DRL > Discussion
Pimp my Rocket: Rocket Launcher Builds
Pricklyman:
--- Quote from: Demetrious on March 28, 2012, 22:07 ---I, for one, do not understand the stigma against masterless runs. They're not harder, or anything. If you don't have your master, you do have everything said master would straightjacket you out of and/or simply more defensive traits.
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I love a masterless run as much as the next guy. (Having umpteen levels of SoB and Fin and all that stuff FTW!)
But it's a restriction none-the-less...And a requirement.
Just sayin you know! :P
Ander Hammer:
--- Quote from: Demetrious on March 28, 2012, 22:07 ---That's because it isn't.
--- End quote ---
Yes.
The Tactical Rocket Launcher is a mediocre emergency mass-killing weapon, but an excellent regular garden-variety mass-killing weapon. Hit that arch-vile for 6d6, and while you're at it, gib all of his former escort or push the MRs into lava/barrels/lava barrels!
Matt_S:
--- Quote from: Demetrious on March 28, 2012, 22:07 ---That's because it isn't. The Tactical Launcher is a primary weapon, one you can use frequently and often without blowing up absolutely every desperately-needed item and lava barrel in the game. The Missile Launcher was obviously custom designed for people like you; who want rocket power every "now and then."
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--- Quote from: Ander Hammer on March 29, 2012, 06:01 ---Yes.
The Tactical Rocket Launcher is a mediocre emergency mass-killing weapon, but an excellent regular garden-variety mass-killing weapon. Hit that arch-vile for 6d6, and while you're at it, gib all of his former escort or push the MRs into lava/barrels/lava barrels!
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Yeah, I know it can be an awesome weapon (I think I used it to massacre the bruiser brothers one time; unlike the missile launcher I didn't have to worry about reloading trouble, though it missed a bit more). I'm just saying that while I've dissed the small explosion, it was to someone who wanted an emergency weapon. I don't want you guys thinking that I'm hating on the tactical rocket launcher.
Creepy:
My only problem with a tac launcher is that it's an assembly. I prefer Whiz2 and five mods, which typically beats assemblies in power and versatility; a trio of powermods and a few bulks and/or Reloader along with a rocket box put your reload speed low enough that lack of magazine isn't a problem and you do a lot more damage that way.
The fact that a tac launcher doesn't toast every item and barrel in the level is a great help in a primary explosive device, though. If there was a equivalent small-blast exotic that I could overmod like crazy, I would marry the damn thing.
Demetrious:
--- Quote from: Pricklyman on March 28, 2012, 23:31 ---But it's a restriction none-the-less...And a requirement.
Just sayin you know! :P
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It needed to be said! I mean, the chaingun is pretty bad unless you sink lots of traits into it, then it becomes amazing. Every build has its restrictions/requirements, we can't play with 'em unless we know 'em, for sure.
--- Quote from: Matt_S ---I'm just saying that while I've dissed the small explosion, it was to someone who wanted an emergency weapon.
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Indeed; which is why the Missile Launcher exists at all. With a 0.8 fire time and 4-rocket magazine and (most crucially) +10 accuracy it gives any build an easy-to-use, instant 4 rockets on-demand. The uniques/specials/assemblies are actually pretty well balanced when it comes to rockets - the Revenant launcher gives you an awesome ability (detonate rockets on ANY square, great for gibbing corpses, etc,) at the cost of damage and off-screen bombardment; the Napalm Launcher leaves lava tiles, which is as big a pain for you as it is the enemy half the time, and the assemblies/Missile Launcher all favor different builds with different requirements.
--- Quote from: Creepy ---My only problem with a tac launcher is that it's an assembly. I prefer Whiz2 and five mods, which typically beats assemblies in power and versatility; a trio of powermods and a few bulks and/or Reloader along with a rocket box put your reload speed low enough that lack of magazine isn't a problem and you do a lot more damage that way.
--- End quote ---
The equipment equivalent of a masterless run, indeed. The only reason I don't go for that more often is the difficulty of finding enough mods - the RNG is a harsh mistress, so I rely on her as little as possible.
Rockets <3
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