DoomRL > Bug Reports

Got two here I didn't see in other posts.

(1/1)

Doom Trooper:
Almost forgot: I play v0.9.8.5 on WinXP with sound.

A minor bug I noticed...

When you grab an invulnerability or berserk pack, then get the bright idea of saving the game to come back later, it DOESN'T remember you are berserker or invincible. I lost a few characters now to that, come back, expecting to kick ass and chew bubblegum, but instead get my ass handed to me!

Meh, that's the way the cookie crumbles, I guess.

Edit: I was trying to remember the other bug, now I do.
When you go berserk from berserk packs, you go aggro. When you get berserk from a large medkit, (on AoB) it does the same. But... when you berserk by getting life globes, it keeps your current tactic. I dont know how many "Coward" mode berserkings i've had playing AoB now, but it's a few...

Kornel Kisielewicz:
The second one is fixed in the beta -- will be ok in the next version. The first one is somehow intended to disallow one situation :-P.

Ugm:

--- Quote from: Doom Trooper on December 17, 2006, 13:06 ---When you go berserk from berserk packs, you go aggro. When you get berserk from a large medkit, (on AoB) it does the same. But... when you berserk by getting life globes, it keeps your current tactic. I dont know how many "Coward" mode berserkings i've had playing AoB now, but it's a few...

--- End quote ---

Hey! I posted this already ;> But it seems different from what you say (large medkits). Hmm...

Doom Trooper:
Couldn't honestly tell ya without retesting it myself which item made the tactics "sticky". But it was one of them, and it slightly annoyed me.

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