DRL > Discussion

What is your strategy for medium or hard difficulties?

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ZicherCZ:

--- Quote from: Buzzard on February 12, 2013, 06:33 ---Also I wouldn't say that knockback is bad, if the enemy is knocked back it can't hit you but you still have a chance of hitting it.

--- End quote ---
It may be bad. If the first shot knocks the target back in the wrong direction, the rest of the burst goes into nowhere amd is pretty much wasted. Most notable with AoMC, this can be a serious issue.
Plus, if the enemy is knocked back, it can still hit you if it wasn't on the edge of LOS before being hit.

ultimate26:
well isnt hyperblaster great with trigger happy? adding 2 shots to a volley then shooting twice per turn is great i believe.

I love having a assault rifle/hyperblaster technician with THx2, I feel like im accurate without using EE and my damage per shots are higher

singalen:

--- Quote from: ultimate26 on February 07, 2013, 13:03 ---I love using engineer for FIN-JUG-SOB-SOB as a starter because you can use any weapon and be effective regardless of what you find.
--- End quote ---
My rule of thumb is to go for a master trait ASAP, and use shotgun cornershooting and pushback until then.
If master trait path includes early SoB or EE, I could switch to chainfire weapons on trait level 2. Other than that, I rarely put a shotgun down: I switch to chaingun to save shells (normally need this on Arena), and to rocket launcher to break walls or when desperate.

ultimate26:
As technician I dont feel that any of the master traits being worth my effort, while if i choose the marine, Army of dead and ammochain are completely game changing.

I like technician being able to go for Whizkid whenever I please, as marine if I aim for a master trait then whizkid gets pushed back.

Do some people play without any assembled weapons sometimes?

2DeviationsOut:
I've done it, it's not fun. As far as my strategy for the higher difficulties goes, I'm really really partial to SoB->SoB->TH->TH->Rel->Rel->MAC->Fin->Fin->WK->WK->whatever else

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