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Author Topic: Which Tower To Go In First  (Read 8733 times)

Tormuse

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Re: Which Tower To Go In First
« Reply #15 on: October 12, 2012, 04:58 »

I ended up scouring all of the towers and actually found two more security keys!  :)  Then I went back upstairs, went through a couple of doors...  and found myself in the Security tower, blocked by another security door!  Argh!  :P

In the end, I kind of just let one of the aliens kill me.  :|

So, Technician, Storage Tower and than Military Tower :-P

I got basic Technician skill and it didn't seem to help.  :(  (browsing the Wiki tells me that I could've done something if I had advanced skill, but I didn't have enough ammo to survive long enough to be able to advance to that by then)

Open your way with the right firepower.

I pounded on one of the locked doors with everything I had, including frag, incendiary, and krak grenades and it didn't seem to help.  :(
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skarczew

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Re: Which Tower To Go In First
« Reply #16 on: October 12, 2012, 06:15 »

I pounded on one of the locked doors with everything I had, including frag, incendiary, and krak grenades and it didn't seem to help.  :(
Are we playing the same game? Military doors (and walls) take a maximum of 3 krak grenades to be destroyed.

Security ones seem to be even less armored and can be damaged (and destroyed after some time) by a non-infinite amount of inc, frag grenades, or even shots from a typical FN SCAR (shotting at point blank range) rifle.

You can check the state of door / wall with a (l)ook command.
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AJBuwalda

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Re: Which Tower To Go In First
« Reply #17 on: October 12, 2012, 06:34 »

Are we playing the same game? Military doors (and walls) take a maximum of 3 krak grenades to be destroyed.

Security ones seem to be even less armored and can be damaged (and destroyed after some time) by a non-infinite amount of inc, frag grenades, or even shots from a typical FN SCAR (shotting at point blank range) rifle.

You can check the state of door / wall with a (l)ook command.
I always forget that this is an option :')
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Klear

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Re: Which Tower To Go In First
« Reply #18 on: October 12, 2012, 06:40 »

Security doors can be "opened" with ~100 shots from sawn-off shotgun. There are obviously much quicker ways, but since I wasn't focusing on sidearms at that time and there's a LOT of shells everywhere, it was a good way to get through.

Also, walls are often easier to destroy than doors.
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skarczew

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Re: Which Tower To Go In First
« Reply #19 on: October 12, 2012, 07:56 »

Security doors can be "opened" with ~100 shots from sawn-off shotgun. There are obviously much quicker ways, but since I wasn't focusing on sidearms at that time and there's a LOT of shells everywhere, it was a good way to get through.

Also, walls are often easier to destroy than doors.
Sawn-off or Combat shotgun are good choices.
Same for 5.56 ammo weapons. One can also try to weaken it with a good 9mm weapon (M3A) or Colt.

Military doors (and walls) are more resistant - Pulse Rifle, RPG should be used there.
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Tormuse

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Re: Which Tower To Go In First
« Reply #20 on: October 12, 2012, 11:54 »

Hmm...  I neglected to inspect the door to see if it was damaged...  :|  but I did hit it with one of each grenade, plus a bunch of rounds from my heavy weapon (forget what it was called) and whatever primary weapon I had at the time.  (can't remember if it was the MP5 or the pulse weapon)  Ammo is a very valuable commodity in this game, so I wasn't about to "waste" any more on something that I wasn't sure would work...  From what you're saying, probably a few more shots would have done it.  Live and learn, I guess.  :P
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Game Hunter

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Re: Which Tower To Go In First
« Reply #21 on: October 12, 2012, 12:38 »

Admittedly there should be an easier way to handle breaking down doors, especially because of how impossible navigating through the military tower is without expert Technical skill. Of course, doing so shouldn't be without consequence: maybe it could attract the attention of aliens who were otherwise minding their own business.

Alternatively, the security and military towers don't have to be nearly as inaccessible once a certain element is added to those towers. You'll still end up not going there unless you're mega-prepared or desperate.

Unfortunately, I used up all my security keys, so unless there's a way to fix elevators...
There's a way to fix elevators. Unfortunately in your case, that also requires at least an advanced Technical skill, not to mention at most five whole multi-tools.

I ended up scouring all of the towers and actually found two more security keys!  :)  Then I went back upstairs, went through a couple of doors...  and found myself in the Security tower, blocked by another security door!  Argh!  :P
Well that's just your own fault. Military tower has exits to the Security and Storage towers, the latter of which won't need any keys. The Wiki has a small diagram showing the whole layout.
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Klear

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Re: Which Tower To Go In First
« Reply #22 on: October 12, 2012, 15:22 »

Well that's just your own fault. Military tower has exits to the Security and Storage towers, the latter of which won't need any keys. The Wiki has a small diagram showing the whole layout.

I'd say that's a fault of the game because it doesn't provide a map. Or, to put it in another way - if the way for inexperienced players to avoid this situation is to look up the map on the forums, then the map should be present in the game as well.
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skarczew

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Re: Which Tower To Go In First
« Reply #23 on: October 12, 2012, 18:03 »

Quote
Hmm...  I neglected to inspect the door to see if it was damaged...  :|  but I did hit it with one of each grenade, plus a bunch of rounds from my heavy weapon (forget what it was called) and whatever primary weapon I had at the time.  (can't remember if it was the MP5 or the pulse weapon)  Ammo is a very valuable commodity in this game, so I wasn't about to "waste" any more on something that I wasn't sure would work...  From what you're saying, probably a few more shots would have done it.  Live and learn, I guess.  :P
Could be damaged quite heavily. You probably had FN SCAR / MP5 as Primary and H&K MG as Heavy - though decent, those weapons do not pack too much penetrating power to destroy the doors instantly. You need to be a bit more persistent :) .

Btw, it should be possible for a player to draw attention from the bugs and make them destroy the doors (when we cause enough noise), imho. Atm the doors won't be destroyed by them, till we unlock them.

I'd say that's a fault of the game because it doesn't provide a map. Or, to put it in another way - if the way for inexperienced players to avoid this situation is to look up the map on the forums, then the map should be present in the game as well.
Maybe fault, maybe not - the roguelike game should not be too easy, should it? Map layout is not that hard to remember anyway...
« Last Edit: October 12, 2012, 18:11 by skarczew »
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Kornel Kisielewicz

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Re: Which Tower To Go In First
« Reply #24 on: October 12, 2012, 19:59 »

I'd say that's a fault of the game because it doesn't provide a map. Or, to put it in another way - if the way for inexperienced players to avoid this situation is to look up the map on the forums, then the map should be present in the game as well.
Agreed.
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