DRL > Discussion

You pull the lever... The floor explodes into lava! (sigh)

(1/4) > >>

jupider:
Okay. I've been "trying" to play this game for a long time now (I think since 0.9.9.6G came out). If I'm lucky, I can make it through Hell's Arena on ITYTD; I've actually made it to The Wall once or twice. On HNTR, I'd be fortunate if I could even make it through the second floor. I may have even made it to the third floor a couple of times. But for the life of me, I can't fathom how so many players are able to complete the game.  Over the course of several dozen games, I'd be lucky to find maybe one or two of those "packs" that let you make advanced weapons. Most of the time I never see them. I'm stuck facing hordes of overpowered enemies while only wielding a pistol, a shotgun and a small med-pack if I even have one left. I think I managed to assemble a speedloader pistol once.
I've tried the Shottyman strategy, the Son of a ___ to deal more damage, and the Dualgunner, but they all end the same with me getting my ass kicked after running out of med-kits... usually on one of the first few floors. Looking at my Hall of Fame, I see one instance of getting to level 8, but all the rest are level 1-3.
Maybe I'm just too stuck on the "running in with both guns blazing" strategy, but are there any other strategies that I should focus on instead? I do the side-step thing (especially with Shottyman) but I just can't seem to get the knack of this.
I love this game, but I am getting very frustrated with it and I'm doing everything I can to prevent myself from starting to save-scum, which seems like my next viable strategy.

Motorheadbanger:
Search for GameHunter's tutorial videos. They are a lot of help for the beginner.

tylor:
I think information about cornershooting should be added to manual. Because it's completely both non-obvious and necessary to play.

IronBeer:

--- Quote from: tylor on February 23, 2013, 05:45 ---I think information about cornershooting should be added to manual. Because it's completely both non-obvious and necessary to play.

--- End quote ---
Somewhat counter-intuitively, DoomRL does not play like Doom.... at first.

Early game, you're relatively weak and fragile, so you must stick to cover to survive. In fact, most builds demand that you stay in cover and cornershoot. Off the top of my head, only builds like Gun Kata and Fireangel let you truly "run and gun" or mix it up with the monsters. For a beginner, I'd suggest working towards Ammochain at first. It's got nutty synergy with weapon modding, and will massively boost your offensive capabilities.

Evilpotatoe:

--- Quote ---I think information about cornershooting should be added to manual. Because it's completely both non-obvious and necessary to play.
--- End quote ---
+3


The further I went on HMP before learning that was the wall... since there was obviously something I was missing, and the level just didnt look possible, even with a great start, I looked for some tutorial on youtube.

If I didnt, I would have stopped playing. My brother wouldn't have restarted playing, and a friend of mine would just have trashed the game, wondering how people can play this.
Those bases clearly should be in the introduction/manual, since playing the game without cornershooting is kinda impossible.

Navigation

[0] Message Index

[#] Next page

Go to full version