DRL > Discussion
Let's talk about UV
AlterAsc:
It happens on higher difficulties.
And it can be really frustrating.
Accept it as the part of the difficulty.
skarczew:
If you complain about yer luck, try playing AoC on UV, like me lately.
Small cave with Arachnotrons for starter is just a SHIFT + Q.
Ashannar:
I've beaten UV on AoMC, yes. It's pretty easy. Barely managed to eek out a standard win. Now I'm trying for UV Ao100 for a plat badge and I keep running into this issue.
So far, it sounds like this is just a thing most of you deal with. I'm still waiting to hear from people who consistently get out of these situations.
Looking back on it, yes, the smart thing to do would have been to blast them all several times with the shotgun. But when you see that many, it's pretty intimidating to stand there and tank it. I probably could have prevailed, just barely. But if either of those knights had opened the door and greeted me on my way over it wouldn't have been pretty.
AlterAsc:
I think he meant AoCn not AoMC.
The real fun part was AoOC back in 0995.You don't have to press SHIFT + Q because you're killed before you take action.
Cotonou:
Yes, the RNG can screw you. It happens.
In this case you actually don't want to kill the imps in the first room -- they will block each other's shots, splashing the entire group for free. Those shots that do slip out are highly inaccurate, and you are running right?
After, in the second room... do it again. Run straight through. Those Knights have a real accuracy problem and you will be moving very, very fast. Just make sure to try to keep a decent tangent line for them to miss. Attempt to find an empty room to secure and begin corner shooting, or just for distance. They'll stop chasing eventually. The one enemy you absolutely have to stop and shoot are sergents. Shotguns can rip you right the hell up as you try to blow past.
I'm not saying this situation is guaranteed-survivable, but a marine in your condition shouldn't be giving up quite yet.
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