DRL > Discussion

Usless Levers

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wisnoskij:
Is it just me or are the levers pretty lame?
In doom levers were dangerous, as they often released monsters, but also normally gave you loot.
In DoomRL they are just lame and for the most part damaging.

Pricklyman:
"Meditech Depot - you are healed!"
"Armour Repair station"
"The smell of a massacre..."

The risk is the gamble, levers are random, pray to RNG before you pull one, hope for medical supplies...or everything around you dying horribly with a single swift key stroke...oh yes it's fun.

Or you could just flood the whole level with lava for fun...just saying. :P

(On a serious note, most of the MOST dangerous levers announce themselves through level feelings, just remember (like I don't) to read the level feelings and you should be fine for the most part.)

skarczew:
Or take Intuition traits.

Dreadlord:
By the way, isn't gambling a part of any decent roguelike run? ^^

Klear:
I was about to post this in the screenshot thread but it fits this thread perfectly:

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