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Matt_S:
--- Quote from: Sanctus on June 28, 2012, 05:23 ---Also, it's possible and not so hard to keep two streams
1) for level generating (monsters, items, levers...), all the things that makes 'campaign'
2) for all other, user influenced, rnd calls.
--- End quote ---
I doubt it would be "hard", but it's probably pretty time consuming. And the choice of whether to enter special levels could still completely change the later level generation.
On a related note, am I the only one who has thought about TASing DoomRL?
Hamster:
--- Quote from: Matt_S on June 29, 2012, 10:10 ---On a related note, am I the only one who has thought about TASing DoomRL?
--- End quote ---
I've thought about auto-playing DoomRL long ago in the IRC... It would be not really hard to implement the playing itself since we have a console - just 80*25 chars. I think, the main difficulty is to make decisions by a program.
Sanctus:
Can u explain what is "TASing"?
thelaptop:
--- Quote from: Sanctus on June 30, 2012, 10:23 ---Can u explain what is "TASing"?
--- End quote ---
Tool Assisted Speedrun. It means using external tools to help achieve move-perfect precision necessary for the ultimate speedrun.
Sanctus:
o_O for what reason?
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