DRL > Requests For Features
armor values displayed like in original doom
nokturnal:
maybe been discussed already, but i did a search and couldnt find anything on it..
so, like this?
green armor: 100%
blue armor: 200%
red armor: 300%?
Malek Deneith:
Redundand overcomplication - not needed.
nokturnal:
thanks for the friendly reply - it might be redundant for those of us who played the original game, but i was thinking for new players, there's no visual feedback/stats that show that which armor is better than the other (or by how much). i thought this would be a (not to complicated?) way of showing this..
altenetively maybe use the original names, security and combat armor and color the text respectively?
Aki:
Lol. I didnt Even play the original DOom, and i figured out the armour system.
Eh, im happy the way it is.
*runs away before being stabbed for heracy*
DaEezT:
--- Quote from: nokturnal on January 01, 2007, 14:00 ---it might be redundant for those of us who played the original game, but i was thinking for new players, there's no visual feedback/stats that show that which armor is better than the other (or by how much). i thought this would be a (not to complicated?) way of showing this..
--- End quote ---
Errr?
First of all the armor system in DoomRL is completely different from Doom. And secondly it's perfectly fine as it is now. Armor shows up as
Armor : red armor [4/4] (XX%)
Armor : blue armor [2/2] (XX%)
Armor : green armor [1/1] (XX%)
Higher armor value = better and XX% = durability. Same system hundrets of games use and people who are new to games in general should just read the manual for 5 minutes...
--- Quote ---Hey, you think you're cool because you found some armor? Think again. Look,
there are three numbers by the armor. The first two in square brackets are
[current damage resistance/maximum damage resistance]. The second one is
your armor's health. 100% means it's undamaged, 1% is almost destroyed. The
more damaged an armor is the lower its actual resistance is. Throw away
armors that have a damage resistance equal zero -- they won't help you
anyway. Keep an eye on those numbers!
--- End quote ---
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