DRL > Discussion
City of Skulls: All the Nails my Coffin Will Ever Need
pacmanus:
Don't know about weapon information, lazy to read =) but on view - same way with low splash.
Lost Souls need some of.
AlterAsc:
--- Quote from: LuckyDee on May 20, 2012, 07:00 ---Yeah, I guess. Never tried it before, only assembled it once for the badge. How is its knockback (for rocket jumping) compared to the vanilla RL?
--- End quote ---
The same formula.
6d6(+SoB bonus)/2 tiles for RL, 5d5(+SoB bonus)/2 for micro launcher.
Matt_S:
Double shotgun is probably the best weapon for City of Skulls, but I usually decide to toss it before then =/
I think City of Skulls has probably caused me far more grief than the Mortuary.
LuckyDee:
--- Quote from: Matt_S on May 20, 2012, 11:11 ---I think City of Skulls has probably caused me far more grief than the Mortuary.
--- End quote ---
No shit. Man is this level getting on my nerves. I just went through it 3 consecutive times, with only one attempt considerable as a success. After which I naturally completely fuck up the next level.
It's a pity that the few chances I get to play this game can get thwarted so easily. But then again I'm a fool for letting it get to me.
Creaphis:
Not to diminish your struggles or anything, but I'm honestly at a loss how City of Skulls can be causing anybody trouble outside of AoMr or non-blademaster AoB runs. A major part of the problem is that you're actually over-preparing. Blasting the agony elemental with rockets will just scatter the pain elementals and lost souls that it spawns and leave you surrounded. Just keep bathing the agony elemental and its spawn in shrapnel damage and they'll die before they leave their starting tiles. Also, lost souls do 3 damage on average, so unless you're planning on meleeing the agony elemental, wearing any armor with more than 2 protection is fairly pointless and will just drag your move speed down. Wear light armor or go naked so that you can actually run when you need to.
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