DRL > Bug Reports

[0.9.9.6] Arch-Vile immune to lava, but can't move if surrounded by it- feature?

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Klear:
So a Vile wouldn't take any damage if he set off ten barrels all around him?

I presume it's at least impossible for Viles to survive a nuke on their turn, right? That would suck.

ih8regin:
no, viles can't survive a nuke, because a nuke happens when it's nuke's turn :) so any vile or doomguy will be inactive. In case of vile and barrels, it's possible that barrels are somewhat a source of damage, so vile will get hurt if it'll trigger an explo9sion, but I'm not sure of the details. And if I understand all this right, lava/acid damage has self as source, so self-immune don't get hurt by lava. (Pitiful, no wai to make JC die out in magma... thankfully there's a lot of other kids with dangerous weapons around :) )

skarczew:

--- Quote from: Game Hunter on March 21, 2012, 04:16 ---Actually, this is because Arch-viles have the BF_SELFIMMUNE flag, which makes them immune to damage when it's their turn.

--- End quote ---
Selfimmune should make them immune to their own damage, not the damage that happens on their own turn :] . Seems like the real ChaOs corrupted DoomRL itself :P .

Rabinowitz:
Yes, this bug lives since 995 version. Viles stuck in lava or acid, cant move, dont receive damage and still can attack you or resurrect enemies. So pulling lever on "gasoline smell" levels dont work as instant clearing now.

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