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Fallout: Mods, 3, RL

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TFoN:
Anyone who has anything to add, please do.

My personal questions are:
Fallout3 - I wasn't aware that it had changed ownership AND was an active project.
So WTF, mate?

Fallout Mods - is anyone aware of one which is *playable*, or might be in the near future? FMF is on life support, last I've heard.


Fallout RL - I haven't tried Alphaman 'cause I heard it was really bad. Other than that, I've heard of many post-nuclear projects (or indeed Fallout RLs and modules) which were only very theoretical.
Why?! This is one game with massive potential left completely untapped! I assume all Fallout Tactics objectors agree this is due to a lack of dialogue and depth, so we know what's *not* there, why doesn't someone, with the tools to create it, do something about it?? Certainly, I'll be glad to help in any way possible - map, quest and character desgins, whatever, and I'm sure there are others here who'll act the same - please speak up. With enough serious people on the project, it won't take up your lives unless you'll want it to.

So, is anyone up for the job?

DaEezT:

--- Quote from: TFoN on January 05, 2007, 14:09 ---
Fallout3 - I wasn't aware that it had changed ownership AND was an active project.
So WTF, mate?
Fallout Mods - is anyone aware of one which is *playable*, or might be in the near future? FMF is on life support, last I've heard.

--- End quote ---

http://www.nma-fallout.com

TFoN:
Thanks! I've heard of it but kept forgetting to check it out.
Oh, and there're modding details!

Igor Savin:
Fallout 2 MegaMod is rather good, though I highly recommend waiting for the next release (it will be announced on NMA mentioned here), since 2.0 is buggy as hell.

"all Fallout Tactics objectors agree this is due to a lack of dialogue and depth"

Try to find "Awaken" mod for it - you'll be surprised...
Their site is down, unfortunately.

Kornel Kisielewicz:
FalloutRL -> Okeee, gather 500$ in FalloutRL dedicated donations, and I'll do it :P

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