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Author Topic: [U|AoRA|Hell 3|100%|YASD] Ran short on ammo, got arch-viled  (Read 2920 times)

Peter5930

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This was a failed quartermaster diamond attempt.  It was going really well up until Deimos 7 when I got down to about 20 shotgun shells on my shottyman scout.  Fortunately I'd taken a trip through the halls of carnage for the BFG 9000, and that plus my rocket launcher was enough to finish off the cyberdemon, but Hell 1 and 2 were lousy for ammo and I got incinerated by an arch-vile on hell 3 while scrounging around for ammo, and probably also because I was getting tired and a bit careless.  I found a duelist armour early on in Phobos, which helped a lot with it's +15% move speed, and I slapped a power mod on it.  The duelist +15%, scout +10% and hellrunner 2 +30% speed meant that I could run rings around most things, though it was still a challenge to clear each map and make it to the exit in time.  I used invulnerability globes to survive the explosions a couple of times, but the only time it was really useful was in an arachnotron cave in hell 1 where I didn't have the ammo to take out the arachnotrons; I just hunkered down in a sheltered spot next to the invulnerability globe and killed a couple of arachnotrons while I waited for the bomb's timer to count down.

--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 Peter5930, level 10 Mancubus 2nd Lieutenant Scout,
 was incinerated by an arch-vile on level 3 of Hell.
 He survived 47918 turns and scored 161835 points.
 He played for 1 hour, 50 minutes and 47 seconds.
 He was a man of Ultra-Violence!

 He killed 588 out of 588 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Red Alert!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 1
  Levels completed : 1

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Quartermaster Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #...................................========...............
  #....................................====.===..............
  #.....................................==..===..............
  #......................X..................===..............
  #=.==.......................................=..............
  #==...................................=....=...............
  #===...................................=..=................
  #==.....................................==.................
  #==.....................................=.=..>.............
  #=......................=...............=..................
  #.=....................==..=.............................=.
  #=................=========.............................=.=
  #.=...............====...===........................=.=...=
  #....................=....=............=............==.====
  #.............>.......=...............===..........==.===..
  #...=.=...............=.==...........=.=.=...........====..
  #..=.=.=...............==.=........======..................
  #...==.=..........................======...................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 43885/10
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 1)
    Hellrunner       (Level 2)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Shottyman        (Level 1)

  HR->HR->Rel->Int->Int->Rel->SM->DM->Fin->Jug->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   blue armor [1/2] (48%)
    [b] [ Weapon     ]   BFG 9000 (10d8) [0/130] (B1)
    [c] [ Boots      ]   steel boots [1/1] (91%) (A)
    [d] [ Prepared   ]   rocket launcher (6d6) [1/1]

-- Inventory -------------------------------------------------

    [a] double shotgun (9d3)x2 [0/2]
    [b] combat shotgun (7d3) [0/5] (T1)
    [c] red armor [2/4] (28%)
    [d] duelist armor [1/4] (14%) (P)
    [e] shotgun shell (x17)
    [f] rocket (x7)
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] envirosuit pack
    [m] envirosuit pack
    [n] power mod pack
    [o] technical mod pack
    [p] agility mod pack
    [q] bulk mod pack
    [r] rocket box (x20)

-- Resistances -----------------------------------------------

    Plasma     - internal 0%    torso 10%   feet 0%   

-- Kills -----------------------------------------------------

    85 former humans
    61 former sergeants
    18 former captains
    111 imps
    42 demons
    135 lost souls
    23 cacodemons
    27 hell knights
    23 barons of hell
    14 arachnotrons
    3 former commandos
    9 pain elementals
    6 revenants
    20 mancubi
    8 arch-viles
    2 bruiser brothers
    1 Cyberdemon

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 8 he encountered the Phobos Anomaly.
  On level 11 he ventured into the Halls of Carnage.
  On level 16 he found the Tower of Babel!
  On level 19 he finally was incinerated by an arch-vile.

-- Messages --------------------------------------------------

 Boom!
 You reload the rocket launcher.
 Your rocket launcher is already loaded.
 You see : a baron of hell (heavily wounded) | floor | [ m ]ore
 The missile hits the baron of hell.
 You reload the rocket launcher.
 You see : an arch-vile (unhurt) | floor | [ m ]ore
 You dodge! Boom! Your duelist armor is damaged!
 You wear/wield : a blue armor [2/2] (66%)
 You reload the rocket launcher.
 You swap your weapons instantly!
 You see : a baron of hell (wounded) | floor | [ m ]ore
 The missile hits the arch-vile. The baron of hell dies. The arch-vile raises
 his arms!
 You dodge! Your blue armor is damaged! You die!... Press <Enter>...
 You pump a shell into the shotgun chamber.

-- General ---------------------------------------------------

 973 brave souls have ventured into Phobos:
 938 of those were killed.
 2 of those were killed by something unknown.
 16 didn't read the thermonuclear bomb manual.

 17 souls destroyed the Mastermind...
 11 killed the bitch and survived.
 6 showed that it can outsmart hell itself.

--------------------------------------------------------------
Logged

thelaptop

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Re: [U|AoRA|Hell 3|100%|YASD] Ran short on ammo, got arch-viled
« Reply #1 on: August 23, 2012, 08:06 »

Man, you make me look like a lazy slob for DoomRL with all your posts!  That said, you should consider using the level number you see in the History instead of "Hell 3" for the floor that your doomguy fell/won on.  It makes filtering much easier.
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I computed, therefore I was.

Klear

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Re: [U|AoRA|Hell 3|100%|YASD] Ran short on ammo, got arch-viled
« Reply #2 on: August 23, 2012, 08:15 »

Wait, did the Arch-vile kill himself, or how did you get 100% kills?

Oh right... AoRA... take that you bastards =)
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Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

emulord

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Re: [U|AoRA|Hell 3|100%|YASD] Ran short on ammo, got arch-viled
« Reply #3 on: August 23, 2012, 13:24 »

I notice you reloaded your shotgun after you died :)
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Klear

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Re: [U|AoRA|Hell 3|100%|YASD] Ran short on ammo, got arch-viled
« Reply #4 on: August 24, 2012, 05:54 »

I notice you reloaded your shotgun after you died :)

That's a long known bug, the last line of the mortem is always something random.
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Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".
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