DRL > Bug Reports
0996 Combat Shotgun/Tactical/Assault Nano Bug
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pacmanus:
I have a tactical shotgun with nano pack (tactical shotgun built with whizkid2).
Initial reload - is the restoration regenerate of ammunition after a while - as it should be. However, the weapon still use the possibility of an alternative reload. And if I have shells - I can reload this infernal machine instantly!
I think any shotgun with the function of an alternative reload - should lose this capability when combined with nano pack.
--- some time later
Probably, this effect will manifest itself in any weapon that has an alternate reload as a full reload. Double Shotgun "one shell reload" possibility, Missle Launcher with full reload, maybe Dualgun full reload...
tehtmi:
Thanks for reporting this. It is indeed a bug. It affects all weapons with full or single alternate reload (not pistols' dual reload though).
pacmanus:
Glad to help!
ih8regin:
Shottyman does recharge nanomodded weapons as well, provided you have ammo. Used a nano pack against normal shotgun once, and was greatly surprised.
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