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Author Topic: [U|AoSh|95%|YAVP] Shottyman Gold Badge  (Read 3563 times)

GrAVit

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[U|AoSh|95%|YAVP] Shottyman Gold Badge
« on: July 12, 2012, 14:29 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 GrAVit, level 13 Hell Baron Major Scout,
 defeated the Mastermind on level 8 of Hell.
 He survived 119013 turns and scored 271545 points.
 He played for 2 hours, 32 minutes and 50 seconds.
 He was a man of Ultra-Violence!

 He killed 805 out of 843 hellspawn. (95%)
 He held his right to remain violent.
 He was an Angel of Shotgunnery!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 4
  Levels completed : 3

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Hell Champion Medal
  Hell Armorer Badge
  Shottyman Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####.........###################
  .........####..............####..........##################
  ..........................................#################
  ..####............................####....#################
  .&####............................####....#################
  ..####............................####&...#################
  ..####............................####....#################
  ..........................................#################
  .........####..............####..........##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####.....####X......#####################
  ###...............####........%.........###################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 79773/13
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 3)
    Hellrunner       (Level 2)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Shottyman        (Level 1)
    Shottyhead       (Level 1)

  Int->Int->Rel->Rel->SM->Fin->Fin->Jug->HR->MSh->HR->DM->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Lava Armor [4/4] (73%)
    [b] [ Weapon     ]   double shotgun (9d3)x2 [0/2] (B1)
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   tactical shotgun (8d3) [5/5]

-- Inventory -------------------------------------------------

    [a] shotgun (8d3) [1/1] (T1)
    [b] blue armor [2/2] (200%) (B)
    [c] blue armor [2/2] (99%) (A)
    [d] red armor [4/4] (74%) (B)
    [e] duelist armor [2/2] (100%)
    [f] energy shield [0/0] (15%)
    [g] shotgun shell (x4)
    [h] small med-pack
    [i] large med-pack
    [j] phase device
    [k] phase device
    [l] homing phase device
    [m] homing phase device
    [n] envirosuit pack
    [o] power mod pack

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 75%   feet 0%   
    Plasma     - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    47 former humans
    91 former sergeants
    48 former captains
    141 imps
    58 demons
    184 lost souls
    58 cacodemons
    25 hell knights
    35 barons of hell
    29 arachnotrons
    15 former commandos
    15 pain elementals
    12 revenants
    21 mancubi
    21 arch-viles
    2 bruiser brothers
    1 shambler
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 11 he ventured into the Halls of Carnage.
  On level 14 he encountered an armed nuke!
  On level 15 he found the Lava Armor!
  On level 16 he found the Tower of Babel!
  On level 19 he assembled a tactical shotgun!
  On level 20 he was foolish enough to enter the Mortuary!
  He managed to escape from the Mortuary!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You are hit! You are hit! You are hit! You are hit!
 Boom! Boom! Boom! Boom!
 You are hit! You are hit! You are hit! You are hit!
 You are hit! You are hit! You are hit! You are hit!
 You are hit! You are hit! You are hit! You are hit!
 You use a large med-pack. You feel fully healed.
 You reload the double shotgun. The Spider Mastermind hits you.
 You wear/wield : a Lava Armor [4/4] (79%)
 You are hit! You are hit! You are hit! You are hit!
 Boom! Boom!
 You use a large med-pack. You feel fully healed.
 You reload the double shotgun.
 The Spider Mastermind dies. Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...
 You feel relatively safe now.
 You reload the tactical shotgun.

-- General ---------------------------------------------------

 364 brave souls have ventured into Phobos:
 346 of those were killed.
 3 of those were killed by something unknown.
 1 didn't read the thermonuclear bomb manual.

 14 souls destroyed the Mastermind...
 13 killed the bitch and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------

Sadly, I didn't get 100% kills, since I encountered that nuke on level 14, ran out of time unfortunately, and the level was full of strong foes like mancubi and arch-viles.
Logged
[26|18|12|1|0] Arch-Vile Major (0.9.9.6)
[12|4|3|0|0|0] Imp Sergeant Major (0.9.9.7)

LuckyDee

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Re: [U|AoSh|95%|YAVP] Shottyman Gold Badge
« Reply #1 on: July 13, 2012, 11:53 »

Impressive run, especially with the late addition of DM - although the early INT 2 might compensate for some of this. How did you do Cybie?
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

thelaptop

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Re: [U|AoSh|95%|YAVP] Shottyman Gold Badge
« Reply #2 on: July 14, 2012, 08:20 »

GrAVit, given your IRC saga regarding your runs, have you considered LP-ing DoomRL?  I think it can be quite interesting to watch it.  It doesn't have to be in a video, even a chain of screen shots mixed with your commentary/questions on IRC and the replies would make it really interesting.

Hell, if we have enough interest in this, maybe we can start a new thread with such content.
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I computed, therefore I was.

GrAVit

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Re: [U|AoSh|95%|YAVP] Shottyman Gold Badge
« Reply #3 on: July 14, 2012, 11:27 »

Impressive run, especially with the late addition of DM - although the early INT 2 might compensate for some of this. How did you do Cybie?

Thanks, I basically just ran around him and kept shooting him with my double shotty.

GrAVit, given your IRC saga regarding your runs, have you considered LP-ing DoomRL?  I think it can be quite interesting to watch it.  It doesn't have to be in a video, even a chain of screen shots mixed with your commentary/questions on IRC and the replies would make it really interesting.

Hell, if we have enough interest in this, maybe we can start a new thread with such content.

The idea crossed my mind at some point, but I've never really thought about it more than that. I suppose I could start something like that, I do have recording software, a microphone and proper editing programs aswell. My microphone quality isn't that good, though. So yes, I could do that if it'll work out well. I'm not sure yet.

Also, a lot of runs that I might do have that typical chance of failing so I'm not sure what the point of videos like those would be, unless I start a new recording in the beginning of  each run. Or, if it doesn't bother anyone, I guess I could just go on for a few runs and see how they turn out, not caring if all of them would end up on video or not.

I guess that screenshot/commentating thing could work out aswell. But I think I could use some more opinions on this matter.
Logged
[26|18|12|1|0] Arch-Vile Major (0.9.9.6)
[12|4|3|0|0|0] Imp Sergeant Major (0.9.9.7)

LuckyDee

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Re: [U|AoSh|95%|YAVP] Shottyman Gold Badge
« Reply #4 on: July 14, 2012, 17:14 »

Thanks, I basically just ran around him and kept shooting him with my double shotty.

And this works even without DM? Or do you simply take a few for the team?
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[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

GrAVit

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Re: [U|AoSh|95%|YAVP] Shottyman Gold Badge
« Reply #5 on: July 15, 2012, 00:41 »

And this works even without DM? Or do you simply take a few for the team?

Yeah, I "took a few for the team". I had a load of med-packs luckily. He had a real hard time hitting me though.
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[26|18|12|1|0] Arch-Vile Major (0.9.9.6)
[12|4|3|0|0|0] Imp Sergeant Major (0.9.9.7)
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