Chaosforge Forum

  • April 18, 2024, 21:17
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [N!|Ao100|97%|25|YASD] A real nightmare  (Read 2153 times)

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
[N!|Ao100|97%|25|YASD] A real nightmare
« on: September 30, 2012, 12:06 »

So it seems it's come to this - N! is my standard difficulty now. Not that I managed to beat it, but I'm getting better. Since my standard N! games end at the anomaly at best, I decided to try Ao100. I don't have much time to play DoomRL recently, nowadays usually I play just a few runs that end with disaster right away. Unfortunately, this was not the case - unfortunately because I started playing around 22:30 and had to go to get up early the next day.

I went with entrenchment. I wanted a chainfire build, but I didn't want Cateye, Ammochain didn't seem necessary with respawning enemies, and the general masters all restrict some traits I wanted. I basically wanted to do a masterless build, but then I thought, hey, entrenchment doesn't block anything too important. I'm not sure how much it helped me (I reckon some unlucky level beginnings hurt me a bit less).

Anyway, I was lucky enough to find the necroarmor on level 3. I immediately took two levels of TaN and with armour 8 and occasional +30% resistance, I was pretty safe. I shamelessly camped whenever and wherever I could until the whole level fell silent. 751 296 turns to get to a quarter of the game might be a little more than usual, I admit. Cotonou was able to win Ao100 with 95% kill rate in just 269 575 turns...

Somewhere in the early levels I had a duel with a hell knight /w a bulletproof vest. I kept pumping bullets into him, thinking that I simply have to kill him eventually. Then he reached me and proceeded to kick my ass. In the last possible moment (and I really should have done that immediately) I switched to a double shotgun and blew his severely wounded ass off.

Another highlight is that I found a chainsaw. I think I only saw chainsaw outside chained court once before. I discarded it immediately, but I was so glad to see it, like an old friend.

Anyway, as I was progressing deep into hell, much much farther than I ever managed to on N!, I realized I actually have a chance to win this, or at least get very far. But it was way past midnight and I had to go to work today. I considered leaving the computer on whole day and finishing the game next evening (i.e. right now), but I was scared that something will go wrong and I won't be able to forgive myself for throwing this run away. At level 25, I took a break, described my predicament on IRC (nobody was listening, I believe) and went back to the game.

I died almost immediately after firing a rocket into a lava barrel right in front of me. I guess I was too tired to be careful =(

Let the gravestone of this marine bears these words: "On level 25 he finally killed by a soldier."

Pseudoedit: I had 100% kills up to this point too! Maybe some other time.

--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 Klear, level 16 Arch-Vile Mjr General Technician,
 killed by a soldier on level 25 of Hell.
 He survived 751296 turns and scored 597303 points.
 He played for 3 hours, 1 minute and 57 seconds.
 He opposed the Nightmare!

 He killed 1703 out of 1741 hellspawn. (97%)
 He held his right to remain violent.
 He was an Angel of 100!

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)

-- Graveyard -------------------------------------------------

  ###########################################################
  ...|.RR.#Vh=====.....................................0....#
  .0......#V.=====.............%.........................B..#
  ######.R#.h#.#=.....#..#..#..#.%.######..#.##############.#
  h.......#hh#........#\.#..#..#...........#.==............^#
  .R.\.h..#h.#........#..#..#..#...........#.==..#......0...#
  ######B.#hh#######..##########===###..#####====#B.#..######
  ..#...h.#.h#...0....#........=.===.#.....#..===#..#......|#
  ==#...V.#h0#........#..|.....=====.#...........#..#.0...}B#
  ======..#0h#.#####..#########=X===#####..####..#M.#.B.....#
  =======0.====================#===..#.....#.B......#.....===
  =================================..#.....#........#..======
  ===========================================================
  ==...#=============================B=======================
  .....#.==.......>#..#........===========================..#
  ..#..#M.#.########..####.#####.=.====================######
  ..#.....#...................^..==..............#..........#
  ..#.....#................0.....==..............#..........#
  ##############################=#===..######################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 123404/16
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Technician

    Tough as nails   (Level 3)
    Son of a bitch   (Level 3)
    Eagle Eye        (Level 2)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Badass           (Level 1)
    Triggerhappy     (Level 2)
    Entrenchment     (Level 1)

  SoB->EE->SoB->TaN->TaN->TH->Bad->MSh->WK->WK->SoB->EE->Int->Int->TaN->TH->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Necroarmor [6/6] (78%)
    [b] [ Weapon     ]   rocket launcher (6d6) [0/1] (B1)
    [c] [ Boots      ]   tactical boots [0/0] (88%) (A)
    [d] [ Prepared   ]   plasma rifle (1d9)x6 [52/52] (B1P2T2)

-- Inventory -------------------------------------------------

    [a] combat shotgun (7d3) [5/5]
    [b] shotgun shell (x50)
    [c] shotgun shell (x11)
    [d] rocket (x9)
    [e] rocket (x10)
    [f] power cell (x4)
    [g] power cell (x50)
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] homing phase device
    [l] envirosuit pack
    [m] thermonuclear bomb
    [n] agility mod pack
    [o] Hell Staff
    [p] steel boots [1/1] (100%) (A)
    [q] rocket box (x20)
    [r] power battery (x79)

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    199 former humans
    233 former sergeants
    76 former captains
    358 imps
    84 demons
    144 lost souls
    55 cacodemons
    54 hell knights
    67 barons of hell
    125 arachnotrons
    215 former commandos
    17 pain elementals
    22 revenants
    26 mancubi
    27 arch-viles
    1 nightmare imp

-- History ---------------------------------------------------

  On level 3 he found the Necroarmor!
  On level 14 he assembled a tactical boots!
  On level 18 he found the Acid Spitter!
  He nuked level 19!
  On level 25 he found the Hell Staff!
  On level 25 he finally killed by a soldier.

-- Messages --------------------------------------------------

 You found 6 of rocket.
 You swap your weapons.
 You see : floor
 Targeting canceled.
 You see : pool of blood
 Boom!
 You reload the rocket launcher.
 You see : lava
 You hear the scream of a freed soul! You hear the scream of a freed soul! You
 hear the scream of a freed soul!
 You reload the rocket launcher.
 You see : floor
 You reload the rocket launcher.
 You see : lava
 You are hit! The barrel explodes! Argh!!! Lava! You die!... Press <Enter>...
 There is shotgun shell (x44) lying here.

-- General ---------------------------------------------------

 667 brave souls have ventured into Phobos:
 628 of those were killed.
 4 of those were killed by something unknown.
 17 didn't read the thermonuclear bomb manual.

 18 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 12 killed the bitch and survived.
 3 showed that it can outsmart hell itself.

--------------------------------------------------------------
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

Tormuse

  • Elder
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1696
  • More Angelic than not
    • View Profile
Re: [N!|Ao100|97%|25|YASD] A real nightmare
« Reply #1 on: September 30, 2012, 18:52 »

Ah yes, death by tiredness...  all too common in Ao100, I think.  :)  This is why all my N! Ao100 games are over a day.  ;)

You were doing quite well; the hardest part of Nightmare is the early game, so I think that if you had left it running and come back to it fresh, you could have pulled it off!  As you say, maybe some other time...

(And I have to add...  I can't imagine anyone being patient/insane enough to get 100% kills on N! Ao100...  of course, now that I've said that, someone is going to take it as a challenge)  :P
Logged
Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/26/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: [N!|Ao100|97%|25|YASD] A real nightmare
« Reply #2 on: October 01, 2012, 02:21 »

(And I have to add...  I can't imagine anyone being patient/insane enough to get 100% kills on N! Ao100...  of course, now that I've said that, someone is going to take it as a challenge)  :P

Actually, I think I might try to give it a go. I did clear the first 24 levels completely, and by the time I died, I had a rocket launcher and a steady supply of rockets. I might change my mind after several hours of playing, though. What I really want is the experience cross, finishing the challenge, and then never playing Ao100 again... or at least not for a long time =)

BTW, a build question - I think it was going pretty well with entrenchment, but it's a little difficult to gauge its usefulness, compared to finesse, which it blocks. Also, think I should get berserker next time. It would have probably saved my life in this run. I definitely shouldn't have put the power mods on my plasma. Knockback is bad on N!.
« Last Edit: October 01, 2012, 04:23 by Klear »
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".
Pages: [1]