! CHAINSAW!!!!"
;)
RNG gave me an onyx pack. Went into red armor, helped lots.
First Angel of Death killed. Was too easy. Maybe it was the onyx (and berserker/vampyre).
Spider Mastermind took 2 large health packs to beat.
All in all, I found that access to a shotgun made the early game much easier to survive to become deadly in melee. Without the 5 slot inventory restriction, I wouldn't have thought to focus on melee outside of AoB, having gotten the impression that melee is generally suicidal.
Now I see it does lots of damage... Once you really get the ball rolling. And it feels good to run up to your enemy and pulp them up close.
Itching to try Malicious Blades with a couple levels of whizkid (or the luck to find the butcher's knife).