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mihey1993:
Got 2 errors on level with Carnival of Death - think that they exist only cuz of existance of this special level, but you would understand it better
1st
Spoiler (click to show/hide)----------------------------------------------------------------------
Timestamp   : 26.04.2012 11:03:15
Error level : ERROR
Message     : Lua hook OnUse caught ELuaStateException!

Call path     : items[lever_flood_acid].OnUse
Call params   : (<object>)
Error message : Lua error : lua\items\items.lua:1159: attempt to call method 'size' (a nil value)
----------------------------------------------------------------------

2nd error
Spoiler (click to show/hide)----------------------------------------------------------------------
Timestamp   : 26.04.2012 11:03:17
Error level : ERROR
Message     : Lua hook OnUse caught ELuaStateException!

Call path     : items[lever_kill].OnUse
Call params   : (<object>)
Error message : Lua error : lua\items\items.lua:1217: attempt to call field 'target_area' (a userdata value)
----------------------------------------------------------------------

Tormuse:
One other thing I forgot to mention:  Since you've been differentiating the wake-up sounds from the roaming sounds for the enemies, I should probably point out that in the original Doom 2, Revenants had their own roaming sound, different from their wake-up sound.

AlterAsc:
N! was too hard for me, so switched to UV.Result:
Spoiler (click to show/hide)--------------------------------------------------------------
 DoomRL (v.0.9.9.6) roguelike post-mortem character dump
 Module : Inferno (0.15.0)
--------------------------------------------------------------

 AlterAsc, level 18 Marine,
 defeated the Simulacrum and escaped from Hell.
 He survived 117388 turns.
 He played for 2 hours, 13 minutes and 25 seconds.
 He was a man of Ultra-Violence!

 He killed 1797 out of 1839 hellspawn. (97%)

-- Special levels --------------------------------------------

  Name               Result       Kills   Turns      Time
  Hell Keep          Complete   38/  38    3086     2m13s
  The Spawning Pits  Complete  109/ 109    3748     4m21s
  Erebus             Complete   31/  31    5876     4m46s
  Singularity        Complete   40/  40    2077     3m26s
  The Acheron        Complete   87/  87    2843    11m26s
  Infernal Sanctuary Complete   77/  77    2044     4m04s
  Ptolomea           Complete   70/  70    2500     7m44s
  The Technomanse    Complete   30/  30    1364     3m32s
  Hell's Egress      Complete    1/   1     308       38s

-- Awards ----------------------------------------------------

  Massacre Medal
  -- Killed eight monsters in fifty turns

  Betrayal Cross
  -- Cleared Ptolomea on UV

  Shadow Medal
  -- Defeated the shadow demon

  Betrayal Token
  -- Cleared Ptolomea on HMP

  Massacre Cross
  -- Killed fifteen monsters in fifty turns

  Sniper Medal
  -- Killed 100 monsters that are more than 9 tiles away

  Bloodbath Medal
  -- Killed 25 monsters in fifty turns

  Betrayal Token
  -- Cleared Ptolomea

  Ruby Heart
  -- Defeated the lava witch

  Siege Token
  -- Cleared the Hell Keep on UV

-- Graveyard -------------------------------------------------

  ###########################################################
  ......................==.==..........................#....#
  ........=.............========.......................#.#..#
  ........=............==========..................##..#.##.#
  =.=...#==..###....###===========..........===.....#..#.#..#
  .===..===..#=#....#=#==========.........==...==......#....#
  .==..=======##....###.====.===........==.==.==.==....######
  =....=======...........#==..=........=..=.===.=..=...#....#
  .....=...==...........=====.........=...==...==...=..#....#
  ..........=..........=.=.===........=..==.....==..=X.#.>..#
  .......==............========#......=.=..=...=..=.=.%#....#
  ###.....===............=.=====.......=============...#....#
  #=#.....===....=........=.=====.......==..=.=..==....######
  ###...##====...=........========........==.=.==......#....#
  ......#=======.==.......=====.............===........#.#..#
  ......##====.=.==##......===......................#..#....#
  ..........========#.......==.....................##..#..#.#
  .............===###.......==.........................#....#
  ............==.......................................#.#..#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/37    Experience 175951/18
  ToHit Ranged +0  ToDmg Ranged +4
  ToHit Melee  +0  ToDmg Melee  +0

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 4)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Whizkid          (Level 2)
    Triggerhappy     (Level 2)
    Ammochain        (Level 1)

  SoB->Rel->SoB->TH->Rel->TH->MAc->Fin->Fin->WK->WK->SoB->Fin->HR->HR->Jug->SoB->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (139%) (B)
    [b] [ Weapon     ]   plasma rifle (3d9)x6 [23/40] (H2T2)
    [c] [ Boots      ]   antigrav protective boots [2/2] (100%)
    [d] [ Prepared   ]   missile launcher (6d8) [4/4] (P2)

-- Inventory -------------------------------------------------

    [a] rocket launcher (6d6) [1/1]
    [b] plasma rifle (1d7)x6 [31/40] (A2T3)
    [c] assault shotgun (7d3) [6/6] (T1)
    [d] nuclear plasma rifle (1d7)x6 [24/24]
    [e] BFG 9000 (10d8) [100/100]
    [f] Ruby Heart [0/0] (90%)
    [g] shotgun shell (x34)
    [h] rocket (x10)
    [i] rocket (x3)
    [j] power cell (x49)
    [k] power cell (x50)
    [l] power cell (x50)
    [m] large med-pack
    [n] large med-pack
    [o] phase device
    [p] homing phase device
    [q] bulk mod pack
    [r] Aegis
    [s] Staff of Souls
    [t] power battery (x120)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 25% 
    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    127 former humans
    193 former sergeants
    45 former captains
    174 imps
    35 demons
    336 lost souls
    42 cacodemons
    36 hell knights
    112 barons of hell
    103 arachnotrons
    10 former commandos
    39 pain elementals
    40 revenants
    33 mancubi
    23 arch-viles
    14 nightmare imps
    1 shambler
    1 lava witch
    68 spectres
    1 shadow demon
    210 hydras
    63 hydra queens
    53 achlyses
    8 cinders
    29 asuras
    1 Simulacrum

-- History ---------------------------------------------------

  He began his journey by storming Hell Keep...
  He left no survivors!
  On level 7 he entered The Spawning Pits...
  There he discovered the Aegis.
  He slew the hydra queen!
  On level 12 he descended into Erebus...
  There he discovered the Staff of Souls.
  He banished the shadow demon!
  On level 13 there was a strange laboratory.
  On level 13 he assembled a antigrav boots!
  On level 15 he approached the Singularity...
  There he found the Duplication Pack.
  He closed all the portals!
  He reached the banks of the Acheron.
  On level 18 he discovered The Infernal Sanctuary.
  There he claimed Ruby Heart.
  He defeated the lava witch!
  On level 21 he anwsered the call of Ptolomea...
  He blasted the demons who were lying in wait!
  On level 23 he visited The Technomanse.
  He destroyed the evil within!
  He finally reached Hell's Egress...
  ...and defeated the Simulacrum!

-- Messages --------------------------------------------------

 You see : lava
 You see : lava
 You see : lava
 You see : lava
 You see : a Simulacrum (wounded) | floor | [ m ]ore
 The missile hits the Simulacrum. Boom! Boom! The missile hits the Simulacrum.
 The missile hits the Simulacrum. The missile hits the Simulacrum. The missile
 hits the Simulacrum. The missile hits the Simulacrum.
 You see : a Simulacrum (severely wounded) | pool of blood | [ m ]ore
 The missile hits the Simulacrum. Boom! The missile hits the Simulacrum. The
 missile hits the Simulacrum. The missile hits the Simulacrum. The missile
 hits the Simulacrum. The missile hits the Simulacrum. Boom!
 You see : a Simulacrum (almost dead) | pool of blood | [ m ]ore
 The missile hits the Simulacrum. The missile hits the Simulacrum. The missile
 hits the Simulacrum. The Simulacrum dies. Boom! Boom! Boom! Boom! Boom!
 You see : a lost soul (unhurt) | floor | [ m ]ore

--------------------------------------------------------------


--- End code ---
Don't understand why not 100%, because i made sure to clear all levels.Well, whatever.

mihey1993:
Another one stupid death )) Maybe it's not so stupid as I think, but I was all in preparations to tomorrow's exam, so I haven't mentioned my Gothic Armor disappered(mean was destructed). Got two random-event levels, again Carnival of Death - for shotgunner with Elephant Gun(which RNG gave me on level with Carnival) it's rather easy. I decided to take Berserker+tans to be practically invulnerable, so Singularity was really easy, and Unholy Altar also wasn't a big problem(Chainsaw+3xTaN+4xBru+Ber) and as a very big gift I got Longinus Spear. It could be really good 100% UV Conqueror game as I think, but it's all my impatience T_T.
Mortem is attached
Spoiler (click to show/hide)--------------------------------------------------------------
 DoomRL (v.0.9.9.6) roguelike post-mortem character dump
 Module : Inferno (0.15.0)
--------------------------------------------------------------

 mihey, level 14 Marine,
 killed by a soldier on level 16 of Hell.
 He survived 83344 turns.
 He played for 3 hours, 50 minutes and 2 seconds.
 He was a man of Ultra-Violence!

 He killed 1296 out of 1385 hellspawn. (93%)

-- Special levels --------------------------------------------

  Name               Result       Kills   Turns      Time
  Hell Keep          Complete   38/  38    2414     5m33s
  The Spawning Pits  Complete  116/ 116    4982     4m21s
  The Blood Temple   Complete   33/  33    5108     4m49s
  Erebus             Complete   31/  31    5325     5m57s
  Singularity        Complete   69/  69    3405     8m08s
  The Acheron        Complete   84/  84    3790     9m02s

  Carnival of Death  Complete   42/  42    1134     1m13s
  Unholy Altar       Complete    9/   9     543       40s

-- Awards ----------------------------------------------------

  Shadow Medal
  -- Defeated the shadow demon

  Massacre Cross
  -- Killed fifteen monsters in fifty turns

  Massacre Medal
  -- Killed eight monsters in fifty turns

  Bloodbath Medal
  -- Killed 25 monsters in fifty turns

  Siege Token
  -- Cleared the Hell Keep on UV

  Bloody Medal
  -- Cleared the Blood Temple on UV

-- Graveyard -------------------------------------------------

  ###########################################################
  i+....#.......#.[..+..Bh.h.#.#.....===.#.............#.####
  .#0...#.......#...0#..h000B#.#...0====%#.%...........#.####
  .#....+.......+..=.#...0.h.#.#....===..#.............#|####
  ##..^.#0......====.#+#######+#####====%#######/#######.####
  .+....#......0#===.+...}.....%......==.%.......0....}..####
  #####+####+####==######|####.####/#######/####/####B#######
  .+h....0...#...==..+......0..#.......+.......#.#.....".####
  .#......0..#.......#....0....+0...0..#.......#B#...B...####
  0#hh^......#....00===.....0..#########......./.####B#######
  .#.........#######====0|.....+.00....#########/#B...B..####
  0+.........+......====.......#.......+...0.^..0/..%....####
  #####+####+####+=##==##/####+####+#######/#==#B###X=#=#####
  .+....#.......#=.=.+.0...../....0....+...0=====...====.####
  ##....#.......#==.==.......#/#########.00.==.==..=====.####
  .#.0..+.......=====####+####./..+....#0.../===....===..####
  .#....#########=.==#.......#.#.......#....#####.........###
  .+.0..+.....0.+....+.......#.#.......+..%.+|....../.....###
  ##############################################.....########
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/60    Experience 87969/14
  ToHit Ranged +0  ToDmg Ranged +0
  ToHit Melee  +8  ToDmg Melee  +12

-- Traits ----------------------------------------------------

  Class : Marine

    Tough as nails   (Level 3)
    Reloader         (Level 2)
    Brute            (Level 4)
    Berserker        (Level 1)
    Badass           (Level 2)
    Shottyman        (Level 1)
    Army of the Dead (Level 1)

  Rel->Rel->SM->Bad->Bad->MAD->TaN->Bru->TaN->Bru->Ber->TaN->Bru->Bru->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   Longinus Spear (8d8)
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   elephant gun (12d3) [1/1]

-- Inventory -------------------------------------------------

    [a] double shotgun (9d3)x2 [2/2]
    [b] tactical shotgun (8d3) [5/5]
    [c] blue armor [2/2] (100%)
    [d] chainsaw (4d6)
    [e] shotgun shell (x70)
    [f] shotgun shell (x70)
    [g] shotgun shell (x70)
    [h] shotgun shell (x70)
    [i] shotgun shell (x70)
    [j] shotgun shell (x70)
    [k] shotgun shell (x69)
    [l] small med-pack
    [m] large med-pack
    [n] large med-pack
    [o] homing phase device
    [p] envirosuit pack
    [q] bulk mod pack
    [r] Aegis
    [s] Staff of Souls
    [t] Duplication Pack
    [u] shell box (x100)
    [v] shell box (x100)

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    116 former humans
    127 former sergeants
    47 former captains
    254 imps
    89 demons
    162 lost souls
    39 cacodemons
    16 hell knights
    38 barons of hell
    38 arachnotrons
    35 former commandos
    6 pain elementals
    11 revenants
    7 mancubi
    9 arch-viles
    8 nightmare demons
    1 Angel of Death
    37 spectres
    1 shadow demon
    141 hydras
    63 hydra queens
    32 achlyses
    14 cinders
    5 asuras

-- History ---------------------------------------------------

  He began his journey by storming Hell Keep...
  He left no survivors!
  On level 7 he entered The Spawning Pits...
  There he discovered the Aegis.
  He slew the hydra queen!
  On level 8 he encountered the Blood Temple...
  He slaughtered the worshippers!
  On level 10 he assembled a tactical shotgun!
  On level 10 he descended into Erebus...
  There he discovered the Staff of Souls.
  He banished the shadow demon!
  On level 11 he ran for his life from lava!
  On level 14 he assembled a elephant gun!
  On level 14 he raided the Carnival of Death!
  On level 15 he raided the Unholy Altar!
  On level 15 he found the Longinus Spear!
  He left level 15 as soon as possible.
  On level 15 he approached the Singularity...
  There he found the Duplication Pack.
  He closed all the portals!
  He reached the banks of the Acheron.

-- Messages --------------------------------------------------

 You need to taste blood!
 Boom! You are hit! You are hit! You need to taste blood!
 You are hit! Boom! You are hit! You need to taste blood!
 You need to taste blood!
 You are hit! Boom! The barrel explodes! You need to taste blood!
 You need to taste blood!
 The mancubus hits you. You need to taste blood!
 You hit the mancubus. The mancubus dies. You feel more calm.
 You dodge! Boom! You dodge! Boom!
 You are hit!
 You dodge! The missile hits the baron of hell.
 The baron of hell hits you. You dodge! The missile hits the baron of hell.
 Argh!!! Lava!
 You hit the baron of hell. The baron of hell dies. The hell knight hits you.
 You are hit! Argh!!! Lava! You die!... Press <Enter>...
 There is shotgun shell (x30) lying here.

--------------------------------------------------------------


--- End code ---

tehtmi:

--- Quote from: mihey1993 on April 26, 2012, 01:05 ---Got 2 errors on level with Carnival of Death - think that they exist only cuz of existance of this special level, but you would understand it better

--- End quote ---

These errors are very surprising because there are no levers in the Carnival of Death.  Do you remember more about what was happening at the exact moment of these errors?


--- Quote from: Tormuse on April 26, 2012, 09:27 ---One other thing I forgot to mention:  Since you've been differentiating the wake-up sounds from the roaming sounds for the enemies, I should probably point out that in the original Doom 2, Revenants had their own roaming sound, different from their wake-up sound.

--- End quote ---

Excellent observation.  I'll fix this in the next release.


--- Quote from: AlterAsc on April 26, 2012, 10:11 ---Don't understand why not 100%, because i made sure to clear all levels.Well, whatever.

--- End quote ---

There is some juggling going on with kills that could cause problems (though most of it is basement-related).  Also, there are ways for monsters to get onto a level after clearing it... but I doubt that could account for the full discrepancy without you noticing.

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