Other Roguelikes > AliensRL

amazing RL!!! thanks coders!!

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travolter:
I found the AliensRL console version and at least is working now.. Its not fast as DoomRL but I cannt ask for more at moment ;)
AliensRl having same speed as DiabloRL

Tavana:
Glad to hear that it's working a bit better at least. We'll see what we can do about optimizing it a bit later, alright?

travolter:
ok I can wait! thank you ;) Ill play to current one meanwhile ;)

Equality:
Yes, amazing. But... men, that's impossible to win )))

about 6-7 attempts.

Start. Low ammo, weak pistol/smg
mid-game. Oh, yes - plasteel armor, pulse rifle... and low ammo!
goods in sequrity\military towers really powerful ... sometimes. But need a tons of keys/multitools

running from one dropped weapon to another (when one ammo type depleted)? not fun
10000 pistols from crates - all useless 9mm. Are you joking? where is colt .44?
experience - thank for exploration bonus, gaining exp from aliens - no way, out of ammo

Got "advanced" in primary weapon, got power armor, 300+ ammo for pulse rifle, ready to action.
level 6 of main tower. Praetorian, 2 elites, scout - just around elevator. Pulse rifle - too slow. Grenades - too close. Run away - they are quick. Ok, grenades. medikits. Level 7. Praetorians*3, die in one turn.

Think I need a good stars position, meson fluctuations and luck for victory - once in centhury. How many times we need die per one success?

skarczew:

--- Quote from: Equality on September 26, 2012, 02:26 ---Think I need a good stars position, meson fluctuations and luck for victory - once in centhury. How many times we need die per one success?

--- End quote ---
I think I died once during beta - once the game was stable with difficulty.
And you got to level 7 in just 7 attempts. Isn't that great? :P

Am I the only one who thinks it is still too easy? :'(

:P

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