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Author Topic: [N!|AoMr|24|62%|YASD] Marksman Bronze  (Read 1826 times)

AlterAsc

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[N!|AoMr|24|62%|YASD] Marksman Bronze
« on: June 11, 2012, 08:24 »

Woo-hoo!I finally got Marksman Bronze!
It took over a hundred attempts, but here i am!
OK, that was bad.
After this run ended it reminded me how SM is strong in ranged combat.I actually died to her only twice before - first time in 0995 beta, second time 0995 beta AoB, where i was proudly wearing shielded armor, that will surely save from super but chaingun.
After that i either nuked her to get full/partial win, or meleed her.No ranged attempts at all.
I was trying to dance around pillars, but got tired on a second lap and made a fatal mistake.Still i had 39 hp.Not enough.
Also AFJ is bad, gimme my P3B2 combat pistol!!!
--------------------------------------------------------------
 DoomRL (v.0.9.9.6) roguelike post-mortem character dump
--------------------------------------------------------------

 AlterAsc, level 13 Arch-Vile Lt. General Technician,
 let the Spider Mastermind pwn him on level 8 of Hell.
 He survived 154124 turns and scored 391486 points.
 He played for 1 hour, 17 minutes and 48 seconds.
 He opposed the Nightmare!

 He killed 756 out of 1213 hellspawn. (62%)
 He was an Angel of Marksmanship!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 7
  Levels completed : 2

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Hell Champion Medal
  Hell Armorer Badge
  Marksman Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #>#####################................................####
  ######################...............####...............###
  #####################.......####......###.....####.......##
  ####################........####.....####.....####........#
  ###################.........####.....####.....####.........
  ##################..........####..............####.........
  #################....M...X.................................
  #################....####............................####..
  #################...&####............................####..
  #################....####............................####&.
  #################....#.##............................####..
  #################..........................................
  ##################..........####..............####.........
  ###################.........####.....####.....####.........
  ####################........####.....####.....####........#
  #####################.......####.....####.....####.......##
  ######################...............####...............###
  #>#####################................................####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 71134/13
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Hellrunner       (Level 1)
    Son of a gun     (Level 5)
    Eagle Eye        (Level 3)
    Intuition        (Level 2)
    Whizkid          (Level 1)
    Sharpshooter     (Level 1)

  SoG->SoG->SoG->EE->EE->EE->MSs->WK->Int->Int->HR->SoG->SoG->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   pistol (2d7) [5/6] (P3)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] Anti-Freak Jackal (5d3) [6/6]
    [b] red armor [4/4] (100%)
    [c] red armor [2/4] (45%) (B)
    [d] fireproof red armor [4/4] (96%)
    [e] red armor [4/4] (100%)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x77)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] 10mm ammo (x100)
    [k] 10mm ammo (x100)
    [l] 10mm ammo (x100)
    [m] small med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] technical mod pack
    [r] technical mod pack
    [s] agility mod pack
    [t] plasteel boots [2/2] (100%) (A)

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    83 former humans
    68 former sergeants
    50 former captains
    235 imps
    80 demons
    63 lost souls
    33 cacodemons
    21 hell knights
    37 barons of hell
    17 arachnotrons
    13 former commandos
    7 pain elementals
    23 revenants
    12 mancubi
    12 arch-viles
    1 shambler
    1 Cyberdemon

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 4 he stormed the Chained Court.
  On level 6 he assembled a tactical boots!
  On level 7 he witnessed the Wall.
  Not knowing what to do, he left.
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a fireproof armor!
  He destroyed the evil within and reaped the rewards!
  He left level 11 as soon as possible.
  On level 12 he ventured into the Halls of Carnage.
  Level 13 was a hard nut to crack!
  On level 14 he found the Anti-Freak Jackal!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  He left level 18 as soon as possible.
  On level 20 he was foolish enough to enter the Mortuary!
  He managed to escape from the Mortuary!
  Then at last he found Dis!
  On level 24 he finally let the Spider Mastermind pwn him.

-- Messages --------------------------------------------------

 The missile hits the Spider Mastermind.
 You see : a Spider Mastermind (lightly wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind.
 There is a lever (woah!) here.
 You see : out of vision
 You see : out of vision
 You reload the pistol.
 You see : a Spider Mastermind (wounded) | floor | [ m ]ore
 Targeting canceled.
 You see : a Spider Mastermind (wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind.
 There is a lever (woah!) here.
 There is a lever (woah!) here.
 You are hit! You are hit! You are hit! You are hit! You die!... Press
 <Enter>...
 You see : a bulk mod pack | blood

-- General ---------------------------------------------------

 834 brave souls have ventured into Phobos:
 803 of those were killed.
 5 didn't read the thermonuclear bomb manual.
 And 6 couldn't handle the stress and committed a stupid suicide.

 19 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 14 killed the bitch and survived.
 2 showed that it can outsmart hell itself.

--------------------------------------------------------------
Logged
(0.9.9.6 - ?) Arch-Vile Chaos Lt. Colonel [26|20|18|16|12|2]

GinDiamond

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Re: [N!|AoMr|24|62%|YASD] Marksman Bronze
« Reply #1 on: June 23, 2012, 15:33 »

You do realize that you had red armor and a few large medpacks?
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Klear

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Re: [N!|AoMr|24|62%|YASD] Marksman Bronze
« Reply #2 on: June 23, 2012, 18:28 »

He was probably planning to run around the pillars without letting the mastermind get a shot at him. The red armour would needlessly slow him down.
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AlterAsc

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Re: [N!|AoMr|24|62%|YASD] Marksman Bronze
« Reply #3 on: June 24, 2012, 00:35 »

Yes.Actually i could've used small to get from 82% to 100% hp, but i didn't think i would die in one turn.My bad.
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Xtremekiwi

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Re: [N!|AoMr|24|62%|YASD] Marksman Bronze
« Reply #4 on: June 24, 2012, 02:37 »

Marksman bronze on N!? Well, it's obvious you were going for all 5 of the Marksman badges, but still.
Is a MSs build really that good? Because I'd imagine the first part to be very difficult to get past because you don't get a quick damage boost via Dualgunner.
Anyway, nice try. Surely next try you should win.
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Klear

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Re: [N!|AoMr|24|62%|YASD] Marksman Bronze
« Reply #5 on: June 24, 2012, 02:47 »

It's definitely worth it when you get it, but it's really hard, similar to malicious blades. I wouldn't use that build in AoMr, though i oyu can help yourself with shotguns in the early game, it can be awesome.
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AlterAsc

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Re: [N!|AoMr|24|62%|YASD] Marksman Bronze
« Reply #6 on: June 24, 2012, 09:33 »

I thought that it was hard to get too.
Now my opinion is the opposite.
SoG3 instead of DG allows you to kill on the tile where you want(very useful for corpse-stacking on HA) and use ammochains.And even if you don't get ammochain you still reload faster twice as fast comparing to DG.
And i expect almost 100% accuracy from my pistols, so playing without EE is hell for me.And even with EE1 still not enough, so EE3 feels good.
Though i shall admit that difference between EE2 and EE3 is almost non-existant in most cases.
Also the fact that i can get WK without taking Fin helps too, as Fin is useless if you intend on taking SoG5.
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