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Author Topic: [U|AoRA|100%] Quartermaster Diamond  (Read 1428 times)

Cotonou

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[U|AoRA|100%] Quartermaster Diamond
« on: March 30, 2012, 20:24 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.6) roguelike post-mortem character dump
--------------------------------------------------------------

 Adam Ring, level 14 Arch-Vile 1st Lieutenant Scout,
 defeated the Mastermind on level 8 of Hell.
 He survived 64480 turns and scored 372928 points.
 He played for 2 hours, 51 minutes and 41 seconds.
 He was a man of Ultra-Violence!

 He killed 1074 out of 1074 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Red Alert!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 6
  Levels completed : 6

-- Awards ----------------------------------------------------

  Mastermind's Brain
  Medal of Prejudice
  UAC Star (gold cluster)
  Hell Champion Medal
  Hell Armorer Badge
  Quartermaster Bronze Badge
  Quartermaster Silver Badge
  Quartermaster Gold Badge
  Quartermaster Diamond Badge
  Skull Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #############................................##############
  ############...............####...............#############
  ###########.......####.....####.....####.......############
  ##########........####.....####.....####........###########
  #########.........####.....####.....####.........##########
  ########..........####..............####..........#########
  #######............................................########
  #######....####............................####....########
  #######...&####............................####....########
  #######.0..####............................####&...########
  #######....####............................####....########
  #######............................................########
  ########..........####........X.....####..........#########
  #########.........####.....####.....####.........##########
  ##########........####.....####%....####........###########
  ###########.......####.....####.....####.......############
  ############...............####...............#############
  #############................................##############
  ###########################################################

-- Statistics ------------------------------------------------

  Health 87/50   Experience 91297/14
  ToHit Ranged +2  ToHit Melee +2  ToDmg Ranged +4  ToDmg Melee +4

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 1)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 4)
    Eagle Eye        (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  HR->HR->SoB->EE->SoB->Int->Int->SoB->TH->DM->MCe->HR->Fin->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (100%) (A)
    [b] [ Weapon     ]   plasma rifle (1d8)x6 [0/40] (P1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   10mm ammo chain (x250)

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [5/5]
    [b] chaingun (1d6)x4 [40/40] (T1)
    [c] super shotgun (8d4)x2 [2/2]
    [d] missile launcher (6d6) [4/4]
    [e] BFG 9000 (10d8) [100/100]
    [f] tactical armor [0/0] (100%)
    [g] red armor [4/4] (86%)
    [h] 10mm ammo (x60)
    [i] 10mm ammo (x100)
    [j] shotgun shell (x50)
    [k] rocket (x10)
    [l] power cell (x50)
    [m] power cell (x44)
    [n] power cell (x50)
    [o] power cell (x50)
    [p] large med-pack
    [q] large med-pack
    [r] large med-pack
    [s] homing phase device
    [t] thermonuclear bomb
    [u] shell box (x100)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    101 former humans
    92 former sergeants
    69 former captains
    88 imps
    83 demons
    378 lost souls
    38 cacodemons
    29 hell knights
    44 barons of hell
    31 arachnotrons
    18 former commandos
    30 pain elementals
    24 revenants
    18 mancubi
    24 arch-viles
    2 bruiser brothers
    1 shambler
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  On level 5 he assembled a tactical boots!
  He defeated the Hell Arena Master!
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 11 he assembled a tactical shotgun!
  On level 12 he ventured into the Halls of Carnage.
  On level 13 he assembled a tactical armor!
  On level 13 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 16 he found the Tower of Babel!
  On level 19 he entered the Vaults.
  On level 19 he found the Trigun!
  He cracked the Vaults and cleared them out!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You see : out of vision
 You see : Adam Ring (boosted) | floor | [ m ]ore
 Targeting canceled.
 You see : out of vision
 You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The missile hits the
 Spider Mastermind. Boom! Boom! The missile hits the Spider Mastermind.
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The missile hits the
 Spider Mastermind. The missile hits the Spider Mastermind. The Spider
 Mastermind dies. Congratulations! You defeated the Spider Mastermind! Press
 <Enter>...
 You feel relatively safe now.
 You reload the chaingun.

-- General ---------------------------------------------------

 266 brave souls have ventured into Phobos:
 239 of those were killed.
 16 didn't read the thermonuclear bomb manual.

 11 souls destroyed the Mastermind...
 6 killed the bitch and survived.
 5 showed that it can outsmart hell itself.

--------------------------------------------------------------


I went through a bunch of builds trying to figure out what to go with.  Obviously the Scout is a no-brainer in a time pressure situation, and maxing out Hellrunner is vital as movement is what eats up most of your five minutes.  From there it was just a battle between me and finding the fastest, most powerful, most trait efficient build.  Traits were scarce as I got sick of just randomly dying to the 100% requirement on small room and maze levels, so I resigned myself to early-ish Int2.

A Gun Kata build is maximally time-efficient, but it takes so long to kick in.  I died around levels 6-8 a bunch of times trying to get the experience up.  Likewise Shottyhead builds are too slow, and you don't have time to really play a berserker build as patiently as you should.  So this game I did something I seldom do:  I played a chaingunner.  I don't know why, but I've really shied away from rapid-fire builds for the last... ever.  It just underdamages both Berserk and Dualgunner, but its trait-efficient and provided crucial power in the early game.  I ran some math and you just can't beat a chaingun for efficient enemy disposal pre-Anomaly. 

So I figured out how to beat the Arena in 5 minutes, then figured out the conditions under which the Chained Court was doable (either a combat shotty or a shell box).  I managed to not screw up long enough to get to the end, which is the story of just about every game.  Next up is Destroyer, I think.
« Last Edit: March 30, 2012, 20:30 by Cotonou »
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Q2ZOv

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Re: [U|AoRA|100%] Quartermaster Diamond
« Reply #1 on: March 31, 2012, 03:43 »

As someone who recently achieved that badge too I know how irritating and hard this challenge is.

And I see that your strategy and build was quite different from mine.

That's interesting, why you didn't enter lava pits? I think you shouldn't have any problems with it and with trigun and lava element you could get full victory without any troubles at all.

Also you picked Int 2 much later than I and thats really impressive to me. I remember how much trouble I had on several first levels(and also arena) when I didn't pick int-int as my second and third traits.
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skarczew

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Re: [U|AoRA|100%] Quartermaster Diamond
« Reply #2 on: March 31, 2012, 05:30 »

Nice win, congratulations!
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Cotonou

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Re: [U|AoRA|100%] Quartermaster Diamond
« Reply #3 on: March 31, 2012, 05:37 »

I didn't enter the lava pits because I tossed my envirosuit pack to make room for ammo at the beginning of Hell... I was carrying too many weapons and armors.  This is why I don't like playing rapid fire guys, in general -- without ammochain, it puts tremendous pressure on your inventory.  Anyway, I never found another and I wasn't fast enough to just run through the lava, so I skipped it. 
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