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Mancubus AI

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skarczew:
Is it only me, that I have Mancubi KOing me in two consecutive turns all the time?
They apparently have this unique feature that causes them to continue blasting in the specific direction - even though I am no longer in their sight :( .

The first wave kicks me away and destroys every possible wall. Second one is just a finishing blow. Either I have a Large Medpack to heal enough to survive the blast, or my keyboard gets slammed.

Seriously, WTH?

Klear:
Yep, that's the way it works. After the first blast, GTF out of the way fast.

Uranium:
You have a 100% chance to dodge Mancubi projectiles, DM or not. If you're away from walls, a lone Mancubi (maybe even two or three) is easy due to this.

skarczew:

--- Quote from: Uranium on April 02, 2012, 09:58 ---You have a 100% chance to dodge Mancubi projectiles, DM or not. If you're away from walls, a lone Mancubi (maybe even two or three) is easy due to this.

--- End quote ---
100%?! Somehow I do not believe that ...I will test it out at home then ...

P.S. Why was the topic moved from DoomRL section to General? Has someone met Mancubi on his way to work? ;]

Klear:
I remember it being in general chat when I first saw it. Maybe you confused the two identically named "Discussion" sections?

And the dodge chance only applies when you move before the mancubus shoots. You can get till get a faceful of rocket if you stand still, if you run into one of the two side rockets, and obviously splash damage is always a concern. Hmmm... now that I think of it, it would be cool to see a gun kata scout facing a lone mancubus with a single speedloader pistol in a gigantic empty arena.

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