Quoting: Almafeta
Angel of angst: Every monster you kill requires you to sit through a randomly-generated bad poem.
ROTFL, but who would write that ^_^.
Quoting: Almafeta
Angel of breakdown: Guns have a 2% chance of jamming or misfiring per time used, permanantly ruining the gun.
This would be just annoying and not fun to play.
Quoting: Almafeta
Angel of D&D: You get +5 HP per level, +1 to hit per level, and +5% to dodge every other level. You get one trait at chargen, and one trait every three levels.
Oh COME ON! ^_^
Quoting: Almafeta
Angel of deaf: You don't hear monsters or gunfire.
Nah, boring.
Quoting: Almafeta
Angel of disease: You're dying of cancer -- as long as you're dying, why not take a few demons with you? Your max HP goes down by 1 for every 1000 moves, to a minimum of 1 plus whatever you get from ironman.
Yup, this is a nice idea, but maybe Angel of Bloodthirst would be better ;-).
Quoting: Almafeta
Angel of escape: You're fighting up to the surface. You start with red armor and the BFG fighting the cyberdemon, and have to make it to the surface with ever-weaker weapons and limited supplies of ammo for your best weapons, while more and more former humans come against you...
Kheh, like Specter mode in Angband? If designed carefully that might work...
Quoting: Almafeta
Angel of fire: Every tile you step on becomes lava. Backtracking causes the normal damage.
I don't know, but that might be fun to watch :D
Quoting: Almafeta
Angel of hallucinations:
That would be SOOOOOO anoying...
Quoting: Almafeta
Angel of niceness:
Now that's a challenge o.o
Quoting: Almafeta
Angel of nukes: You've been ordered to clear out Hell, no matter what. Every time you enter a level, a nuke is dropped and armed, with a suitably long countdown (250 or 500 turns).
Good one :-D
Quoting: Almafeta
Angel of noise: You have a rock-n-roll soundtrack following you. All monsters are automatically aware of your position whenever you enter a level.
That would be rather Angel of Apocalypse, Now! :-P
Quoting: Almafeta
Angel of ricochets: Bullets that hit a wall bounce around until they strike something (up to 10 times).
Ouch :-P