DRL > Requests For Features
Coffee-break mode
(1/1)
tylor:
25+11 levels take 2-3 hours. It would be great to have some shorter game modes. May be even just single level.
It can go like that:
1. Select difficulty and mutators (special rules, like "Angel of " something)
2. Select stage - one of special stages, or random stage with level, type and subtype (ex. level 15 cacodemon cave).
3. Get gear - one of presets, or room with random drops, or point buy.
4. Choose class and traits, depending on stage level.
And then jump into action.
Setup can be exported to a string (with or without random seed for level and gear, if applicable) and shared with other players as a "challenge" or "challenge pack" (i.e. several presets to play consequentially). Game can have some challenge (packs) "pre-installed", with rewards for completing them in form of badges and new stages, mutators etc. unlocked.
LuckyDee:
--- Quote from: tylor on February 12, 2013, 07:55 ---Setup can be exported to a string (with or without random seed for level and gear, if applicable) and shared with other players as a "challenge" or "challenge pack" (i.e. several presets to play consequentially).
--- End quote ---
Apart from this bit, which sounds like a good idea to me, you could of course start any normal game and save it once your break is done...
Kornel Kisielewicz:
This is actually planned in a more or less similarily way to what you described :P
ZicherCZ:
Sounds more like a cigarette-break mode :).
ParaSait:
- Put DoomRL on USB drive
- Press shift+s when you finish your cup
=> Coffeebreak mode \o/
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