DRL > Requests For Features
New Ideas for Special Levels
GinDiamond:
Hey, I was just wondering if anyone had cool ideas for special levels in DoomRL.
Because a new episode added on to the three episodes (Phobos, Deimos, Hell), we need more levels!
I have an idea for a special level, even if it isn't exactly related to Doom:
In Greek mythology, Alcyoneus was a giant yeiled up by the Earth to fight the gods. He was completely immortal in his homeland (he chose the far north, beyond the god's sphere of influence), so in order to kill him, Heracles had to lure him off of his land and kill him in foreign territory.
But it wasn't that easy. Heracles had to call upon Zeus to help him kill Alcyoneus.
So, I was thinking this:
There should be a special level that has an Alcyoneus-like monster with MAJOR hp and a vicious melee attack.
My plan:
You enter a red stair and the text says:
"You can't kill me, mortal! For I am <insert monster's name here>, the IMMORTAL!!"
The level is built up like barracks, but the walls are all ice (Alcyoneus ws born in the far north).
The first wave is met by mobs of lost souls, and maybe a few spectres (play the Inferno module).
Then, the second wave is <insert monster name here> himself, and he CANNOT injured AT ALL, by ALL MEANS, even a NUKE, if he is on the ten-unit radius circle he spawned on. You have to knock him back or something (he will never willingly venture off his home territory, he ain't THAT stupid) and finish him off. He doesn't teleport, but he moves fast. He will try to get back to his homeland circle thing at all costs, and if he does, he will heal back up to 100% again.
You have to use some artifact to finish him off (the god's power, possibly the Arena Master's Staff, or the Hell Staff/something like it?), or else you won't be able to kill him.
How to deplete his health:
1. Use a powerful shotgun to blast him out of his circle, and stand in the way of him and the circle AT ALL TIMES, blowing him back with your gun
That's it really.
Any comments? Questions?
Uranium:
This becomes ridiculously hard for melee characters and actually impossible on AoB. I like the idea of an all-ice level, but make sure it's not impossible: even if it's insanely hard, Unholy Cathedral, for example, is possible even for characters limited to pistols or shotguns.
MaiZure:
Actually there are already three (?) special levels developed but not quire balanced which will hopefully make an appearance in the next beta of DoomRL. Game Hunter has all of the details on it.
thelaptop:
--- Quote from: MaiZure on May 17, 2012, 18:41 ---Actually there are already three (?) special levels developed but not quire balanced which will hopefully make an appearance in the next beta of DoomRL. Game Hunter has all of the details on it.
--- End quote ---
That said, it's still nice to have new ideas for special levels, not for the main DoomRL game, but possibly for mods that others might want to make.
Actually, they might be useful for A100 if we start to put special levels in that to "spice things up".
* thelaptop grins evilly
Matt_S:
--- Quote from: MaiZure on May 17, 2012, 18:41 ---Actually there are already three (?) special levels developed but not quire balanced which will hopefully make an appearance in the next beta of DoomRL. Game Hunter has all of the details on it.
--- End quote ---
Eh? I knew he was revamping some of them, but 3 new levels?
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