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Author Topic: AliensRL 0.8 YAVP, HW Specialist  (Read 6456 times)

zchris13

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AliensRL 0.8 YAVP, HW Specialist
« on: June 15, 2012, 01:11 »

Once you have advanced skill in any weapons category, the rest of the game just sort of falls into place. Getting there... that was the hard part. Also: HW specialist mastery is almost useless if you find the power armor. Still good for the radiation suit though. I will admit to farming a bit in the endgame, looking for a colt revolver. It just makes such a sexy sound!

Only posting this because the others all seem to be scouts.

-- AliensRL 0.8 Post Mortem ------------------------------------------

  Name     : Tits McGee
  Class    : HW Specialist
  Rank     : Badass
  Result   : killed the queen and escaped
  Score    : 32674

  Total experience  : 22945
  Experience left   : 305
  Game length       : 42432 turns

  Security keycards : 13
  Military keys     : 0

  Armor   : Power armor [4]
  Sidearm : .44 colt (6/6)
  Primary : M41A pulse rifle (99/99)
  Heavy   : M56 smartgun (50/50)
  Medpacks: 3

-- Graveyard ---------------------------------------------------------

  #......#...#...#....
  #......#...#|..#..Ü.
  #.....%#...#.../....
  #.....%/...#...#..Ü.
  #......#...#...#....
  #......#...|...#..Ü.
  #......#...#...#....
  #......#...#...#..Ü.
  #......#...#...#°...
  #......#...#...#....
  #########/##########
   X.................%
   ...................
  #####/##############
  #...#...#..a#..þ..þ.
  #...#...#...#þ.....þ
  #...#...#...#..ÜÜÜ..
  #...#...#...#.......
  #...|..%#...#þ%ÜÜÜ.þ
  #...#...|...#..%....
  #...#...#...|..þ.þ..
  #...#...#...####-###
  #...#|..#...#....°..

-- Skills ------------------------------------------------------------

  Sidearms      : expert
  Light weapons : advanced
  Heavy weapons : master
  Technical     : advanced
  Medicine      : basic
  Fitness       : expert
  Perception    : advanced

-- Ammunition --------------------------------------------------------

  9mm ammo      : 304/400
  .44 ammo      : 134/150
  M309 ammo     : 350/500
  M250 ammo     : 364/500
  60mm gren.    : 40/40
  12g. shells   : 200/200
  frag grenade  : 5/3
  inc grenade   : 6/3
  krak grenade  : 3/3

-- Kills (1752) ------------------------------------------------------

  355 juveniles
  299 warriors
  133 elites
  55 praetorians
  175 scavengers
  556 hunters
  41 stalkers
  103 drones
  28 workers
  6 overseers
  1 queen

-- Messages ----------------------------------------------------------

 You barely scratch the worker!
 You let go of your weapon and grab
 the sidearm!
 You heavily hit the worker! The
 worker dies.
 Suicide? Too easy...
 You reload your weapon.
 You prepare your heavy weapon!
 You reload your weapon.
 You enter the corridor. Entering

----------------------------------------------------------------------

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skarczew

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Re: AliensRL 0.8 YAVP, HW Specialist
« Reply #1 on: June 15, 2012, 03:30 »

Only posting this because the others all seem to be scouts.
If you look carefully, you will see more than scouts :) . But that class is surely the easiest to play.
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Kornel Kisielewicz

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Re: AliensRL 0.8 YAVP, HW Specialist
« Reply #2 on: June 15, 2012, 04:54 »

Once armor will be able to be destroyed, things will change ]:->
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Kornel Kisielewicz

skarczew

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Re: AliensRL 0.8 YAVP, HW Specialist
« Reply #3 on: June 15, 2012, 17:05 »

Once armor will be able to be destroyed, things will change ]:->
Kornel, look after more important things now. In current state alpha is !@#$% (unplayable).
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Kornel Kisielewicz

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Re: AliensRL 0.8 YAVP, HW Specialist
« Reply #4 on: June 16, 2012, 05:04 »

Nintendo hard != Unplayable :P
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Kornel Kisielewicz

skarczew

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Re: AliensRL 0.8 YAVP, HW Specialist
« Reply #5 on: June 16, 2012, 06:11 »

You are right. I meant more of a "unplayable because of a few several ultra stupid/annoying quirks" rather than "unplayable because of stupid elevator bug that prevents you from finishing game".
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Kornel Kisielewicz

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Re: AliensRL 0.8 YAVP, HW Specialist
« Reply #6 on: June 16, 2012, 16:07 »

Ok, I'll fix that soon, add in a couple of features and push another beta. How's that?

Who's excited? :P
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Kornel Kisielewicz

skarczew

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Re: AliensRL 0.8 YAVP, HW Specialist
« Reply #7 on: June 17, 2012, 04:34 »

Ok, I'll fix that soon, add in a couple of features and push another beta. How's that?

Who's excited? :P
Me, me, me :P .


P.S. We need bigger fanbase for the game :) .
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Kornel Kisielewicz

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Re: AliensRL 0.8 YAVP, HW Specialist
« Reply #8 on: June 17, 2012, 05:50 »

Me, me, me :P .


P.S. We need bigger fanbase for the game :) .
We do, but I have no idea how to find it :(
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Kornel Kisielewicz

Klear

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Re: AliensRL 0.8 YAVP, HW Specialist
« Reply #9 on: June 17, 2012, 09:21 »

I should really give it another go. I only played it once and I didn't like it that much at the time.
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Matt_S

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Re: AliensRL 0.8 YAVP, HW Specialist
« Reply #10 on: June 17, 2012, 20:23 »

I should really give it another go. I only played it once and I didn't like it that much at the time.
Same.  I just walked around aimlessly killing aliens until I died.

Edit: I just did a repeat of the above.  But the constant alien noises scared the crap out of me.
« Last Edit: June 17, 2012, 20:44 by Matt_S »
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Klear

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Re: AliensRL 0.8 YAVP, HW Specialist
« Reply #11 on: June 18, 2012, 02:34 »

Same here, though I like how the story starts on my birthday. That's a nice touch.
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skarczew

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Re: AliensRL 0.8 YAVP, HW Specialist
« Reply #12 on: June 18, 2012, 04:36 »

We do, but I have no idea how to find it :(
DoomRL fans may like AliensRL as well. It just needs a bit more love and polishing.
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