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Author Topic: [H|Ao100|98%|22|YASD] Did you know that barrels explode when shot at?  (Read 2403 times)

White Rider

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(alt titles: Plasma damage goes through targets, barrels hurts, don't shoot at barrels at close range, etc.)

I should have been studying. I decided to play Ao100 instead.
I've completed Ao100 on HNTR once and that took 5 hours, over the course of about 4 sittings.
And then there have been probably 30 other failed attempts on Ao100 on HNTR, HMP, and UV.

It's still a fun mode, though. Like it a lot.

Anyway. This YASD came about me trying to avoid 2 viles and then me going into a door and finding myself standing right in front of a revenant. Here's where my brain had a bit of a "durr hurr" moment.

Now, I clearly saw that there was a barrel behind the revenant.
But I didn't want to knock back the revenant with the shotty, so I switched to my burst cannon. <-- Love this assembly. Love it. Not sure if there are better ones.

Bet you can't guess what happened afterward.

Also I'm not sure why I chose to build toward Badass. I know that I wanted to get it at some point down the line but in retrospect I would have put a point in either HR or Reloader.

--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 White Rider, level 9 Arch-Vile Major Technician,
 killed by a soldier on level 22 of Hell.
 He survived 104535 turns and scored 88715 points.
 He played for 1 hour, 32 minutes and 25 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 551 out of 562 hellspawn. (98%)
 He held his right to remain violent.
 He was an Angel of 100!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)

-- Graveyard -------------------------------------------------

  =======####################################=====###########
  =========.../......./.......#...|...../.#.=====.......#.+..
  =========...####..#/#.......#+......}.#.#======.......#.#..
  ========;...#.......#...0.../.........=.======.......+#.#..
  =======.....#.......#.......#........=#=#=====#+#######.#..
  ========....#......./.......#.......=.+..=====..........+..
  ========###/####/..#####/####/####/#==###=====#+####+######
  ========..#.VV......+..}....#.......=.+..=====#.........+..
  ========..#/#########..==...#/####===##..=====#....|....###
  ========../..R......#.==.=.././...===0#..=====#.........#..
  ========..#.=.......#XR=....#.#..;....#+#=====#.........#..
  =======.".#.#===..../.......#.#.......+..=====+.........+..
  ========###/=====#######/####/####+######=====#+####+######
  =======...#.=====.../....#.......#A.A.+..=====#.#......O+..
  ========..#.=====...#....#.......#A.A.#..=====#.#.......#..
  ========###.====....#..../.......+...A#..=====#.#.......#..
  ========..#+=########...0#########....#+##=====+#######+###
  ========..+.....|.../..../.......+....+....=====........+^.
  =======####################################=====###########
  =======####################################=====###########

-- Statistics ------------------------------------------------

  Health 0/50   Experience 34968/9
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Tough as nails   (Level 1)
    Reloader         (Level 1)
    Eagle Eye        (Level 2)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Scavenger        (Level 1)

  EE->EE->Int->Int->Rel->WK->WK->MSc->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   phaseshift armor [2/4] (38%) (P)
    [b] [ Weapon     ]   burst plasma rifle (1d9)x8 [72/80]
    [c] [ Boots      ]   enviromental acid-proof boots [0/0] (100%) (A)
    [d] [ Prepared   ]   tactical shotgun (8d3) [1/5]

-- Inventory -------------------------------------------------

    [a] rocket launcher (6d6) [1/1] (B2)
    [b] blue armor [4/4] (100%) (P)
    [c] duelist armor [2/2] (100%)
    [d] fireproof bullet-proof vest [1/1] (100%)
    [e] shotgun shell (x44)
    [f] shotgun shell (x50)
    [g] shotgun shell (x50)
    [h] rocket (x10)
    [i] power cell (x50)
    [j] power cell (x50)
    [k] power cell (x40)
    [l] power cell (x50)
    [m] power cell (x50)
    [n] power cell (x50)
    [o] power cell (x50)
    [p] power cell (x50)
    [q] large med-pack
    [r] large med-pack
    [s] large med-pack
    [t] large med-pack
    [u] technical mod pack

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 15%   feet 0%   
    Melee      - internal 0%    torso 15%   feet 0%   
    Shrapnel   - internal 0%    torso 15%   feet 0%   
    Acid       - internal 0%    torso 0%    feet 90% 
    Fire       - internal 0%    torso 0%    feet 75% 

-- Kills -----------------------------------------------------

    67 former humans
    47 former sergeants
    20 former captains
    130 imps
    64 demons
    137 lost souls
    8 cacodemons
    15 hell knights
    20 barons of hell
    6 arachnotrons
    9 former commandos
    9 pain elementals
    5 revenants
    11 mancubi
    3 arch-viles

-- History ---------------------------------------------------

  On level 3 he assembled a fireproof armor!
  On level 11 he assembled a burst cannon!
  On level 17 he assembled a tactical shotgun!
  On level 19 he assembled a enviromental boots!
  On level 22 he ran for his life from acid!
  On level 22 he finally killed by a soldier.

-- Messages --------------------------------------------------

 You reload the tactical shotgun. The arch-vile misses you. The arch-vile hits
 you.
 You start running!
 The arch-vile raises his arms!
 The arch-vile raises his arms! You dodge!
 You are hit!
 The arch-vile raises his arms!
 Your armor looks like new! You are engulfed in flames!
 The arch-vile raises his arms!
 The revenant hits you. You stop running.
 You swap your weapons. The revenant hits you.
 The missile hits the revenant. The missile hits the revenant. The missile
 hits the revenant. The missile hits the revenant. The missile hits the
 revenant. The barrel explodes! Your phaseshift armor is damaged! You die!...
 Press <Enter>...
 SuperCharge! You need to taste blood!

-- General ---------------------------------------------------

 270 brave souls have ventured into Phobos:
 231 of those were killed.
 5 didn't read the thermonuclear bomb manual.

 33 souls destroyed the Mastermind...
 7 sacrificed itself for the good of mankind.
 19 killed the bitch and survived.
 7 showed that it can outsmart hell itself.

--------------------------------------------------------------
« Last Edit: December 06, 2012, 02:55 by White Rider »
Logged
0.9.9.6: 10d 15h Arch-Vile Major; 6/6/2012 - 3/15/2013
0.9.9.7: 12d 9h Cyberdemon Br. General; 3/19/2013 - ?
V: 31 (5P 17S 9F) M: 32 I: 66 A: 40 | 26 24 19 8 1 0

Uitë

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There's a way to avoid accidentally hitting barrels in a situation like this. Perhaps you know it already, but you can aim behind the Revenant, at a square to the side of the barrel. That way, as long as your fire passes a tile containing the Revenant, it'll be hit, while consistently missing the dangerous barrel.
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Arch-Vile 1st Lieutenant
[26|12|6|1|0]

Klear

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Hehe.... I once shot a barrel point-blank with a rocket launcher on Ao100 n! lvl 25. This is not nearly as stupid death =)

What Uitë said is a good trick for these situations. You can also sometimes use it to line up a shot to kill/hurt more enemies standing in a row, or to hit something you wouldn't be able to when aiming directly.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

White Rider

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Thanks for the tip. It makes sense but of course I didn't even think about doing that.
I definitely need to learn how to stay focused and not make errors like that. But to be honest sometimes a YASD is entertaining in its own crazy way, unlike getting one-shotted by Mancubi. That's just my opinion though.
Logged
0.9.9.6: 10d 15h Arch-Vile Major; 6/6/2012 - 3/15/2013
0.9.9.7: 12d 9h Cyberdemon Br. General; 3/19/2013 - ?
V: 31 (5P 17S 9F) M: 32 I: 66 A: 40 | 26 24 19 8 1 0

Klear

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Definitely. I played a sharpshooter game recently, only just got the master trait. No good armour and only speedloader pistol. Suddenly I'm in a situation where I can either charge at an anrachnotron, or at a mancubus. Solution? I used a homing phase and got instakilled by a baron of hell.
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Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".
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