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Author Topic: [E|99%|YAFW] Marine #100  (Read 2686 times)

Garlyle

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[E|99%|YAFW] Marine #100
« on: August 25, 2012, 05:11 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 Ceth, level 11 Cacodemon Sergeant Major Marine,
 defeated the Mastermind on level 9 of Hell.
 He survived 98266 turns and scored 57148 points.
 He played for 1 hour, 52 minutes and 11 seconds.
 He was too young to die!

 He killed 455 out of 456 hellspawn. (99%)
 He was a real killing machine...

-- Special levels --------------------------------------------

  Levels generated : 7
  Levels visited   : 7
  Levels completed : 7

-- Awards ----------------------------------------------------

  Conqueror Badge
  Fallout Gold Cross
  Hell Champion Medal
  Heroic Bronze Badge
  UAC Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
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  ..............................X............................
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/80   Experience 52035/11
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +1  ToDmg Melee +1

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 2)
    Tough as nails   (Level 2)
    Son of a bitch   (Level 1)
    Reloader         (Level 2)
    Badass           (Level 2)
    Shottyman        (Level 1)
    Army of the Dead (Level 1)

  Rel->Rel->SM->Bad->Iro->MAD->TaN->TaN->Bad->SoB->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   missile launcher (6d6) [0/4] (T1)
    [c] [ Boots      ]   phaseshift boots [4/4] (100%)
    [d] [ Prepared   ]   nuclear plasma rifle (1d7)x6 [24/24]

-- Inventory -------------------------------------------------

    [a] shotgun (9d3) [1/1] (P1)
    [b] BFG 9000 (10d8) [20/100] (A1)
    [c] Shielded Armor [2]
    [d] shotgun shell (x70)
    [e] shotgun shell (x70)
    [f] shotgun shell (x29)
    [g] rocket (x5)
    [h] envirosuit pack
    [i] Hell Staff
    [j] Arena Master's Staff

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    77 former humans
    55 former sergeants
    8 former captains
    23 imps
    30 demons
    146 lost souls
    25 cacodemons
    34 hell knights
    10 barons of hell
    19 arachnotrons
    3 former commandos
    3 pain elementals
    5 revenants
    6 mancubi
    4 arch-viles
    2 bruiser brothers
    1 lava elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he found the Arena Master's Staff!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 8 he encountered the Phobos Anomaly.
  On level 12 he ventured into the Halls of Carnage.
  On level 13 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he assembled a fireproof armor!
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 18 he found the Hell Staff!
  On level 19 he encountered an armed nuke!
  On level 22 he entered the Lava Pits.
  On level 22 he found the Shielded Armor!
  He managed to clear the Lava Pits completely!
  He sounded the alarm on level 23!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  He nuked level 25!
  Then finally in hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 missile hits the hell knight.
 You are hit! You dodge!
 You reload the missile launcher. John Carmack reloads his rocket launcher.
 You are hit! You are hit!
 You see : John Carmack (heavily wounded) | pool of blood | [ m ]ore
 The missile hits John Carmack. The hell knight dies. You hear the scream of a
 freed soul! You are hit!
 You use a Hell Staff. You feel yanked in an non-existing direction! You
 dodge! You hear the scream of a freed soul! The missile hits John Carmack.
 You dodge! The missile hits the hell knight. You dodge! You dodge! You dodge!
 The missile hits John Carmack. You dodge! The missile hits the hell knight.
 Are you sure you want activate the thermonuclear bomb? [Y/n]
 You use a thermonuclear bomb. Warning! Explosion in 10 seconds! You are hit!
 You die!... Press <Enter>...
 Congratulations! You defeated John Carmack! Press <Enter>...
 You see : a baron of hell (almost dead) | blood | [ m ]ore

-- General ---------------------------------------------------

 100 brave souls have ventured into Phobos:
 98 of those were killed.
 1 didn't read the thermonuclear bomb manual.

 1 souls destroyed the Mastermind...
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------
What's that?  99 dead doomguys and not one clear of the game?  Well, THAT WON'T DO, I said, and set up on Easy mode with determination to clear the game.

First win in 0.9.9.6, and first full win in any version of DoomRL.  Also, although it's not mentioned here, I found both the Phaseshift armor and boots in what had to be an absolute miracle of the RNG in this game, and that let me get through the Lava Pits that I otherwise could never have done, which in turn... well, you know the story.

Unfortunately, I lost my 100% clear by a single monster due to an armed nuke forcing me to flee before I could find the sucker.  I was very, very unhappy with this, especially when it turned out in the end that yes, I did miss by literally one monster.  On the flip, that netted me a medal I would not have gotten otherwise.

Either way, JC.  I probably could have beaten him normally, had I of not realised that trying to get an ambush on him had... uh, some very nasty repercussions.  Repercussions that literally made me scream in terror when it happened.  In the end, though, surrounded by Knights and with only 10% left, I gave in and flipped the switch on my second nuke and prayed that it would count as a victory.

Turns out it does, even with a special ending.

Now hopefully I can start clearing some of the actual challenge modes instead of my constant failures at them.
Logged
0.9.9.7 Stats: [7 M / 17 S / 4 A] - [10 / 2 / 2 / 0 / 0 / 0]

Silhar

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Re: [E|99%|YAFW] Marine #100
« Reply #1 on: August 25, 2012, 06:53 »

It's... weird. If you nuke a level, it makes no sense to count a monster as a survivor. O_o

Klear

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Re: [E|99%|YAFW] Marine #100
« Reply #2 on: August 25, 2012, 07:07 »

If it wasn't like that, all AoRA games would end with YAAM. Let's say that the monster managed to teleport away just after you descended the stairs.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

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Dude... we need to change your forum handle from "Klear" to "Klear Nukem".
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