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Author Topic: [U|AoI|100%|14|YASD] Killed by a soldier.  (Read 2703 times)

Creaphis

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[U|AoI|100%|14|YASD] Killed by a soldier.
« on: May 31, 2012, 16:30 »

The next challenge on my to-do list is Angel of Impatience. I figured I'd use rapid-fire Scavenger builds for this one, partly because the extra challenge is forcing me to play carefully (active, passive and tactical defence are all quite weak while this build gets going) and also because I wanted to see if the Scavenger trait could get around the tricky restrictions on mod use that this challenge imposes. The answer: yes! If you find a mod before you have a use for it, slap it on a random pistol that's lying around and just dismantle the weapon later. For the curious, once you've taken apart a modded weapon in AoI, the mod remains in your inventory, where it can be used at your leisure. No time to waste? We'll see about that.

In this particular game, I found a plasma rifle in a vault on the first level of Phobos. This was a great safety net for the first few levels and helped me get the Hell Arena Key badge, something I almost never earn thanks to my careless playstyle. I killed the Arena Master by chainfiring the rifle, which is just as turn-efficient as rocket-jumping into his face and chainsawing him, while considerably less risky. Side note: I was astounded to find out the first time I got this far that you can't even pick up the Arena Master's staff on this challenge, which makes the vaults impossible to complete (since you can't carry phases either). The mods and XP still make CC+ worth doing, but I'm less than thrilled.

The wall was quite doable thanks to a shell box I'd found a floor or two above, but I was careful to gib all corpses as they dropped since a slowpoke character like this with no portable health is very vulnerable here. This is usually where I drop the rocket launcher from Hell's Arena but I saved it so I could rocket-jump out of the demon horde on Phobos Anomaly. I usually forget about that alt-fire but it's surprisingly effective in the right circumstances.

The lab cache in Hell's Armory had an onyx mod, which is a great find in this challenge. Even though you can't slap it on a weapon and use it later with Scavenger, an easy pair of lava boots is great when you can't carry envirosuits around. This also let me grab the supercharge from behind the lab - a little treasure I only recently discovered.

City of Skulls was the beginning of the end. I stupidly got nearly-surrounded by the agony elemental's spawn, and in retrospect I should have rocket-jumped away to save the majority of my HP. I optimistically used the blood skull he dropped hoping to get a few HP back, but, of course, nothing happened. The next level after that was an arachnotron cave with no healing items except for a single health globe, and the stairs to Spider's Lair. I was just walking around the level, collecting scraps of ammo and thinking about my disturbingly low chance of survival no matter which stairs I took, when I accidentally walked into one completely isolated lava tile, my lava boots stowed safely in my bag.

--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 Goode, level 10 Arch-Vile Major Technician,
 killed by a soldier on level 6 of the Deimos base.
 He survived 107543 turns and scored 130796 points.
 He played for 2 hours, 18 minutes and 19 seconds.
 He was a man of Ultra-Violence!

 He killed 693 out of 693 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Impatience!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 6
  Levels completed : 6

-- Awards ----------------------------------------------------

  UAC Star (gold cluster)
  Chessmaster's Token
  Hell Arena Key
  Hell Armorer Badge
  Eagerness Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  =.=..###.=.#.....#.#.######################################
  #=...##==..............####################################
  =......=..#.............=.#################################
  ...#>.........#.=..#......=################################
  ....##.....#..#===.=..}...#################################
  ..#.#......####==========>====##############==============#
  ===============================#===========================
  ===========================================================
  ======================================[============|=======
  =================.............==============##############=
  .+###.###....##.....#=.......=.=.X...#.####################
  .###.....#.#..#..#..=...%...............###################
  ####.#.##.##.#.........#|##...............#################
  #####..####....%...%......##.#.........#%..################
  ############....##..#....%##....#.........#################
  #############..#####......##..........#.#...###############
  ############.#####........;#........#..####.###############
  #############.###...##....#%...\.#.##...####.##############
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 49350/10
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Technician

    Finesse          (Level 1)
    Son of a bitch   (Level 2)
    Eagle Eye        (Level 2)
    Juggler          (Level 1)
    Intuition        (Level 1)
    Whizkid          (Level 2)
    Scavenger        (Level 1)

  EE->SoB->EE->SoB->WK->WK->Int->MSc->Fin->Jug->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   blue armor [2/2] (96%)
    [b] [ Weapon     ]   burst plasma rifle (1d9)x8 [80/80]
    [c] [ Boots      ]   tactical boots [0/0] (88%) (A)
    [d] [ Prepared   ]   missile launcher (6d6) [4/4]

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [5/5]
    [b] rocket launcher (6d6) [1/1]
    [c] chaingun (1d7)x4 [52/52] (B1P1)
    [d] plasma rifle (1d7)x6 [40/40] (A1T1)
    [e] BFG 9000 (10d8) [100/100]
    [f] blue armor [1/2] (46%)
    [g] fireproof red armor [4/4] (75%)
    [h] 10mm ammo (x140)
    [i] 10mm ammo (x52)
    [j] shotgun shell (x70)
    [k] shotgun shell (x70)
    [l] rocket (x14)
    [m] power cell (x70)
    [n] power cell (x70)
    [o] power cell (x38)
    [p] power cell (x70)
    [q] power cell (x70)
    [r] power cell (x70)
    [s] lava protective boots [2]
    [t] 10mm ammo chain (x250)
    [u] shell box (x82)
    [v] rocket box (x20)

-- Resistances -----------------------------------------------

    Plasma     - internal 0%    torso 20%   feet 0%   

-- Kills -----------------------------------------------------

    52 former humans
    42 former sergeants
    26 former captains
    103 imps
    74 demons
    246 lost souls
    30 cacodemons
    15 hell knights
    34 barons of hell
    18 arachnotrons
    12 former commandos
    30 pain elementals
    3 revenants
    1 mancubus
    2 arch-viles
    2 bruiser brothers
    1 shambler
    1 agony elemental
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he assembled a tactical boots!
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a lava boots!
  On level 10 he assembled a burst cannon!
  He destroyed the evil within and reaped the rewards!
  On level 11 he assembled a fireproof armor!
  On level 11 he ventured into the Halls of Carnage.
  On level 12 he assembled a tactical shotgun!
  On level 13 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he finally killed by a soldier.

-- Messages --------------------------------------------------

 There are stairs leading to Spider's Lair here.
 There are stairs leading to Spider's Lair here.
 There is a tactical shotgun (8d3) [5/5] lying here.
 You picked up a tactical shotgun (8d3) [5/5].
 There are stairs leading to Spider's Lair here.
 You dropped shotgun shell (x15). There is shotgun shell (x15) lying here.
 There is power cell (x18) lying here.
 You found 18 of power cell.
 There is power cell (x20) lying here.
 You found 20 of power cell.
 There is shotgun shell (x12) lying here.
 There is 10mm ammo (x36) lying here.
 You found 36 of 10mm ammo.
 There is shotgun shell (x12) lying here.
 Argh!!! Lava! You die!... Press <Enter>...
 You reload the tactical shotgun.

-- General ---------------------------------------------------

 391 brave souls have ventured into Phobos:
 376 of those were killed.
 3 of those were killed by something unknown.

 11 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 5 killed the bitch and survived.
 5 showed that it can outsmart hell itself.

--------------------------------------------------------------
Logged

Klear

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Re: [U|AoI|100%|14|YASD] Killed by a soldier.
« Reply #1 on: May 31, 2012, 16:37 »

The answer: yes! If you find a mod before you have a use for it, slap it on a random pistol that's lying around and just dismantle the weapon later. For the curious, once you've taken apart a modded weapon in AoI, the mod remains in your inventory, where it can be used at your leisure.

That's some smart thinking. I wouldn't have thought of that.

And yeah, "the soldier" is a bastard.
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ZicherCZ

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Re: [U|AoI|100%|14|YASD] Killed by a soldier.
« Reply #2 on: June 01, 2012, 02:46 »

Dying with a 100% kill rate should be worth a medal.
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Klear

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Re: [U|AoI|100%|14|YASD] Killed by a soldier.
« Reply #3 on: June 01, 2012, 06:41 »

YAAM + YASD? Cool.
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Creaphis

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Re: [U|AoI|100%|14|YASD] Killed by a soldier.
« Reply #4 on: June 01, 2012, 07:46 »

Dying with a 100% kill rate should be worth a medal.

Haha, good point. I guess it doesn't happen very often.
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Klear

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Re: [U|AoI|100%|14|YASD] Killed by a soldier.
« Reply #5 on: June 01, 2012, 07:53 »

At the very least on all AoRA YAAM attempts...
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