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Author Topic: New mortem mentions for nuking special levels  (Read 19556 times)

Klear

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New mortem mentions for nuking special levels
« on: June 17, 2012, 06:44 »

I'm still kinda bugged by the stuff like:

On level 17 he invaded the Unholy Cathedral!
He nuked level 17!
He then destroyed the Unholy Cathedral!

It would be nice to have some special lines for stuff like that and condense it a bit, eg.

On level 17 he invaded the Unholy Cathedral!
He obliterated it by a nuke!

On level 19 he entered the Vaults.
He cast the treasure and its guardians into nuclear fire!

On level 20 he was foolish enough to enter the Mortuary!
A nuclear blast purified this unholy place thoroughly!

Something like that...

I can already see myself nuking the arena on the rare occasion when I get a nuke this early just to see what the mortem says about it =)
« Last Edit: June 17, 2012, 06:46 by Klear »
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Re: New mortem mentions for nuking special levels
« Reply #1 on: June 17, 2012, 08:09 »

I keep catching myself trying to find the 'Like' button on this forum from time to time...anywho, sounds good to me, anything that'll add a little flavour is good.

On level 3 he entered Hell's Arena
He nuked the competition into submission!
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Re: New mortem mentions for nuking special levels
« Reply #2 on: June 17, 2012, 08:51 »

Nuking the Unholy Cathedral needs to give a message relating to Robert Oppenheimer's quoting of 'I am become death, the destroyer of worlds.". Glorious irony.
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Re: New mortem mentions for nuking special levels
« Reply #3 on: June 17, 2012, 09:09 »

I would go with something about lack of fair-play for the arena myself.

Also, City of Skulls:

All that was left were a few scattered irradiated skulls.
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Re: New mortem mentions for nuking special levels
« Reply #4 on: June 17, 2012, 10:50 »

I'll jump on the bandwagon here too. A little extra flavor never goes amiss.
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ZicherCZ

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Re: New mortem mentions for nuking special levels
« Reply #5 on: June 17, 2012, 11:13 »

A huge +1 for this suggestion from me :).
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Re: New mortem mentions for nuking special levels
« Reply #6 on: June 17, 2012, 15:18 »

+1 from me.

Also,
"Somehow he did this place more hot" (Lava Pits)
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Klear

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Re: New mortem mentions for nuking special levels
« Reply #7 on: June 17, 2012, 15:23 »

+1 from me.

Also,
"Somehow he did this place more hot" (Lava Pits)

He fought fire with nuclear fire.
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Re: New mortem mentions for nuking special levels
« Reply #8 on: June 17, 2012, 15:36 »

Btw, dont forget about WH.
"Surrounded by demons he praised for Exterminatus"
(any level you want)
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ZicherCZ

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Re: New mortem mentions for nuking special levels
« Reply #9 on: June 17, 2012, 23:31 »

He fought fire with nuclear fire.
Metallica's Fight Fire With Fire playing in the background is an absolute must in this case :).
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Re: New mortem mentions for nuking special levels
« Reply #10 on: June 18, 2012, 02:19 »

The nuking of the UC can do something with turning its unholyness back with the help of the fire. I don't really know how to explain that this little idea is good. Let's say it comes from Marduk's "Baptism by fire" thing.
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Re: New mortem mentions for nuking special levels
« Reply #11 on: June 18, 2012, 03:31 »

Im dream about nuking Phobos Base entry
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Re: New mortem mentions for nuking special levels
« Reply #12 on: June 18, 2012, 03:33 »

Im dream about nuking Phobos Base entry
Play Angel of Red Alert and wait five minutes .).
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Re: New mortem mentions for nuking special levels
« Reply #13 on: June 18, 2012, 03:36 »

How easy... o_O, shame on me, I forget RA.

But we still need unique message for nuking PB entry
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Re: New mortem mentions for nuking special levels
« Reply #14 on: June 18, 2012, 03:41 »

Play Angel of Red Alert and wait five minutes .).

I did that once accidentally...
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Re: New mortem mentions for nuking special levels
« Reply #15 on: June 18, 2012, 11:09 »

How easy... o_O, shame on me, I forget RA.

But we still need unique message for nuking PB entry
"He was too patient when he didn't have to be."
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Re: New mortem mentions for nuking special levels
« Reply #16 on: June 18, 2012, 14:24 »

Phobos Base (AoRA): He kept waiting for orders to proceed.
Phobos Base: He didn't think anything lurked beneath the surface.
Hell's Arena: He confused Phobos for Athas and nuked accordingly.
Chained Court: He broke the chains with an unstoppable flame.
Unchained Court: The Arena Master was destroyed by a much stronger flame than his own.
The Wall: At The Wall, the sunset had two suns. <-- Silhar
Phobos Anomaly: He tried destroying the gateway to Deimos.
Hell's Armory: He decided to nuke Hell's production center.
Halls of Carnage: The Halls of Carnage were no match for nuclear weaponry.
City of Skulls: Hiroshima. Nagasaki. City of Skulls.
Spider's Lair: He lit up the Spider's Lair with Thermonuclear Fire.
Tower of Babel: He foolishly thought that this was the end.
Unholy Cathedral: The Angel of Death could not stop the sunrise.
The Vaults: He didn't take the risk of letting those prizes fall into the wrong hands.
The Mortuary: He didn't waste any time in the Mortuary, he just wasted the Mortuary instead.
The Lava Pits: Hellfire met Thermonuclear Fire and lost bigtime.
« Last Edit: June 21, 2012, 01:02 by raekuul »
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Xtremekiwi

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Re: New mortem mentions for nuking special levels
« Reply #17 on: June 18, 2012, 14:36 »

I definitely approve of this! It just feels wrong when you nuke special levels and you don't get even a message for it.
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Re: New mortem mentions for nuking special levels
« Reply #18 on: June 19, 2012, 03:39 »

Im shure that for Wall we need something connected with Pink Floyd.
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Re: New mortem mentions for nuking special levels
« Reply #19 on: June 19, 2012, 04:32 »

Im shure that for Wall we need something connected with Pink Floyd.

It's already there - when you clear it, the game says "All in all, we're just another brick in the wall."
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Silhar

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Re: New mortem mentions for nuking special levels
« Reply #20 on: June 19, 2012, 05:28 »

Sanctus

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Re: New mortem mentions for nuking special levels
« Reply #21 on: June 19, 2012, 19:32 »

It's already there - when you clear it, the game says "All in all, we're just another brick in the wall."

There was exactly the same point in my message, because: "The Wall: He obliterated the Wall with a well-placed bomb." wasnt on the Wall 1, 2 or 3 CD, for shure.
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Re: New mortem mentions for nuking special levels
« Reply #22 on: June 19, 2012, 23:54 »

+1, useful.
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Re: New mortem mentions for nuking special levels
« Reply #23 on: June 20, 2012, 02:08 »

Nuking special levels really could use some flavour text in the mortem. Perhaps we should start a small bounty for it? :P
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Re: New mortem mentions for nuking special levels
« Reply #24 on: June 20, 2012, 11:32 »

I definitely support (+1, i guess) this idea. Making thermonuclear bombs more awesome is okay in my book. It might even make me use them more often...
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Re: New mortem mentions for nuking special levels
« Reply #25 on: June 20, 2012, 16:31 »

Nuking special levels really could use some flavour text in the mortem. Perhaps we should start a small bounty for it? :P
You, sir, I've not seen for-ever.  Why not post the little bounty yourself?  =D
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Re: New mortem mentions for nuking special levels
« Reply #26 on: June 20, 2012, 20:56 »

You, sir, I've not seen for-ever.  Why not post the little bounty yourself?  =D
Maybe I will. :D
EDIT: Boom! Bounty posted.

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« Last Edit: June 20, 2012, 21:13 by UnderAPaleGreySky »
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Re: New mortem mentions for nuking special levels
« Reply #27 on: June 20, 2012, 21:37 »

Unholy Cathedral: The Angel of Death could not stop the sunrise.

That one is ridiculously badass. So badass.
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Re: New mortem mentions for nuking special levels
« Reply #28 on: June 21, 2012, 01:03 »

List was updated with Silhar's suggestion.

Let's get some ideas flowing over here! I can't be the only one with the writer's bones in my body. We definitely need better suggestions for Hell's Arena, the Chained and Unchained Courts, and probably The Mortuary as well (unless we decide to go with what Klear said back in the OP)
« Last Edit: June 21, 2012, 01:10 by raekuul »
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Re: New mortem mentions for nuking special levels
« Reply #29 on: June 21, 2012, 01:53 »

maybe:
The Chained Court: "He broke the Gordium's knot of chains in the Chained Court."
The Mortuary: "He cast the ray of God's truth upon the damned souls."
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Klear

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Re: New mortem mentions for nuking special levels
« Reply #30 on: June 21, 2012, 03:33 »

Hell's arena: "Fair play meant nothing to him."
Halls of Carnage: "Unholy architecture met a thermonuclear bomb."
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Re: New mortem mentions for nuking special levels
« Reply #31 on: June 21, 2012, 05:49 »

I just remembered something: Hell's Arena has 3 waves, and I think that one nuke only clears one wave.  So, there might be a need to have three different messages for nuking Hell's Arena depending on which wave it was, or rather, how many nukes were set off in Hell's Arena.

So, two things.  Firstly, someone needs to test it on AoRA to see if the nuke that goes off then only clears wave 1 or everything.  Secondly, realise that it is almost impossible to get three nuke-like things going on Hell's Arena, which is dlev 2/3.

O.O
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Klear

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Re: New mortem mentions for nuking special levels
« Reply #32 on: June 21, 2012, 05:59 »

It's possible to nuke the early levels on AoPc as well... And you could theoretically get the Trigun on lvl 2 in a vault, right?

But it's impossible to survive until invulns start to appear.
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Re: New mortem mentions for nuking special levels
« Reply #33 on: June 21, 2012, 07:41 »

City of Skulls: Hiroshima. Nagasaki. City of Skulls.

"And Jehovah hath rained upon Sodom and upon Gomorrah brimstone and fire from Jehovah, from the heavens"
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Re: New mortem mentions for nuking special levels
« Reply #34 on: June 21, 2012, 09:21 »

So, two things.  Firstly, someone needs to test it on AoRA to see if the nuke that goes off then only clears wave 1 or everything.  Secondly, realise that it is almost impossible to get three nuke-like things going on Hell's Arena, which is dlev 2/3.
Technically we could change things up by checking the LF_NUKED flag: that is, if you nuke, regardless of wave, the level is "completed". Of course, it's literally impossible to survive a nuke at Hell's Arena (and, for that matter, The Chained Court) because of the lack of accessable invulnerability at that time, so it's a moot point.

Is there a distinction between nukes that were survived and nukes that weren't? Because it's easy enough to just add an exit text for each special level when said level was nuked (ignoring the fix for removing standard nuke text as necessary), but that wouldn't show up if the player died in the explosion. In general this isn't a bad idea: we could also include some broader sets of flavor text in entering/beating levels, dying to enemies, etc.
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Re: New mortem mentions for nuking special levels
« Reply #35 on: June 21, 2012, 14:40 »

Hell's arena: "Fair play meant nothing to him."
Or perhaps
Hell's Arena: "When the simplest way to win was not to play."
« Last Edit: June 21, 2012, 14:42 by Zalminen »
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Re: New mortem mentions for nuking special levels
« Reply #36 on: June 21, 2012, 22:39 »

Hell's arena: "Fair play meant nothing to him."
Can we give each version of the Chained Court a different nuke message? If so, this comment may work better for CC, note the level exit text.

Chained Court/Arena Master: "The demons didn't play fair. Neither did he."
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Re: New mortem mentions for nuking special levels
« Reply #37 on: June 22, 2012, 01:07 »

Hell's Arena: "The only wining move is not to play, they say. Here's another, let's turn over the board."
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Re: New mortem mentions for nuking special levels
« Reply #38 on: June 22, 2012, 02:44 »

Phobos Entry
"He wants to live forever"
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Re: New mortem mentions for nuking special levels
« Reply #39 on: June 22, 2012, 05:00 »

Guys, looks like you're overthinking this.
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Re: New mortem mentions for nuking special levels
« Reply #40 on: June 22, 2012, 22:47 »

That one is ridiculously badass. So badass.

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Re: New mortem mentions for nuking special levels
« Reply #41 on: November 22, 2012, 17:32 »

Ok, I started implementing this, but there's an issue -- there are two cases -- one is a nuke armed when one is exiting, and the other is nuking a level. The former is easy, but the effect of the latter depends on the level. Suggestions?
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Re: New mortem mentions for nuking special levels
« Reply #42 on: November 23, 2012, 05:07 »

Same message for both? Or would that lead to duplication if it's a suicide bomb?
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