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Author Topic: Ideas to make DoomRL even faster and furious'er  (Read 35296 times)

Uranium

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Re: Ideas to make DoomRL even faster and furious'er
« Reply #90 on: April 06, 2012, 16:38 »

Really? Pretty sure I've lost a few to barrels in the past. But that would mean that there was no unique in that level, which would indicate a bug in the program. Or that it was an armor and the possibility that a former would drop it into lava on death was overlooked.
You mean exotics that are being destroyed? Uniques have a green aura and can't be destroyed by any means, exotics can be destroyed like any other item.
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Napsterbater

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Re: Ideas to make DoomRL even faster and furious'er
« Reply #91 on: April 06, 2012, 16:40 »

If the "you feel there's something really valuable here" message is displayed, that means a unique. But I'm not sure if I've ever actually lost a unique to a barrel before, I was just pretty sure I had. I think next time I find the Anti-Freak Jackal in a MMB game, I'll see what a barrel does to it.
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Creepy

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Re: Ideas to make DoomRL even faster and furious'er
« Reply #92 on: April 06, 2012, 17:57 »

Uniques can't be destroyed by lava, barrels, or anything else. I like to spite the RNG by throwing valuable-but-useless equipment into lava, and those are the only things that refuse to melt.

Exotics melt just fine though, as many a discarded BFG can attest to.
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Ashannar

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Re: Ideas to make DoomRL even faster and furious'er
« Reply #93 on: April 07, 2012, 03:46 »

Speaking of what certain objects do in fluids, has anyone noticed that if you drop an envirosuit in acid, it turns to water? I might be wrong, but I could have sworn I've done that before. You can even do it without walking in it if you place a bunch of junk items around.
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Tormuse

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Re: Ideas to make DoomRL even faster and furious'er
« Reply #94 on: April 07, 2012, 05:25 »

^ I'll have to try that.

As for Uniques, they are *mostly* indestructible.  Dropping them in lava won't destroy them.  Neither will nuking them, blowing up a barrel near them, or firing a rocket at them.  But you *can* destroy unique armour by gibbing a Former who is wearing it.  So, you still have to be careful about blowing up barrels if there are Formers are around.
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shark20061

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Re: Ideas to make DoomRL even faster and furious'er
« Reply #95 on: April 07, 2012, 09:24 »

Speaking of what certain objects do in fluids, has anyone noticed that if you drop an envirosuit in acid, it turns to water? I might be wrong, but I could have sworn I've done that before. You can even do it without walking in it if you place a bunch of junk items around.

No, it doesn't do that.  Besides, that would be incredibly useless.  Also, Environmental Packs have the same rarity as Homing Phases, so I wouldn't want to waste them like that anyway even if it filled an entire pool.
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skarczew

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Re: Ideas to make DoomRL even faster and furious'er
« Reply #96 on: April 07, 2012, 14:40 »

Barrel levels are only annoying to me when there's also "something really valuable here." If not I feel no qualms about blowing up every barrel from afar.
Then thank RNG for sending you tons of Env Suits :P . Blowing up every Napalm Barrel in the level can make it quite impassable.
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