Chaosforge Forum

  • May 28, 2022, 08:40
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1] 2  All

Author Topic: [E|YAAM] Newbie's Delight  (Read 5980 times)

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1516
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
[E|YAAM] Newbie's Delight
« on: April 05, 2012, 14:36 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 LuckyDee, level 10 Cacodemon Sergeant Scout,
 defeated the Mastermind on level 8 of Hell.
 He survived 97252 turns and scored 46064 points.
 He played for 1 hour, 58 minutes and 44 seconds.
 He was too young to die!

 He killed 376 out of 376 hellspawn. (100%)
 This ass-kicking marine killed all of them!

 He saved himself 6 times.

-- Special levels --------------------------------------------

  Levels generated : 7
  Levels visited   : 7
  Levels completed : 7

-- Awards ----------------------------------------------------

  Mastermind's Brain
  Medal of Prejudice
  UAC Star (silver cluster)
  Explorer Badge
  Conqueror Badge
  Untouchable Badge
  Hell Champion Medal
  Heroic Bronze Badge
  Veteran Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ########................................###################
  #######...............####...............##################
  ######.......####.....####.....####.......#################
  #####........####.....####.....####........################
  ####.........####.....####.....####.........###############
  ###..........####..............####...........#############
  ##............................................#############
  ##....####............................####....#############
  ##...&####............................####....#############
  ##....####...............%....X.......####&...#############
  ##....####............................####....#############
  ##............................................#############
  ###..........####..............####..........##############
  ####.........####..............####.........###############
  #####........####..............####........################
  ######.......####..............####.......#################
  #######...............#.##...............##################
  ########................................###################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 60/60   Experience 44869/10
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Finesse          (Level 2)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 1)
    Shottyman        (Level 1)

  Int->Int->Rel->Rel->SM->Fin->Fin->WK->Jug->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (100%) (P)
    [b] [ Weapon     ]   BFG 9000 (11d8) [89/169] (B2P1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   missile launcher (6d6) [4/4]

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [5/5]
    [b] BFG 9000 (10d8) [130/130] (B1)
    [c] blue armor [2/2] (64%)
    [d] red armor [6/6] (100%) (P)
    [e] shotgun shell (x70)
    [f] shotgun shell (x70)
    [g] shotgun shell (x70)
    [h] shotgun shell (x70)
    [i] shotgun shell (x14)
    [j] rocket (x14)
    [k] rocket (x14)
    [l] rocket (x5)
    [m] power cell (x70)
    [n] power cell (x10)
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] technical mod pack
    [s] shockwave pack
    [t] lava element

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    57 former humans
    64 former sergeants
    23 former captains
    26 imps
    41 demons
    94 lost souls
    9 cacodemons
    17 hell knights
    5 barons of hell
    21 arachnotrons
    3 former commandos
    2 pain elementals
    2 revenants
    4 mancubi
    2 arch-viles
    2 bruiser brothers
    1 lava elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he found the Arena Master's Staff!
  On level 6 he assembled a tactical boots!
  On level 7 he assembled a tactical shotgun!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 8 he encountered the Phobos Anomaly.
  On level 11 he ventured into the Halls of Carnage.
  On level 13 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 21 he found the Berserker Armor!
  On level 22 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You see : floor
 You see : a Spider Mastermind (scratched) | blood | [ m ]ore
 The missile hits the Spider Mastermind. You are hit!
 You see : a Spider Mastermind (wounded) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. You are hit! You are hit! You are
 hit!
 You see : a Spider Mastermind (heavily wounded) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind.
 You reload the BFG 9000. You are hit! You are hit!
 You see : a Spider Mastermind (severely wounded) | blood | [ m ]ore
 The missile hits the Spider Mastermind.
 You see : a Spider Mastermind (mortally wounded) | blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.
 Game loaded. Welcome to the Doom Roguelike... You enter the damned city of

-- General ---------------------------------------------------

 20 brave souls have ventured into Phobos:
 16 of those were killed.
 1 didn't read the thermonuclear bomb manual.

 3 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.

--------------------------------------------------------------

So.... it took me 20 runs to get the basics in, but now at least I finally have a decent yield for my efforts: 9 Medals/Badges in one run, including the elusive Medal of Prejudice (damn you premature enuculation), and enough to boost me to Sergeant Major.

Now for some fisticuffs - says here I'm going to have to kill 5 Mancubi in melee. I better find that Ring of Invisibility soon :S
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

spacedust

  • Elder
  • First Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 121
  • Ha-haa!
    • View Profile
Re: [E|YAAM] Newbie's Delight
« Reply #1 on: April 05, 2012, 21:59 »

Great stuff! Always good to see someone finding their feet.
Logged

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: [E|YAAM] Newbie's Delight
« Reply #2 on: April 06, 2012, 01:55 »

Now for some fisticuffs - says here I'm going to have to kill 5 Mancubi in melee. I better find that Ring of Invisibility soon :S

In my early days, whenever i got invulnerable and met a mancubus, I rushed to him and melee'd him. Later I discovered the joys of AoB and realized that it was very unnecessary, but you should know that it's quite possible to melee 5 mancubi over several games without investing into melee at all =)
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

Ander Hammer

  • Elder
  • Major
  • *
  • *
  • Offline Offline
  • Posts: 385
  • burst laser rifle (2d10)x7 [80/80] (H1)
    • View Profile
Re: [E|YAAM] Newbie's Delight
« Reply #3 on: April 06, 2012, 03:52 »

Play an Ao100 game far enough and you might be able to pick up some Bru, and/or WK up a melee weapon that isn't worthless.

Alternatively, I think it's kind of funny to just waste a few traits in Bru and punch out anything that you can't/won't cornershoot past 'almost dead' before it's in melee range.

Or simply YAAM AoB. If you zerk while wearing red armor and zigzag your approach, it's pretty much over against a lone mancubus.

Or just don't toss the chainsaw in your normal games and hope for an invul, like Klear said.
Logged
Hell Baron Major
[25|20|11|2|0]
Quest: bronzes/silvers i guess
[Inferno] ITYTD Win

ih8regin

  • Captain
  • *
  • Offline Offline
  • Posts: 291
  • You dodge! The Cyberdemon dies.
    • View Profile
Re: [E|YAAM] Newbie's Delight
« Reply #4 on: April 06, 2012, 03:57 »

YAAM AoB or just AoB might be the way to go with them melee attacks. And yes, CHAINSAW! BRRRRRR! :) Finesse, Brute and Berserker are your friends, at least for the first time.
Logged
0.9.9.6: Cacodemon 2nd Lieutenant, wins 3|5|3|2|0, badges [22|17|7|1|0]
0.9.9.7: badges [21|17|17|10|1|wow,1], quest: UV each challenge (9/16)

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: [E|YAAM] Newbie's Delight
« Reply #5 on: April 06, 2012, 04:14 »

Or just don't toss the chainsaw in your normal games and hope for an invul, like Klear said.

I acutally filled the 5 mancubus quote by pistol-whipping them (or shotgun whipping, or whatever I was using at the time). AoB or simply a melee build is the way to go, though. It's not even very hard.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1516
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [E|YAAM] Newbie's Delight
« Reply #6 on: April 06, 2012, 05:18 »

Yeah, it'll probably be some in-between-thing; I met the 10 Demon melee quotum by blasting away at them until there was little left, then whip out the chainsaw to finish the job. But now might indeed be a good time to start A100. If I do a pistol build - which I need practice at as well - I can always deliver the final blow with the butt-end.
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: [E|YAAM] Newbie's Delight
« Reply #7 on: April 06, 2012, 05:22 »

Yeah, it'll probably be some in-between-thing; I met the 10 Demon melee quotum by blasting away at them until there was little left, then whip out the chainsaw to finish the job. But now might indeed be a good time to start A100. If I do a pistol build - which I need practice at as well - I can always deliver the final blow with the butt-end.

Melee game is very powerful. If you want to increase your rank, you should try it.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1516
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [E|YAAM] Newbie's Delight
« Reply #8 on: April 06, 2012, 06:19 »

I'll happily believe you, but the treshold is pretty high: I tried AoB a couple of times, but the startup is pretty tough. I kept on getting slaughtered by the sergeants, especially in level 2/3 where the areas can be very large, leaving you little cover.
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: [E|YAAM] Newbie's Delight
« Reply #9 on: April 06, 2012, 06:27 »

If a seargeant notices you, it's best to run away and hide behind the nearest door. He should follow you, getting into your melee range. It's even better if you are giftdropping - open a new room, place a medkit in the door/right in front of it/behind it and stay hidden next to it. You want to be at most 2 tiles from the medkit (and have a clear view on it) so you can enter melee with whoever gets attracted to the medkit. If there are former humans in the room, they should glimpse the medkit soon enough and get slaughtered by you. Use the run command to wait a couple of times.

Too bad imps won't fall for this.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

ih8regin

  • Captain
  • *
  • Offline Offline
  • Posts: 291
  • You dodge! The Cyberdemon dies.
    • View Profile
Re: [E|YAAM] Newbie's Delight
« Reply #10 on: April 06, 2012, 06:34 »

If you hear imps behind the door, you can open the door and back off 3 tiles from the door, this way you're able to shoot the imp twice when he'll appear in the door, it will have to first get out of the doorframe (he can fire at you, but he cannot see you - or vice versa, while you can fire at it), then he'll have a chance to attack. You can do the same with zombies, just place the gift (heavily used armor, small medpack, or a substitute) 2 tiles away from the door. They will eventually see it and start approaching it, come through the door - surprise surprise! Medpaks work better since if a zombie is already wearing armor, they won't be attracted by another one.
Logged
0.9.9.6: Cacodemon 2nd Lieutenant, wins 3|5|3|2|0, badges [22|17|7|1|0]
0.9.9.7: badges [21|17|17|10|1|wow,1], quest: UV each challenge (9/16)

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: [E|YAAM] Newbie's Delight
« Reply #11 on: April 06, 2012, 06:40 »

If you hear imps behind the door, you can open the door and back off 3 tiles from the door, this way you're able to shoot the imp twice when he'll appear in the door, it will have to first get out of the doorframe (he can fire at you, but he cannot see you - or vice versa, while you can fire at it), then he'll have a chance to attack.

Not really helpful on AoB...

In any case, if you are allowed a shotgun, you are able to one-shot any early formers or imps, so I don't see the advantage. IMO it's best to stand right next to the door, so you can cornershoot approaching enemies, which gives you much more free shots. If some imp decides to be clever and walks where it can shoot at you, simply close the door hive him a warm welcome when he opens the door.
« Last Edit: April 06, 2012, 06:41 by Klear »
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1516
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [E|YAAM] Newbie's Delight
« Reply #12 on: April 06, 2012, 07:03 »

Giftdropping works pretty well indeed, as does retreating - provided you have somewhere to retreat to of course. I think the last couple of times, although I could have been more careful, I had pretty bad luck with the spawning as well, being dropped of in the middle of levels, large open areas, enemies on all sides. I'll give it another try though, it sounds really interesting, and promises to be an entirely different approach than the shotgun/Intuition combination I've employed on the last couple of runs.
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

ih8regin

  • Captain
  • *
  • Offline Offline
  • Posts: 291
  • You dodge! The Cyberdemon dies.
    • View Profile
Re: [E|YAAM] Newbie's Delight
« Reply #13 on: April 06, 2012, 07:11 »

In case of AoB, since you can't fire, just stand 1 tile closer so you won't get shot when the enemy will stick its ugly face out of the door. You close the distance, he hits you for 1d3 minus armor, you attack, BAM, even no corpse (handy on N!)
Logged
0.9.9.6: Cacodemon 2nd Lieutenant, wins 3|5|3|2|0, badges [22|17|7|1|0]
0.9.9.7: badges [21|17|17|10|1|wow,1], quest: UV each challenge (9/16)

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1516
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [E|YAAM] Newbie's Delight
« Reply #14 on: April 06, 2012, 12:02 »

Eh? Blowing them ass-over-backwards with a shotgun at point blank range will leave a corpse, but using your fists you'll actually leave none? Boy, does Doomguy have issues.
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]
Pages: [1] 2  All