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Author Topic: [U|AoMr|99%|16|YASD] Dream run lost to lack of skill (and to one big Cyberdemon)  (Read 3113 times)

singalen

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It started like a dream run, with Beretta on a 4th level. With Gun Kata, I felt all like that Grammaton cleric.

I was using it as a dual gun; was it a good idea, adding 1 extra bullet from a second pistol for +20% shot time? I'm very unsure now.

2 medpacks were not enough - though I know, with Dodgemaster it's doable without a single scratch. On 8% health, I became more attentive, but was caught by a very edge of explosion. Crab.

I still wonder, does "The Cyberdemon reloads his rocket launcher" mean he BEGINS or ENDS reloading?

--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 Igor Savin, level 7 Imp Sergeant Scout,
 was splattered by a cyberdemon on level 8 of the Deimos base.
 He survived 55531 turns and scored 59333 points.
 He played for 2 hours, 16 minutes and 44 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 330 out of 331 hellspawn. (99%)
 He was a real killing machine...
 He was an Angel of Marksmanship!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 1
  Levels completed : 1

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  Marksman Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #....##.....X..............................................
  #....###....##....................###......................
  #....#.....###....................###....................##
  #..........###C....###............###....................##
  #..................###...................................##
  #..................###.....................................
  #..........................................................
  #.........................###..............................
  #.........................##...............................
  #...........###...........##..................###..........
  #...........###....##.........................###..........
  #...........###....##.........................###..........
  #.................###......................................
  #..........................................................
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 21758/7
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 2)
    Son of a gun     (Level 2)
    Dualgunner       (Level 1)
    Dodgemaster      (Level 1)
    Gun Kata         (Level 1)

  SoG->SoG->DG->HR->HR->DM->MGK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   duelist armor [1/2] (12%)
    [b] [ Weapon     ]   pistol (2d4) [8/8] (B1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   Grammaton Cleric Beretta (1d7)x6 [18/18]

-- Inventory -------------------------------------------------

    [a] blue armor [2/2] (54%)
    [b] ballistic blue armor [2/2] (61%)
    [c] blue armor [2/2] (200%) (B)
    [d] red armor [1/4] (17%) (A)
    [e] red armor [2/4] (48%) (B)
    [f] 10mm ammo (x81)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] power cell (x50)
    [j] phase device
    [k] phase device
    [l] homing phase device
    [m] homing phase device
    [n] technical mod pack
    [o] bulk mod pack
    [p] bulk mod pack
    [q] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 12%   feet 0%   
    Melee      - internal 0%    torso 12%   feet 0%   
    Shrapnel   - internal 0%    torso 12%   feet 0%   

-- Kills -----------------------------------------------------

    39 former humans
    39 former sergeants
    15 former captains
    95 imps
    29 demons
    60 lost souls
    21 cacodemons
    7 hell knights
    5 barons of hell
    3 arachnotrons
    4 former commandos
    4 pain elementals
    1 revenant
    4 mancubi
    1 arch-vile
    2 bruiser brothers
    1 shambler

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 4 he found the Grammaton Cleric Beretta!
  On level 7 he assembled a tactical boots!
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a ballistic armor!
  He destroyed the evil within and reaped the rewards!
  On level 16 he found the Tower of Babel!
  On level 16 he finally was splattered by a cyberdemon.

-- Messages --------------------------------------------------

 The missile hits the Cyberdemon. The missile hits the Cyberdemon. The missile
 hits the Cyberdemon.
 The Cyberdemon reloads his rocket launcher.
 You dodge!
 You dualreload your guns!
 You see : blood
 You dualreload your guns!
 You dodge!
 You see : floor
 You dodge! Boom!
 You see : out of vision
 The Cyberdemon reloads his rocket launcher.
 You dodge!
 You dualreload your guns!
 You dodge! Boom! You die!... Press <Enter>...
 There are stairs leading downward here.

-- General ---------------------------------------------------

 68 brave souls have ventured into Phobos:
 67 of those were killed.

 1 souls destroyed the Mastermind...
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------
Logged

AlterAsc

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I still wonder, does "The Cyberdemon reloads his rocket launcher" mean he BEGINS or ENDS reloading?
It means he reloaded.(END)
Logged
(0.9.9.6 - ?) Arch-Vile Chaos Lt. Colonel [26|20|18|16|12|2]

Klear

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Once you see he's reloaded, it's best to play it safe and dodge, preferably in a way to avoid splash damage from the inevitable rocket.

With enough levels of SoG, you'll eventually have 0,1 sec fire speed (lowest possible) no matter what, so another pistol doesn't matter.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

skarczew

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I was using it as a dual gun; was it a good idea, adding 1 extra bullet from a second pistol for +20% shot time? I'm very unsure now.
In normal situations (normal weapons) it is a good idea, since it increases DPS. With GCB in your run it was probably good as well.
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