Chaosforge Forum

  • December 30, 2024, 07:35
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [H|100%|YAVP] Strongman Diamond.  (Read 2785 times)

Q2ZOv

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 65
  • Lost Soul
    • View Profile
[H|100%|YAVP] Strongman Diamond.
« on: May 16, 2012, 16:42 »

I had tried a lot. And I failed in all tries except this before phobos anomaly. And those fails make the task of getting this diamond badge the most frustrating thing I faced in doomRL before. More frustrating than dieing on hell7 on one of my hunter diamond tries. More frustrating than getting over 50 damage in almost completed mortuary on my destroyer diamond try. More frustrating than countless tries on the former pacifist diamond.

Maybe there are some hints how to simplify getting this badge i don't know.

The beginning of game is everything. And everything is against you in the beginning of game. If you are doing everything right, then no globes or medkits will spawn and you will die. If globes and medkits do spawn, then you started with two demons and three sergeants in sight without door to exit. If there are no demons or sergeants, then there are certainly several doors that will open at once, and you won't be able to do anything with you bare fists. When you are smart all odds will be against you, for example if you are running and made two formers to stay in line one after another, then second one will miss the first one both times and also hit you both times; Or when everything is very good, you shoot severely wounded demon with pistol  and kill him and that means that he had lowest possible health for severely wounded status(6hp) and you rolled 8 dmg with your pistol. Also no medkits from former humans for you, they want medkits themselves. And there is more, much more frustrating things.
--------------------------------------------------------------
 DoomRL (v.0.9.9.6) roguelike post-mortem character dump
--------------------------------------------------------------

 Q2Z0v, level 10 Arch-Vile Lt. General Marine,
 defeated the Mastermind on level 8 of Hell.
 He survived 273286 turns and scored 138582 points.
 He played for 1 hour, 43 minutes and 38 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 513 out of 513 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 1
  Levels completed : 1

-- Awards ----------------------------------------------------

  Medal of Prejudice
  Sunrise Iron Fist
  Hell Armorer Badge
  Strongman Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #####################................................######
  ####################...............####...............#####
  ###################.......####.....####.....####.......####
  ##################........####.....####.....####........###
  #################.........####.....####.....####.........##
  ################..........####..............####..........#
  ###############............................................
  ###############....####............................####....
  ###############...&####............................####....
  ###############....####............................####&...
  ###############....####............................####....
  ###############..............%.............................
  ################..........####X.............####..........#
  #################.........####.....####.....####.........##
  ##################........####.....####.....####........###
  ###################.......####.....####.....####.......####
  ####################...............####...............#####
  #####################................................######
  ###########################################################

-- Statistics ------------------------------------------------

  Health 49/80   Experience 46260/10
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 2)
    Finesse          (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)
    Badass           (Level 1)
    Vampyre          (Level 1)

  Bru->Bru->Bru->Ber->Bad->MVm->Fin->Iro->Fin->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   powered red armor [5/5] (51%)
    [b] [ Weapon     ]   nothing
    [c] [ Boots      ]   protective boots [2/2] (85%) (A)
    [d] [ Prepared   ]   pistol (2d4) [6/6]

-- Inventory -------------------------------------------------

    [a] double shotgun (9d3)x2 [2/2]
    [b] fireproof red armor [4/4] (100%)
    [c] onyx armor [2]
    [d] 10mm ammo (x81)
    [e] shotgun shell (x50)
    [f] small med-pack
    [g] small med-pack
    [h] small med-pack
    [i] small med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] phase device
    [r] homing phase device
    [s] power mod pack
    [t] agility mod pack
    [u] shell box (x54)

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 85%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 85% 
    Fire       - internal 60%   torso 95%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    50 former humans
    69 former sergeants
    27 former captains
    115 imps
    25 demons
    108 lost souls
    21 cacodemons
    7 hell knights
    28 barons of hell
    18 arachnotrons
    11 former commandos
    7 pain elementals
    3 revenants
    11 mancubi
    8 arch-viles
    2 bruiser brothers
    1 shambler
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 12 he assembled a fireproof armor!
  On level 15 he assembled a power armor!
  On level 16 he found the Tower of Babel!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You hit the Spider Mastermind. You're going berserk! The Spider Mastermind
 hits you. You need to taste blood!
 You hit the Spider Mastermind. You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
 taste blood!
 You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
 taste blood!
 You hit the Spider Mastermind. You're going berserk! The Spider Mastermind
 hits you. You need to taste blood!
 You hit the Spider Mastermind. You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
 taste blood! Your vision fades.
 You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
 You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.
 You hit the baron of hell. The baron of hell uses a small med-pack. The baron

-- General ---------------------------------------------------

 1507 brave souls have ventured into Phobos:
 1404 of those were killed.
 4 of those were killed by something unknown.
 16 didn't read the thermonuclear bomb manual.
 And 39 couldn't handle the stress and committed a stupid suicide.

 46 souls destroyed the Mastermind...
 15 sacrificed itself for the good of mankind.
 26 killed the bitch and survived.
 5 showed that it can outsmart hell itself.

--------------------------------------------------------------

The text above was really sad. It was about fails. Now I'll tell about victory itself.

The first and the simpliest. You need to get lucky (don't know does 2dev need luck though :) ). Like all other challenges. A got onyx armor at level 5 and I won immediately.
The second and the obvious. You need to watch your health and get as little damage as you can. Damaging enemies with pistol from behind of a corner and then finishing them in one hit is the main strategy here.
The third and the traditional. You need to patient and extremely careful. At least until anomaly. Always look at enemies hp when you shoot at them with pistol, even if you shooting at them first time. They could be teledamaged or they could be placed in acid on the start, or maybe some strange evil miracle occured so they die unexpectedly and the run is ruined.
The last and the relieving. I am pretty sure you can kill enemies with fists even if you melee hit them still holding pistol. I was always swapping between pistol and bare hands, but right after armory (i got N pack there, but the game was made before that, no jokes), I spawned in cacodemon cave with pistol in my arms, and I completely forgotten about it. I was frightened by cacodemons so I rushed at the closest and didn't stop until the last was dead. Only after that I noticed that I still have pistol in arms. I thought that i lost, but luckily I decided to finish the game with a faint hope that it still counted as a fist kill. And I was revarded for that faint hope.

Concluding this game....  start ---> VERY PATIENT, time consuming ---> anomaly ---> easier, less patience and time needed ---> armory and MVm gotten in it ---> cacodemon cave fail ---> running around the map and killing everything not paying much attention to anything.  It would have been a bit harder without N pack but I am pretty sure that even in that case I would have finished successfully maybe with ~10 more minutes spent.

Also in that cacodemon cave episode, things went bad because i did a mistake that i tend to repeat over and over again. I am speaking about situations when some difficulties demand to quickly do something in response in the game, and I mistake it with the need to do something quickly for me. So instead of thinking carefully and picking the wisest choice I just start bashing the buttons as fast as I can. Decent amount of my runs ended like this. :)

Just like Cotonou some weeks before I didn't get strongman platinum. It is rather funny because now I have diamonds enough to get three promotions, but I have too few platinums.


added: mistakenly wrote strongman diamond instead strongman platinum it the last line. Diamond was the point of this topic so I of course got it :)
« Last Edit: May 17, 2012, 06:11 by Q2ZOv »
Logged
0.9.9.7 Imp Corporal
[6/3/2/1/1/0]
0.9.9.6 Cyberdemon God Hand
[24/22/22/17/15]

thelaptop

  • Chaos Fanatic!
  • Grand Inquisitor
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 2530
    • View Profile
Re: [H|100%|YAVP] Strongman Diamond.
« Reply #1 on: May 16, 2012, 20:26 »

Pistols and Sunrise Iron Fist?

Are you sure you are describing the right run?  O.o
Logged
I computed, therefore I was.

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1516
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [H|100%|YAVP] Strongman Diamond.
« Reply #2 on: May 17, 2012, 01:46 »

Although it feels like cheating, the tip about using the pistol to chip away some health is actually really useful; up until now Strongman Gold has been utterly out of my reach...
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

Q2ZOv

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 65
  • Lost Soul
    • View Profile
Re: [H|100%|YAVP] Strongman Diamond.
« Reply #3 on: May 17, 2012, 06:06 »

Pistols and Sunrise Iron Fist?

Are you sure you are describing the right run?  O.o

Well, damaging enemies with pistols (and also with double shotgun! I used it on bruiser brothers and on some barons. Also got super shotgun in armory, but used it only on shambler since range 15 and that huge damage most surely will lead to random kill from the distance) to kill enemies with 1-2 fist hits is really the only hope in this type of game. If you don't do it, then until level2 average imp will hit you twice (you need hit him 3 times to kill. Two imp hits in average damage you for 8 hp), average demon will hit you 6*1.3 = 7.8 rounding down: 7 times (and thats average 49 hp!). That calculations excluded accuracy, and both demons and imps have +2 acc against you on HMP!. Even when you get bru2 imps will still hit you once. and demons 5 times.
Logged
0.9.9.7 Imp Corporal
[6/3/2/1/1/0]
0.9.9.6 Cyberdemon God Hand
[24/22/22/17/15]

thelaptop

  • Chaos Fanatic!
  • Grand Inquisitor
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 2530
    • View Profile
Re: [H|100%|YAVP] Strongman Diamond.
« Reply #4 on: May 17, 2012, 13:47 »

I was under the impression that Sunrise Iron Fist required everything to be done with fists only.

Hmmm... won and killed everything with fists.  I guess chipping away at 'em health with other weapons works.

That's the most interesting piece of news on DoomRL that I have heard in years!  =O
Logged
I computed, therefore I was.
Pages: [1]