Other Roguelikes > AliensRL

YASD - My first Technician...

<< < (2/8) > >>

skarczew:
You need some points in Sidearms / Light Weapons in order to survive. Take it to at least basic level.
Light Weapons may be even more important in this release, since 9mm pistol is a bit weakened, and there are dozens of FN SCARs lying everywhere, and 5.56 ammo as well.
Not to mention that some 9mm automatic weapons are quite decent as well.
Also, I usually drop a point (or two) in Medicine (to make medpacks more effective) and Fitness (faster, stronger, more valuable Inc / Krak grenades).

Remember that at the start of the game the chance to spawn more dangerous bugs is pretty low. So close the doors, run away from fights (think ammo/medpacks wise - "Is it worth to waste supplies in order to get those in a specific room?").

Do not forget about drugs: painkillers set your pain at 0 and make you immune for some time. Stimpacks make you a bit faster - it may help to get an edge over bugs.

Ziusudra:
Game Hunter has a video Let's Play series of a Technician that you may be able to learn from.

AJBuwalda:
I think my main problem is that I just fill those bugger with holes every chance I get. This is all dandy when you're in the storage tower (with Med-kits en ammo to spare), but once I need to find another elevator because the one in the storage tower is broken, than I run into problems ;-)

skarczew:
Go through Military.

=)

No, seriously, it is one of safiest towers. If you know how it works, that is :> .

Klear:
Don't you need plenty of keys just to get around in there?

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version