DRL > Discussion
dual vs. single wield pistols? (and a couple random questions)
punkbohemian:
--- Quote ---Unless you're playing Angel of Marksmanship, what you're doing wrong is not carrying a chaingun and a shotgun or two.
--- End quote ---
I thought I mentioned this a few times, but I am doing Angel of Marksmanship.
I've tried both a DG and MSs build, though at that point of the game (Bruiser Brothers), they're both pretty much the same. I also tinkered with an Int (MCe) build, figuring I could take the whole knowledge-is-power approach, but without pistol traits, I was not terribly effective. However, I haven't spent too much time on that build, so I might just need a little more practice.
shark20061:
Comparing MSs, DG, and MBD:
Assuming no other traits and no mods.
Assuming no enemy armor.
Assuming all shots connect.
DG, Two Pistols, Avg DPS --
SoG 2: 19.7
SoG 3: 33.0
SoG 4: 75.0
SoG 5: 166.7
MSs, Pistol, DPS --
SoG 2: (16.7)
SoG 3: 27.5
SoG 4: 60.0
SoG 5: 130.0
Bullet Dance makes these numbers go insane:
MBD, TH 2, Two Pistols, Avg DPS:
SoG 2: 58.3
SoG 3: 100.0
SoG 4: 225.0
SoG 5: 500.0
and TH 1 actually provides BETTER benefits (until SoG 5) due to a bug:
MBD, TH 1, Two Pistols, Avg DPS:
SoG 2: 77.8
SoG 3: 133.3
SoG 4: 300.0
SoG 5: 400.0
Edit: Hehehe, get this: I didn't count in the extra 2 damage from SoB (to get TH), so the actual values will actually be HIGHER than that!! See below!
MBD, TH 2, Two Pistols, Avg DPS (with SoB 2 bonus) --
SoG 2: 75.0
SoG 3: 125.0
SoG 4: 275.0
SoG 5: 600.0
MBD, TH 1, Two Pistols, Avg DPS (with SoB 2 bonus) --
SoG 2: 100.0
SoG 3: 166.7
SoG 4: 366.7
SoG 5: 480.0
AlterAsc:
Well, since without EE you do miss a lot, and you need to reload a lot, MBD is not as cool as it seems from this numbers.
Also since basically any shot causes knockback, you'll miss even more due to it.
ih8regin:
and, these numbers are only correct for nanomachic pistols, since you'll have to reload, and spend a lot of time for either build, but with MSs and DG you have to reload once per 6 shots (normal pistols expected), with MBD/TH1 once per three shots, and with MBD/TH2 once per two shots.
Hey by the way, is Aimed Shot affected by MBD? I'll be glad if it is - 0.2s for 6 +3 targeted bullets (for a total of +7) is a serious set of firepower.
shark20061:
Aimed Shot doesn't stack with Bullet Dance, you'll only fire 2 shots (one from each gun).
Alright, alright, so I missed the reloading time, which is kinda a big thing.
I'll even throw the numbers in so you can double check them, how's that?
SoGAvg Dmg.ShotsSpeedReloadTotal Dmg.Total TimeDPSDG27124.322.4846.7212.538122.882.4965.2818.249121.442.41083.8428.1510120.62.4120340.0MSs21063.61.2604.812.531162.41.2663.618.341261.21.2722.430.051360.61.2781.843.3MBD, TH129121.082.41083.4831.0310120.722.41203.1238.5411120.362.41322.7647.8512120.32.41442.753.3MBD, TH229121.442.41083.8428.1310120.962.41203.3635.7411120.482.41322.8845.8512120.22.41442.655.4
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