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DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
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Ashannar, level 7 Hell Baron Captain Scout,
defeated the Mastermind on level 8 of Hell.
He survived 44606 turns and scored 36872 points.
He played for 1 hour, 47 minutes and 15 seconds.
He didn't like it too rough.
He killed 121 out of 129 hellspawn. (93%)
He held his right to remain violent.
He was an Angel of Overconfidence!
He saved himself once.
-- Special levels --------------------------------------------
Levels generated : 4
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (silver cluster)
Daredevil Gold Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 42/50 Experience 18790/7
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 1)
Son of a bitch (Level 2)
Intuition (Level 2)
Triggerhappy (Level 1)
Cateye (Level 1)
Int->Int->HR->SoB->SoB->TH->MCe->
-- Equipment -------------------------------------------------
[a] [ Armor ] energy shield [0/0] (75%)
[b] [ Weapon ] rocket launcher (6d6) [0/1]
[c] [ Boots ] steel boots [1/1] (100%)
[d] [ Prepared ] plasma rifle (1d7)x6 [40/40]
-- Inventory -------------------------------------------------
[a] assault shotgun (7d3) [6/6] (T1)
[b] super shotgun (8d4)x2 [2/2] (T1)
[c] minigun (1d6)x8 [200/200]
[d] green armor [1/1] (100%)
[e] blue armor [2/2] (100%)
[f] red armor [4/4] (100%)
[g] 10mm ammo (x100)
[h] shotgun shell (x21)
[i] shotgun shell (x50)
[j] shotgun shell (x50)
[k] shotgun shell (x50)
[l] rocket (x10)
[m] rocket (x8)
[n] power cell (x50)
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] 10mm ammo chain (x232)
[s] shell box (x96)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 80% feet 0%
Fire - internal 0% torso 80% feet 0%
Plasma - internal 0% torso 80% feet 0%
-- Kills -----------------------------------------------------
12 former sergeants
14 imps
8 demons
37 lost souls
10 cacodemons
4 hell knights
3 barons of hell
3 former commandos
3 pain elementals
4 revenants
16 mancubi
6 arch-viles
1 Spider Mastermind
-- History ---------------------------------------------------
On level 2 he encountered an armed nuke!
Then at last he found Dis!
On level 8 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You reload the rocket launcher.
You see : green wall
Targeting canceled.
You see : out of vision
You reload the rocket launcher.
You see : out of vision
Targeting canceled.
You see : out of vision
You reload the rocket launcher.
You see : out of vision
You reload the rocket launcher.
You see : out of vision
You hear the scream of a freed soul! Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
You feel relatively safe now.
You enter Hell, level 7. You need to taste blood!
-- General ---------------------------------------------------
79 brave souls have ventured into Phobos:
55 of those were killed.
24 souls destroyed the Mastermind...
2 sacrificed itself for the good of mankind.
22 killed the bitch and survived.
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I've been putting off this challenge for quite a while, as it seemed really difficult to me. I was pleasantly surprised at the starting gear, however. And those first few levels come really quickly. I think I only had to kill a couple mancubi to get them.
But the awesome thing about this run was that there was a super shotgun laying three tiles away from where I started. I had it in my hands before I even saw my first enemy. Then I found an energy shield. Needless to say, the run wasn't too difficult (except for an abnormally large number of mancubii). One more gold badge for me. :)
I wonder what would have happened if level 2 hadn't been a nuke level. Would the history section have only said "Then at last he found Dis!" ?