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Author Topic: SS Nazi and Dead Commander Keen  (Read 2412 times)

pacmanus

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SS Nazi and Dead Commander Keen
« on: April 26, 2012, 10:01 »

In memory of Doom 2 would suggest to add two new monster - the SS Nazi and Dead Commander Keen as a mini boss. Maybe in special level.
And new weapon - mp40, left after death nazi. Or Keen Zapper.
Comments?
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ParaSait

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Re: SS Nazi and Dead Commander Keen
« Reply #1 on: April 26, 2012, 12:36 »

Heh. Maybe make a very rarely appearing special stairs leading to a type of level similar to map31, like a maze full of nazis, and it has another special staircase in it, leading to a special level similar to map32. You get to fight Hans Grosse and at the exit you'll find the hanging keens, and if you kill them all you'll get a secret unique MP40 weapon.
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skarczew

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Re: SS Nazi and Dead Commander Keen
« Reply #2 on: April 26, 2012, 17:18 »

Come to think about it, we can copy more than few monsters. Wolfenstein had its own versions of Imps even :) .

And there was no Hans Grosse in Doom special levels afaik. But there was Cybie (along SS-men) instead.

Also, making MP40 an unique weapon is like making VW Golf an unique car... there were much more better weapons in 3rd Reich.
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Game Hunter

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Re: SS Nazi and Dead Commander Keen
« Reply #3 on: April 26, 2012, 18:54 »

There's already a WolfRL in the works, which will be its own total conversion, complete with sound, music, and a tileset. You'll get to see all the cool Wolfenstein stuff there.

I believe the Doom II "setting" is meant for for DoomRL2, which is why I don't think we'll be seeing anything like the aforementioned request in this game.
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